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This Book is in Good Condition. Clean Copy With Light Amount of Wear. 100% Guaranteed. Summary: Most modo books and training videos are marketed by giving the beginner quick results on a project, but this tends to impart a "paint by numbers" knowledge of the software. This book represents a distillation of a number of modo books and tutorials, and describes a set of common basic operations which underlie many modo 3D graphics projects. Keeping in mind that 3D graphics software is NOT as intuitive as Microsoft Word or PowerPoint, just realizing how to carry out basic 3D graphic operations, and what parts of the screen relate to others in the process, is often half the challenge for the modo advanced beginner. If you're an advanced beginner (i.e., have some experience of the basics covered by most modo books), but find many tutorials time consuming to follow and replicate because the experts tend to take the more advanced basics for granted - the essentials laid out in this book have been written for you. About the Author Ken Freed is a software analyst/developer, and holds undergraduate degrees in Chemistry and Chemical Engineering along with a Masters Degree in Computer Science. With more than 30 years experience developing software for a wide variety of technical, manufacturing and commercial applications, he maintains that "explaining things" in a clear and concise manner and distilling out salient points is as important to project success as technical ability. His hobbies include a pursuit of German and Spanish foreign language competence - along with continually improving upon his digital art skills. More information about Ken can be found at his websites: www.kenfreedsoftware.com and at www.kenfreed1.com. Buchnummer des Verkäufers

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Most modo books and training videos are marketed by giving the beginner quick results on a project, but this tends to impart a "paint by numbers" knowledge of the software. This book represents a distillation of a number of modo books and tutorials, and describes a set of common basic operations which underlie many modo 3D graphics projects.
Keeping in mind that 3D graphics software is NOT as intuitive as Microsoft Word or PowerPoint, just realizing how to carry out basic 3D graphic operations, and what parts of the screen relate to others in the process, is often half the challenge for the modo advanced beginner.
If you're an advanced beginner (i.e., have some experience of the basics covered by most modo books), but find many tutorials time consuming to follow and replicate because the experts tend to take the more advanced basics for granted - the essentials laid out in this book have been written for you.

About the Author:
Ken Freed is a software analyst/developer, and holds undergraduate degrees in Chemistry and Chemical Engineering along with a Masters Degree in Computer Science. With more than 30 years experience developing software for a wide variety of technical, manufacturing and commercial applications, he maintains that "explaining things" in a clear and concise manner and distilling out salient points is as important to project success as technical ability. His hobbies include a pursuit of German and Spanish foreign language competence - along with continually improving upon his digital art skills. More information about Ken can be found at his websites: www.kenfreedsoftware.com and at www.kenfreed1.com.

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Buchbeschreibung CCB Publishing, 2014. PAP. Buchzustand: New. New Book. Delivered from our US warehouse in 10 to 14 business days. THIS BOOK IS PRINTED ON DEMAND.Established seller since 2000. Buchnummer des Verkäufers IP-9781771431491

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Buchbeschreibung Ccb Publishing, United States, 2014. Paperback. Buchzustand: New. Language: English . Brand New Book ***** Print on Demand *****.Most modo books and training videos are marketed by giving the beginner quick results on a project, but this tends to impart a -paint by numbers- knowledge of the software. This book represents a distillation of a number of modo books and tutorials, and describes a set of common basic operations which underlie many modo 3D graphics projects. Keeping in mind that 3D graphics software is NOT as intuitive as Microsoft Word or PowerPoint, just realizing how to carry out basic 3D graphic operations, and what parts of the screen relate to others in the process, is often half the challenge for the modo advanced beginner. If you re an advanced beginner (i.e., have some experience of the basics covered by most modo books), but find many tutorials time consuming to follow and replicate because the experts tend to take the more advanced basics for granted - the essentials laid out in this book have been written for you. About the Author: Ken Freed is a software analyst/developer, and holds undergraduate degrees in Chemistry and Chemical Engineering along with a Masters Degree in Computer Science. With more than 30 years experience developing software for a wide variety of technical, manufacturing and commercial applications, he maintains that -explaining things- in a clear and concise manner and distilling out salient points is as important to project success as technical ability. His hobbies include a pursuit of German and Spanish foreign language competence - along with continually improving upon his digital art skills. More information about Ken can be found at his websites: and at. Buchnummer des Verkäufers APC9781771431491

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Buchbeschreibung CCB Publishing, 2014. PAP. Buchzustand: New. New Book.Shipped from US within 10 to 14 business days.THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Buchnummer des Verkäufers IP-9781771431491

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Buchbeschreibung Ccb Publishing, United States, 2014. Paperback. Buchzustand: New. Language: English . Brand New Book ***** Print on Demand *****. Most modo books and training videos are marketed by giving the beginner quick results on a project, but this tends to impart a -paint by numbers- knowledge of the software. This book represents a distillation of a number of modo books and tutorials, and describes a set of common basic operations which underlie many modo 3D graphics projects. Keeping in mind that 3D graphics software is NOT as intuitive as Microsoft Word or PowerPoint, just realizing how to carry out basic 3D graphic operations, and what parts of the screen relate to others in the process, is often half the challenge for the modo advanced beginner. If you re an advanced beginner (i.e., have some experience of the basics covered by most modo books), but find many tutorials time consuming to follow and replicate because the experts tend to take the more advanced basics for granted - the essentials laid out in this book have been written for you. About the Author: Ken Freed is a software analyst/developer, and holds undergraduate degrees in Chemistry and Chemical Engineering along with a Masters Degree in Computer Science. With more than 30 years experience developing software for a wide variety of technical, manufacturing and commercial applications, he maintains that -explaining things- in a clear and concise manner and distilling out salient points is as important to project success as technical ability. His hobbies include a pursuit of German and Spanish foreign language competence - along with continually improving upon his digital art skills. More information about Ken can be found at his websites: and at. Buchnummer des Verkäufers APC9781771431491

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Buchbeschreibung CCB Publishing, 2016. Paperback. Buchzustand: New. PRINT ON DEMAND Book; New; Publication Year 2016; Not Signed; Fast Shipping from the UK. No. book. Buchnummer des Verkäufers ria9781771431491_lsuk

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Buchbeschreibung CCB Publishing, 2017. Paperback. Buchzustand: New. This item is printed on demand. Buchnummer des Verkäufers 1771431490

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Buchbeschreibung CCB Publishing. Paperback. Buchzustand: New. Paperback. 72 pages. Dimensions: 10.7in. x 8.4in. x 0.3in.Most modo books and training videos are marketed by giving the beginner quick results on a project, but this tends to impart a paint by numbers knowledge of the software. This book represents a distillation of a number of modo books and tutorials, and describes a set of common basic operations which underlie many modo 3D graphics projects. Keeping in mind that 3D graphics software is NOT as intuitive as Microsoft Word or PowerPoint, just realizing how to carry out basic 3D graphic operations, and what parts of the screen relate to others in the process, is often half the challenge for the modo advanced beginner. If youre an advanced beginner (i. e. , have some experience of the basics covered by most modo books), but find many tutorials time consuming to follow and replicate because the experts tend to take the more advanced basics for granted - the essentials laid out in this book have been written for you. About the Author: Ken Freed is a software analystdeveloper, and holds undergraduate degrees in Chemistry and Chemical Engineering along with a Masters Degree in Computer Science. With more than 30 years experience developing software for a wide variety of technical, manufacturing and commercial applications, he maintains that explaining things in a clear and concise manner and distilling out salient points is as important to project success as technical ability. His hobbies include a pursuit of German and Spanish foreign language competence - along with continually improving upon his digital art skills. More information about Ken can be found at his websites: www. kenfreedsoftware. com and at www. kenfreed1. com. This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Paperback. Buchnummer des Verkäufers 9781771431491

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Buchbeschreibung Buchzustand: New. This item is Print on Demand - Depending on your location, this item may ship from the US or UK. Buchnummer des Verkäufers POD_9781771431491

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Buchbeschreibung Ccb Publishing, United States, 2014. Paperback. Buchzustand: New. Language: English . This book usually ship within 10-15 business days and we will endeavor to dispatch orders quicker than this where possible. Brand New Book. Most modo books and training videos are marketed by giving the beginner quick results on a project, but this tends to impart a -paint by numbers- knowledge of the software. This book represents a distillation of a number of modo books and tutorials, and describes a set of common basic operations which underlie many modo 3D graphics projects. Keeping in mind that 3D graphics software is NOT as intuitive as Microsoft Word or PowerPoint, just realizing how to carry out basic 3D graphic operations, and what parts of the screen relate to others in the process, is often half the challenge for the modo advanced beginner. If you re an advanced beginner (i.e., have some experience of the basics covered by most modo books), but find many tutorials time consuming to follow and replicate because the experts tend to take the more advanced basics for granted - the essentials laid out in this book have been written for you. About the Author: Ken Freed is a software analyst/developer, and holds undergraduate degrees in Chemistry and Chemical Engineering along with a Masters Degree in Computer Science. With more than 30 years experience developing software for a wide variety of technical, manufacturing and commercial applications, he maintains that -explaining things- in a clear and concise manner and distilling out salient points is as important to project success as technical ability. His hobbies include a pursuit of German and Spanish foreign language competence - along with continually improving upon his digital art skills. More information about Ken can be found at his websites: and at. Buchnummer des Verkäufers LIE9781771431491

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Buchbeschreibung CCB Publishing. Buchzustand: Brand New. Ships from USA. FREE domestic shipping. Buchnummer des Verkäufers 1771431490

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