Drawing Made Easy. Dieser Artikel ist nicht verfügbar.
Sprache: Englisch
Verlag: Cengage Learning Asia, 2013
- Softcover
- Neu

Anbieter: Revaluation Books, Exeter, Vereinigtes KönigreichRevaluation Books
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Nicht verfügbar
Softcover
Zustand: Neu
EUR 51,72
Artikelbeschreibung des Verkäufers
232 pages. 9.90x8.50x0.50 inches. In Stock.
Bestandsnummer des Verkäufers 9670357292
- Titel
- Drawing Made Easy
- Autor
- Lo Min Wei/ Ng Chee Fong/ Tai Liang Kwang
- Verlag
- Cengage Learning Asia
- Erscheinungsjahr
- 2013
- Zustand
- Brand New
- Einband
- Paperback
- Sprache
- Englisch
- ISBN-10
- 9670357292
- ISBN-13
- 9789670357294
- Artikelgewicht
- 0,64 Kilogramm
This is an easy-to-use instruction book with plenty of useful drawing tips, practical exercises and assignments to guide students who want to develop his or her skill in drawing and sketching. Over 300 illustrations and concise guidelines in the book teach basic skills such as handling pencils, drawing lines, shapes, creating dimension, developing values, and creating interesting composition. Assignments and exercises are designed to ensure beginners are able to master each principle of good drawing. In addition, two useful drawing tools are included in the book. The Color Value Finder is a newly invented tool to help students identify values when translating colors into grayscale. This is needed when a student creates a value drawing. The View Finder, a second tool, is used to capture interesting scenes to draw within a picture frame. This book also covers various subjects; like how to select good digital images and how to improve poor photographs using computer skills.
The book is divided into two parts: fundamentals and various subjects of drawing. The first part shows students the drawing basics, size and angle relationships, values, composition, and studio tips. The second part teaches students how to use various advanced techniques, rendering a variety of subjects like still life, figures, portraits, animals, and other indoor and outdoor scenes.
KEY FEATURES
(1) Learning outcomes in each chapter indicates a list of expected goals.
(2) Exercises in each chapter encourage the practice of content and technique.
(3) Common errors section shows tips and common habits when drawing. The cross icon indicates the incorrect method while the check icon represents the correct method.
(4) Illustrated demonstrations provides a step-by-step guide on how to apply the respective technique. The related images are arranged alphabetically to show the drawing techniques in different steps. Assignment, Samples of Students' Artworks This is the last part of each chapter.
(5) Assignment is designed to test students' understanding on the chapter material and are accompanied by drawing examples done by selected students for inspiration.
MARKET AUDIENCE
Students undertaking Arts, Drawing, Graphic Design, Multimedia Design, Fashion Design, Game Design and Animation courses. Also, the general public who is interested in learning how to draw.
The book is divided into two parts: fundamentals and various subjects of drawing. The first part shows students the drawing basics, size and angle relationships, values, composition, and studio tips. The second part teaches students how to use various advanced techniques, rendering a variety of subjects like still life, figures, portraits, animals, and other indoor and outdoor scenes.
KEY FEATURES
(1) Learning outcomes in each chapter indicates a list of expected goals.
(2) Exercises in each chapter encourage the practice of content and technique.
(3) Common errors section shows tips and common habits when drawing. The cross icon indicates the incorrect method while the check icon represents the correct method.
(4) Illustrated demonstrations provides a step-by-step guide on how to apply the respective technique. The related images are arranged alphabetically to show the drawing techniques in different steps. Assignment, Samples of Students' Artworks This is the last part of each chapter.
(5) Assignment is designed to test students' understanding on the chapter material and are accompanied by drawing examples done by selected students for inspiration.
MARKET AUDIENCE
Students undertaking Arts, Drawing, Graphic Design, Multimedia Design, Fashion Design, Game Design and Animation courses. Also, the general public who is interested in learning how to draw.
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