Developing 2D Games with Unity: Independent Game Programming with C#
Halpern, Jared
Verkauft von medimops, Berlin, Deutschland
AbeBooks-Verkäufer seit 10. Mai 2010
Gebraucht - Softcover
Zustand: good
Anzahl: 1 verfügbar
In den Warenkorb legenVerkauft von medimops, Berlin, Deutschland
AbeBooks-Verkäufer seit 10. Mai 2010
Zustand: good
Anzahl: 1 verfügbar
In den Warenkorb legenBefriedigend/Good: Durchschnittlich erhaltenes Buch bzw. Schutzumschlag mit Gebrauchsspuren, aber vollständigen Seiten. / Describes the average WORN book or dust jacket that has all the pages present.
Bestandsnummer des Verkäufers M01484237714-G
Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all in the context of building a working 2D game.
While many books focus on 3D game creation with Unity, the easiest market for an independent developer to thrive in is 2D games. 2D games are generally cheaper to produce, more feasible for small teams, and more likely to be completed. If you live and breathe games and want to create them then 2D games are a great place to start.
By focusing exclusively on 2D games and Unity’s ever-expanding 2D workflow, this book gives aspiring independent game developers the tools they need to thrive. Various real-world examples of independent games are used to teach fundamental concepts of developing2D games in Unity, using the very latest tools in Unity’s updated 2D workflow.
New all-digital channels for distribution, such as Nintendo eShop, XBox Live Marketplace, the Playstation Store, the App Store, Google Play, itch.io, Steam, and GOG.com have made it easier than ever to discover, buy, and sell games. The golden age of independent gaming is upon us, and there has never been a better time to get creative, roll up your sleeves, and build that game you’ve always dreamed about. Developing 2D Games with Unity can show you the way.
What You'll Learn
Who This Book Is For
Hobbyists with some knowledge of programming, as well as seasoned programmers interested in learning to make games independent of a major studio.
Jared Halpern is a software developer with over 12 years of experience working in a wide range of technologies. Lately he has specialized in Apple and Unity. Jared has built many iPhone apps over the years, including games, augmented reality, photography, eCommerce, video, and GIF apps. His interests include Swift, Unity, AR, Game Development, and the creative application of these technologies. He has an immense passion for the potential of games as an interactive medium to tell stories and give experiences in ways that other mediums cannot. He currently enjoys working as a freelance software developer.
„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.
1. Geltungsbereich
Für alle Bestellungen über unseren Shop auf dem AbeBooks Marketplace gelten die nachfolgenden AGB. Soweit nicht anders vereinbart, wird der Einbeziehung gegebenenfalls von Ihnen verwendeter eigener Bedingungen widersprochen.
2. Vertragspartner, Vertragsschluss, Korrekturmöglichkeiten
Der Kaufvertrag kommt zustande mit momox SE.
Gegenstand des Vertrages ist der Verkauf von Waren.
Wird ein Artikel von uns bei AbeBooks eingestellt, liegt in der Freischaltung der Angebotsseite bei...
Mehr Information