Learning Autodesk® Maya® 2008: The Modeling & Animation Handbook (Official Autodesk Training Guide, includes DVD): The Modeling and Animation Handbook

Autodesk Maya Press

ISBN 10: 1897177380 ISBN 13: 9781897177389
Verlag: Sybex, 2007
Gebraucht Paperback

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Beschreibung:

The book has been read but remains in clean condition. All pages are intact and the cover is intact. Some minor wear to the spine. Bestandsnummer des Verkäufers GOR006237272

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Inhaltsangabe:

The Modeling & Animation Handbook.
 
Develop out of this world modeling and animation skills with Learning Autodesk Maya 2008 / The Modeling & Animation Handbook. Follow clear, step-by-step tutorials to understand the modeling and animation stages of production using artwork from the LAIKA short film Moongirl. Learn to build models with a variety of surface types an then make them move with a wide range of animation techniques directly from the makers of Autodesk(r) software. You'll learn to make sound decision from the beginning, to save yourself unnecessary challenges further down the pipeline.
 
With this book, you will:
* Model with polygons, NURBS and Subdivision Surfaces
* Understand skeletons and joint orientation
* Work with inverse kinematics
* Setup a leg, arm and spine
* Work with blendShapes
* Skin your characters
* Create constraints
* Create a walk cycle
* Animate a complete scene including props, constraints and characters
 
Bonus features included on DVD
* Free models from Turbo Squid
* Autodesk Maya reference guides
* support files
 
What you need to use this book
* Autodesk(r) Maya(r) Complete 2008 or Maya(r) Personal Learning Edition software
* DVD-ROM drive

Von der hinteren Coverseite: The Modeling & Animation Handbook.
 
Develop out of this world modeling and animation skills with Learning Autodesk Maya 2008 / The Modeling & Animation Handbook. Follow clear, step-by-step tutorials to understand the modeling and animation stages of production using artwork from the LAIKA short film Moongirl. Learn to build models with a variety of surface types an then make them move with a wide range of animation techniques directly from the makers of Autodesk(r) software. You'll learn to make sound decision from the beginning, to save yourself unnecessary challenges further down the pipeline.
 
With this book, you will:
* Model with polygons, NURBS and Subdivision Surfaces
* Understand skeletons and joint orientation
* Work with inverse kinematics
* Setup a leg, arm and spine
* Work with blendShapes
* Skin your characters
* Create constraints
* Create a walk cycle
* Animate a complete scene including props, constraints and characters
 
Bonus features included on DVD
* Free models from Turbo Squid
* Autodesk Maya reference guides
* support files
 
What you need to use this book
* Autodesk(r) Maya(r) Complete 2008 or Maya(r) Personal Learning Edition software
* DVD-ROM drive

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Bibliografische Details

Titel: Learning Autodesk® Maya® 2008: The ...
Verlag: Sybex
Erscheinungsdatum: 2007
Einband: Paperback
Zustand: Good

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