Verkäufer
BooksRun, Philadelphia, PA, USA
Verkäuferbewertung 5 von 5 Sternen
AbeBooks-Verkäufer seit 2. Februar 2016
It's a preowned item in good condition and includes all the pages. It may have some general signs of wear and tear, such as markings, highlighting, slight damage to the cover, minimal wear to the binding, etc., but they will not affect the overall reading experience. Bestandsnummer des Verkäufers 1138098779-11-1
This book helps you to create the digital games you love to play, using a non-technical approach to game design without the need for programming or artistic experience.
Award-winning author Tracy Fullerton demystifies the creative process with clear and accessible guidance on the formal and dramatic systems of game design. Using examples of popular games, illustrations of design techniques, and refined exercises to strengthen your understanding of how game systems function, the book gives you the skills and tools necessary to create a compelling and engaging game.
This fully updated 4th edition includes expanded coverage of new platforms and genres of play, including casual games and games for learning. It expands on agile development processes and includes a host of new perspectives from top industry game designers.
Game Design Workshop puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. These skills will provide the foundation for your career in any facet of the game industry including design, producing, programming, and visual design.
Über die Autorin bzw. den Autor: Tracy Fullerton is an award-winning game designer and educator with over 20 years of professional experience, most recently winning the Games for Change Game of the Year Award for her independent game Walden, a game. She has also been awarded the 2016 GDC Ambassador Award, the 2015 Games for Change Game Changer Award, and the IndieCade 2013 Trailblazer award for her pioneering work in the independent games community. Tracy is a Professor of Interactive Media & Games at the USC School of Cinematic Arts and the Director of the USC Games Program, the #1 game design program in North America as ranked by the Princeton Review
Titel: Game Design Workshop: A Playcentric Approach...
Verlag: A K Peters/CRC Press (edition 4)
Erscheinungsdatum: 2018
Einband: Paperback
Zustand: Good
Auflage: 4.
Anbieter: HPB-Red, Dallas, TX, USA
Paperback. Zustand: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Bestandsnummer des Verkäufers S_454768914
Anzahl: 1 verfügbar
Anbieter: World of Books (was SecondSale), Montgomery, IL, USA
Zustand: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc. Bestandsnummer des Verkäufers 00094917097
Anzahl: 1 verfügbar
Anbieter: World of Books (was SecondSale), Montgomery, IL, USA
Zustand: Acceptable. Item in acceptable condition! Textbooks may not include supplemental items i.e. CDs, access codes etc. Bestandsnummer des Verkäufers 00092656326
Anzahl: 1 verfügbar
Anbieter: APlus Textbooks, Alpharetta, GA, USA
Zustand: Fine. Limited Copies Available - Like New/Mint Condition - DOES NOT INCLUDE ANY CDs OR ACCESS CODES IF APPLICABLE - May have barcode or school stamp. Bestandsnummer des Verkäufers 1138098779M
Anzahl: 1 verfügbar
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
Paperback. Zustand: Brand New. 4th new edition. 536 pages. 9.00x7.25x1.00 inches. In Stock. Bestandsnummer des Verkäufers zk1138098779
Anzahl: 1 verfügbar
Anbieter: Toscana Books, AUSTIN, TX, USA
Paperback. Zustand: new. Excellent Condition.Excels in customer satisfaction, prompt replies, and quality checks. Bestandsnummer des Verkäufers Scanned1138098779
Anzahl: 1 verfügbar