ISBN 10: 0415703263 / ISBN 13: 9780415703260
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Brand New, Unread Copy in Perfect Condition. A+ Customer Service! Summary: "As video games become increasingly important in our lives, the need for a guide towards a deeper understanding of games as media experiences has never been greater. Introduction to Game Analysis accomplishes this task brimming with depth, precision, and heart." --Mikael Jakobsson, Comparative Media Studies & MIT Game Lab "With this volume, the field of game studies now has a thoughtful and comprehensive approach for how to engage in meaningful critique of digital games. Fernndez-Vara offers a multitude of theoretical and analytical building blocks and frameworks to help writers produce well-honed critiques of games as well as the social, cultural and technical contexts that surround them." --Mia Consalvo, Concordia University "In the best Socratic tradition, Clara Fernndez-Vara teaches us to ask insightful questions about games. This accessible manual for game analysis distills knowledge from the most recent game scholarship and will help students at all levels to develop their critical eye and become articulate about video games." --Susana Pajares Tosca, IT University of Copenhagen. Buchnummer des Verkäufers

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Inhaltsangabe:

Game analysis allows us to understand games better, providing insight into the player-game relationship, the construction of the game, and its sociocultural relevance. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing that manages to convey the complexity of a game and the way it is played in a cultural context.

Introduction to Game Analysis serves as an accessible guide to analyzing games using strategies borrowed from textual analysis. Clara Fernández-Vara’s concise primer provides instruction on the basic building blocks of game analysis―examination of context, content and reception, and formal qualities―as well as the vocabulary necessary for talking about videogames' distinguishing characteristics. Examples are drawn from a range of games, both digital and non-digital―from Bioshock and World of Warcraft to Monopoly―and the book provides a variety of exercises and sample analyses, as well as a comprehensive ludography and glossary.

About the Author:

Clara Fernández-Vara is Associate Arts Professor at the Game Center, New York University. She teaches courses on videogame theory and game narrative, and works as a freelance game designer and writer. As a researcher, her main interest is in exploring the integration of stories and gameplay, as well as developing theoretical frameworks to understand games better.

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Clara Fernández-Vara
Verlag: Taylor and Francis 2014-07-28, New York (2014)
ISBN 10: 0415703263 ISBN 13: 9780415703260
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Buchbeschreibung Taylor and Francis 2014-07-28, New York, 2014. hardback. Buchzustand: New. Buchnummer des Verkäufers 9780415703260

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Buchbeschreibung Taylor Francis Ltd, United Kingdom, 2014. Hardback. Buchzustand: New. New.. Language: English . Brand New Book. Game analysis allows us to understand games better, providing insight into the player-game relationship, the construction of the game, and its sociocultural relevance. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing that manages to convey the complexity of a game and the way it is played in a cultural context. Introduction to Game Analysis serves as an accessible guide to analyzing games using strategies borrowed from textual analysis. Clara Fernandez-Vara s concise primer provides instruction on the basic building blocks of game analysis-examination of context, content and reception, and formal qualities-as well as the vocabulary necessary for talking about videogames distinguishing characteristics. Examples are drawn from a range of games, both digital and non-digital-from Bioshock and World of Warcraft to Monopoly-and the book provides a variety of exercises and sample analyses, as well as a comprehensive ludography and glossary. Buchnummer des Verkäufers AA69780415703260

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Buchbeschreibung Taylor Francis Ltd, United Kingdom, 2014. Hardback. Buchzustand: New. New.. Language: English . Brand New Book. Game analysis allows us to understand games better, providing insight into the player-game relationship, the construction of the game, and its sociocultural relevance. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing that manages to convey the complexity of a game and the way it is played in a cultural context. Introduction to Game Analysis serves as an accessible guide to analyzing games using strategies borrowed from textual analysis. Clara Fernandez-Vara s concise primer provides instruction on the basic building blocks of game analysis-examination of context, content and reception, and formal qualities-as well as the vocabulary necessary for talking about videogames distinguishing characteristics. Examples are drawn from a range of games, both digital and non-digital-from Bioshock and World of Warcraft to Monopoly-and the book provides a variety of exercises and sample analyses, as well as a comprehensive ludography and glossary. Buchnummer des Verkäufers AA69780415703260

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Buchbeschreibung Buchzustand: New. This item is Print on Demand - Depending on your location, this item may ship from the US or UK. Buchnummer des Verkäufers POD_9780415703260

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Fernández-Vara, Clara
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Buchbeschreibung Routledge, 2016. Paperback. Buchzustand: New. PRINT ON DEMAND Book; New; Publication Year 2016; Not Signed; Fast Shipping from the UK. No. book. Buchnummer des Verkäufers ria9780415703260_lsuk

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Buchbeschreibung Buchzustand: New. Depending on your location, this item may ship from the US or UK. Buchnummer des Verkäufers 97804157032600000000

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Buchbeschreibung Taylor Francis Ltd, United Kingdom, 2014. Hardback. Buchzustand: New. New.. Language: English . This book usually ship within 10-15 business days and we will endeavor to dispatch orders quicker than this where possible. Brand New Book. Game analysis allows us to understand games better, providing insight into the player-game relationship, the construction of the game, and its sociocultural relevance. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing that manages to convey the complexity of a game and the way it is played in a cultural context. Introduction to Game Analysis serves as an accessible guide to analyzing games using strategies borrowed from textual analysis. Clara Fernandez-Vara s concise primer provides instruction on the basic building blocks of game analysis-examination of context, content and reception, and formal qualities-as well as the vocabulary necessary for talking about videogames distinguishing characteristics. Examples are drawn from a range of games, both digital and non-digital-from Bioshock and World of Warcraft to Monopoly-and the book provides a variety of exercises and sample analyses, as well as a comprehensive ludography and glossary. Buchnummer des Verkäufers BTE9780415703260

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Buchbeschreibung Taylor and Francis, 2014. HRD. Buchzustand: New. New Book. Shipped from US within 10 to 14 business days. Established seller since 2000. Buchnummer des Verkäufers VT-9780415703260

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FERNÁNDEZ-VARA, CLARA
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Buchbeschreibung Routledge, 2014. Hardback. Buchzustand: NEW. 9780415703260 This listing is a new book, a title currently in-print which we order directly and immediately from the publisher. Buchnummer des Verkäufers HTANDREE0738436

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Buchbeschreibung Routledge, 2014. HRD. Buchzustand: New. New Book. Delivered from our US warehouse in 10 to 14 business days. THIS BOOK IS PRINTED ON DEMAND.Established seller since 2000. Buchnummer des Verkäufers IP-9780415703260

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