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Brand New, Unread Copy in Perfect Condition. A+ Customer Service! Summary: Does your company have an employee evaluation process that pits one employee against another?Would your company release stories to the press about air? Does your company tell you to "think smarter"? Is your company an innovator until it appears there will be money required to build?Is this story about you, a company you work for, or a company you know?COMPANY: Matrix Innovation employs 20,000 employee on a campus modeled on a summer camp set in the low hills outside of Portland, Oregon. The culture is caustic with bullying, tantrums and back-stabbing and the biggest morale killer is the half and half employee evaluation process. Half are good; half are not.CEO: Now famous and wealthy beyond imagination, Mark Harper, CEO, thinks it's time to change Matrix's environment. He is known as caretaker of the world's computing vision but is unable to see beyond his expectations.TEAM: Drew Sayers, famous for his business theory is given free-reign. Over several months, he pulls together a team: Nik, a young surfer and electronic genius without a college education; Marid, holder of twelve patents and billions of dollars; Joi, doll-pretty, trash mouth software development wonder; and eventually Nancy, girl-next-door, system architecture specialist.COMPANY: Mark is upset that Drew didn't hire any of his candidates and took so long. He cannot help himself, and, in the spirit of adventure and good business, high-jacks the team's first idea and turns it over to a development group that proceeds to botch their vision.TEAM: Infuriated, they start over and work in secret on a second idea.COMPANY: Harper tricks his cousin Nancy to reveal their idea and without consulting Drew or the team, he prematurely announces delivery of an immature idea of a product. Nancy feels so bad she attempts suicide.TEAM: They quit en masse and start Digital V in an old Portland brick building and warehouse. For security they live together in a remodeled rooming house, and look over their shoulders often.COMPANY: Harper tries to quash them with injunctions, and demoralize them with lengthy depositions.TEAM: Digital V hires notorious attorney, Irene Matson, an obese woman with a melodic voice and a lush bent smile who surprises all of them.COMPANY: In spite of spying on Digital V, Harper's development team is mired down in code muck and months behind schedule. There is nothing to release. They sabotage Digital V's manufacturing operation, coerce the media to release positive progress reports, and undermine Digital V's customer relationships.TEAM: They deflect a barrage of underhanded tricks, one at a time, all in their own way. All is lost when their manufacturing investor backs out because of Matrix's shenanigans. They decide to play the game by Matrix's rules.The war is on. Buchnummer des Verkäufers

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Inhaltsangabe: Does your company have an employee evaluation process that pits one employee against another? Would your company release stories to the press about air? Does your company tell you to ?think smarter?? Is your company an innovator until it appears there will be money required to build? Is this story about you, a company you work for, or a company you know? COMPANY: Matrix Innovation employs 20,000 employee on a campus modeled on a summer camp set in the low hills outside of Portland, Oregon. The culture is caustic with bullying, tantrums and back-stabbing and the biggest morale killer is the half and half employee evaluation process. Half are good; half are not. CEO: Now famous and wealthy beyond imagination, Mark Harper, CEO, thinks it's time to change Matrix's environment. He is known as caretaker of the world?s computing vision but is unable to see beyond his expectations. TEAM: Drew Sayers, famous for his business theory is given free-reign. Over several months, he pulls together a team: Nik, a young surfer and electronic genius without a college education; Marid, holder of twelve patents and billions of dollars; Joi, doll-pretty, trash mouth software development wonder; and eventually Nancy, girl-next-door, system architecture specialist. COMPANY: Mark is upset that Drew didn't hire any of his candidates and took so long. He cannot help himself, and, in the spirit of adventure and good business, high-jacks the team's first idea and turns it over to a development group that proceeds to botch their vision. TEAM: Infuriated, they start over and work in secret on a second idea. COMPANY: Harper tricks his cousin Nancy to reveal their idea and without consulting Drew or the team, he prematurely announces delivery of an immature idea of a product. Nancy feels so bad she attempts suicide. TEAM: They quit en masse and start Digital V in an old Portland brick building and warehouse. For security they live together in a remodeled rooming house, and look over their shoulders often. COMPANY: Harper tries to quash them with injunctions, and demoralize them with lengthy depositions. TEAM: Digital V hires notorious attorney, Irene Matson, an obese woman with a melodic voice and a lush bent smile who surprises all of them. COMPANY: In spite of spying on Digital V, Harper's development team is mired down in code muck and months behind schedule. There is nothing to release. They sabotage Digital V's manufacturing operation, coerce the media to release positive progress reports, and undermine Digital V's customer relationships. TEAM: They deflect a barrage of underhanded tricks, one at a time, all in their own way. All is lost when their manufacturing investor backs out because of Matrix's shenanigans. They decide to play the game by Matrix's rules. The war is on.

Über den Autor: Marilyn grew up in Huntsville, Alabama. She has a master of science from Northern Illinois University, DeKalb, Illinois, and a bachelor of science from Judson College, in Marion, Alabama. She worked as a systems analyst at Lockheed Missiles and Spacecraft Center tracking satellites, as author/editor lead for the Boeing CAD/CAM Task Force, and later as Program Manager of the corporate-wide text retrieval system, a multi-million dollar project that provided access to text. At Boeing she published films, videos, multi-media slide shows, news releases, posters, pamphlets, brochures, technical papers, presentations, monthly management newsletters, and ghostwrote for the Paris Air show, Journal of Aircraft, and international symposiums. She also designed the first text retrieval system in Boeing for the Electronics, Defense and Military companies which won numerous awards. Digital V was inspired by an artificial intelligence project involving language and neural networks. She lives with her husband, Harold Peterson, a civil engineer, and their cat, Ms. Peppermint. Her daughters, Caroline and Margaret, are both grown. This is her debut novel.

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Buchbeschreibung CreateSpace Independent Publishing Platform. Paperback. Buchzustand: VERY GOOD. Cover and pages show some wear from reading and storage. May have light creases on the cover and binding. Some pages may contain writing and or highlighting. Buchnummer des Verkäufers 2681828587

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Buchbeschreibung 2013. PAP. Buchzustand: New. New Book. Delivered from our UK warehouse in 3 to 5 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Buchnummer des Verkäufers IQ-9781492267324

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Buchbeschreibung Createspace Independent Publishing Platform, United States, 2013. Paperback. Buchzustand: New. 229 x 152 mm. Language: English . Brand New Book ***** Print on Demand *****.Does your company have an employee evaluation process that pits one employee against another? Would your company release stories to the press about air? Does your company tell you to think smarter ? Is your company an innovator until it appears there will be money required to build? Is this story about you, a company you work for, or a company you know? COMPANY: Matrix Innovation employs 20,000 employee on a campus modeled on a summer camp set in the low hills outside of Portland, Oregon. The culture is caustic with bullying, tantrums and back-stabbing and the biggest morale killer is the half and half employee evaluation process. Half are good; half are not. CEO: Now famous and wealthy beyond imagination, Mark Harper, CEO, thinks it s time to change Matrix s environment. He is known as caretaker of the world s computing vision but is unable to see beyond his expectations. TEAM: Drew Sayers, famous for his business theory is given free-reign. Over several months, he pulls together a team: Nik, a young surfer and electronic genius without a college education; Marid, holder of twelve patents and billions of dollars; Joi, doll-pretty, trash mouth software development wonder; and eventually Nancy, girl-next-door, system architecture specialist. COMPANY: Mark is upset that Drew didn t hire any of his candidates and took so long. He cannot help himself, and, in the spirit of adventure and good business, high-jacks the team s first idea and turns it over to a development group that proceeds to botch their vision. TEAM: Infuriated, they start over and work in secret on a second idea. COMPANY: Harper tricks his cousin Nancy to reveal their idea and without consulting Drew or the team, he prematurely announces delivery of an immature idea of a product. Nancy feels so bad she attempts suicide. TEAM: They quit en masse and start Digital V in an old Portland brick building and warehouse. For security they live together in a remodeled rooming house, and look over their shoulders often. COMPANY: Harper tries to quash them with injunctions, and demoralize them with lengthy depositions. TEAM: Digital V hires notorious attorney, Irene Matson, an obese woman with a melodic voice and a lush bent smile who surprises all of them. COMPANY: In spite of spying on Digital V, Harper s development team is mired down in code muck and months behind schedule. There is nothing to release. They sabotage Digital V s manufacturing operation, coerce the media to release positive progress reports, and undermine Digital V s customer relationships. TEAM: They deflect a barrage of underhanded tricks, one at a time, all in their own way. All is lost when their manufacturing investor backs out because of Matrix s shenanigans. They decide to play the game by Matrix s rules. The war is on. Buchnummer des Verkäufers APC9781492267324

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Buchbeschreibung 2013. PAP. Buchzustand: New. New Book. Shipped from US within 10 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Buchnummer des Verkäufers IQ-9781492267324

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Buchbeschreibung Createspace Independent Publishing Platform, United States, 2013. Paperback. Buchzustand: New. 229 x 152 mm. Language: English . Brand New Book ***** Print on Demand *****. Does your company have an employee evaluation process that pits one employee against another? Would your company release stories to the press about air? Does your company tell you to think smarter ? Is your company an innovator until it appears there will be money required to build? Is this story about you, a company you work for, or a company you know? COMPANY: Matrix Innovation employs 20,000 employee on a campus modeled on a summer camp set in the low hills outside of Portland, Oregon. The culture is caustic with bullying, tantrums and back-stabbing and the biggest morale killer is the half and half employee evaluation process. Half are good; half are not. CEO: Now famous and wealthy beyond imagination, Mark Harper, CEO, thinks it s time to change Matrix s environment. He is known as caretaker of the world s computing vision but is unable to see beyond his expectations. TEAM: Drew Sayers, famous for his business theory is given free-reign. Over several months, he pulls together a team: Nik, a young surfer and electronic genius without a college education; Marid, holder of twelve patents and billions of dollars; Joi, doll-pretty, trash mouth software development wonder; and eventually Nancy, girl-next-door, system architecture specialist. COMPANY: Mark is upset that Drew didn t hire any of his candidates and took so long. He cannot help himself, and, in the spirit of adventure and good business, high-jacks the team s first idea and turns it over to a development group that proceeds to botch their vision. TEAM: Infuriated, they start over and work in secret on a second idea. COMPANY: Harper tricks his cousin Nancy to reveal their idea and without consulting Drew or the team, he prematurely announces delivery of an immature idea of a product. Nancy feels so bad she attempts suicide. TEAM: They quit en masse and start Digital V in an old Portland brick building and warehouse. For security they live together in a remodeled rooming house, and look over their shoulders often. COMPANY: Harper tries to quash them with injunctions, and demoralize them with lengthy depositions. TEAM: Digital V hires notorious attorney, Irene Matson, an obese woman with a melodic voice and a lush bent smile who surprises all of them. COMPANY: In spite of spying on Digital V, Harper s development team is mired down in code muck and months behind schedule. There is nothing to release. They sabotage Digital V s manufacturing operation, coerce the media to release positive progress reports, and undermine Digital V s customer relationships. TEAM: They deflect a barrage of underhanded tricks, one at a time, all in their own way. All is lost when their manufacturing investor backs out because of Matrix s shenanigans. They decide to play the game by Matrix s rules. The war is on. Buchnummer des Verkäufers APC9781492267324

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Buchbeschreibung CreateSpace Independent Publishing Platform. Paperback. Buchzustand: New. This item is printed on demand. Paperback. 268 pages. Dimensions: 9.0in. x 6.0in. x 0.6in.Does your company have an employee evaluation process that pits one employee against another Would your company release stories to the press about air Does your company tell you to think smarter Is your company an innovator until it appears there will be money required to build Is this story about you, a company you work for, or a company you know COMPANY: Matrix Innovation employs 20, 000 employee on a campus modeled on a summer camp set in the low hills outside of Portland, Oregon. The culture is caustic with bullying, tantrums and back-stabbing and the biggest morale killer is the half and half employee evaluation process. Half are good; half are not. CEO: Now famous and wealthy beyond imagination, Mark Harper, CEO, thinks its time to change Matrixs environment. He is known as caretaker of the worlds computing vision but is unable to see beyond his expectations. TEAM: Drew Sayers, famous for his business theory is given free-reign. Over several months, he pulls together a team: Nik, a young surfer and electronic genius without a college education; Marid, holder of twelve patents and billions of dollars; Joi, doll-pretty, trash mouth software development wonder; and eventually Nancy, girl-next-door, system architecture specialist. COMPANY: Mark is upset that Drew didnt hire any of his candidates and took so long. He cannot help himself, and, in the spirit of adventure and good business, high-jacks the teams first idea and turns it over to a development group that proceeds to botch their vision. TEAM: Infuriated, they start over and work in secret on a second idea. COMPANY: Harper tricks his cousin Nancy to reveal their idea and without consulting Drew or the team, he prematurely announces delivery of an immature idea of a product. Nancy feels so bad she attempts suicide. TEAM: They quit en masse and start Digital V in an old Portland brick building and warehouse. For security they live together in a remodeled rooming house, and look over their shoulders often. COMPANY: Harper tries to quash them with injunctions, and demoralize them with lengthy depositions. TEAM: Digital V hires notorious attorney, Irene Matson, an obese woman with a melodic voice and a lush bent smile who surprises all of them. COMPANY: In spite of spying on Digital V, Harpers development team is mired down in code muck and months behind schedule. There is nothing to release. They sabotage Digital Vs manufacturing operation, coerce the media to release positive progress reports, and undermine Digital Vs customer relationships. TEAM: They deflect a barrage of underhanded tricks, one at a time, all in their own way. All is lost when their manufacturing investor backs out because of Matrixs shenanigans. They decide to play the game by Matrixs rules. The war is on. This item ships from La Vergne,TN. Paperback. Buchnummer des Verkäufers 9781492267324

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