Game AI Pro 360: Guide to Architecture
Steve Rabin
Verkauft von THE SAINT BOOKSTORE, Southport, Vereinigtes Königreich
AbeBooks-Verkäufer seit 14. Juni 2006
Neu - Softcover
Zustand: New
Anzahl: 1 verfügbar
In den Warenkorb legenVerkauft von THE SAINT BOOKSTORE, Southport, Vereinigtes Königreich
AbeBooks-Verkäufer seit 14. Juni 2006
Zustand: New
Anzahl: 1 verfügbar
In den Warenkorb legenNew copy - Usually dispatched within 4 working days. 780.
Bestandsnummer des Verkäufers B9780367151041
Steve Rabin's Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering game AI architecture. This volume is complete with articles by leading game AI programmers that further explore modern architecture such as behavior trees and share architectures used in top games such as Final Fantasy XV, the Call of Duty series and the Guild War series.
Key Features
Steve Rabin has 15 years at Nintendo of America, 4 years at various game developer start-ups, and 7 years of college teaching experience. He has been the invited keynote speaker at several academic AI conferences, founder and summit advisor for the AI Summit at GDC, GDC speaker, and founder/manager of the AI Game Programmers Guild.
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