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Revaluation Books, Exeter, Vereinigtes Königreich
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AbeBooks-Verkäufer seit 6. Januar 2003
256 pages. 11.10x8.50x1.10 inches. In Stock. Bestandsnummer des Verkäufers xr050002314X
An in-depth visual guide presenting the captivating creative journeys behind the world's leading videogames.
Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility.
Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Control and Half-Life: Alyx to cult breakthrough games including No Man's Sky and Return of the Obra Dinn, the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world's most popular, but seldom fully understood, entertainment medium. The book's text orbits breathtaking, specially created imagery 'photographed' in-engine by the author, demonstrating the magic and method behind each studio's work.
A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry.
Über die Autorinnen und Autoren:
Duncan Harris is a game-industry artist who has worked for companies including Sony, Square Enix, Bethesda, and EA. His writing has appeared in such places as Edge, PC Gamer, and Rock, Paper, Shotgun. He also runs a website, Dead End Thrills, which explores the art of games through the hobby of taking screenshots.
Alex Wiltshire is a journalist, writer, and former editor of Edge magazine. He edited Britsoft: An Oral History and is the author of several books, including the bestselling Minecraft: Blockopedia. He works as a publishing editor for developer Mojang, and among many other publications, writes a column about game design for Rock Paper Shotgun. He lives in Bath, England.
Titel: Making Videogames: The Art of Creating ...
Verlag: Thames & Hudson
Erscheinungsdatum: 2021
Einband: Hardcover
Zustand: Brand New
Anbieter: WorldofBooks, Goring-By-Sea, WS, Vereinigtes Königreich
Paperback. Zustand: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. Bestandsnummer des Verkäufers GOR012378963
Anzahl: 1 verfügbar
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
Zustand: New. Bestandsnummer des Verkäufers 42479938-n
Anzahl: 5 verfügbar
Anbieter: CitiRetail, Stevenage, Vereinigtes Königreich
Hardcover. Zustand: new. Hardcover. An in-depth visual guide presenting the captivating creative journeys behind the world's leading videogames. Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility. Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Control and Half-Life: Alyx to cult breakthrough games including No Man's Sky and Return of the Obra Dinn, the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world's most popular, but seldom fully understood, entertainment medium. The book's text orbits breathtaking, specially created imagery 'photographed' in-engine by the author, demonstrating the magic and method behind each studio's work. A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry. An in-depth visual guide presenting the detailed creative journeys behind the development of the world's leading videogames. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. Bestandsnummer des Verkäufers 9780500023143
Anzahl: 1 verfügbar
Anbieter: Chiron Media, Wallingford, Vereinigtes Königreich
hardcover. Zustand: New. Bestandsnummer des Verkäufers 6666-GRD-9780500023143
Anzahl: 6 verfügbar
Anbieter: Speedyhen, Hertfordshire, Vereinigtes Königreich
Zustand: NEW. Bestandsnummer des Verkäufers NW9780500023143
Anzahl: 6 verfügbar
Anbieter: PBShop.store UK, Fairford, GLOS, Vereinigtes Königreich
HRD. Zustand: New. New Book. Shipped from UK. Established seller since 2000. Bestandsnummer des Verkäufers HU-9780500023143
Anzahl: 15 verfügbar
Anbieter: Better World Books, Mishawaka, IN, USA
Zustand: Good. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages. Bestandsnummer des Verkäufers 51606289-6
Anzahl: 1 verfügbar
Anbieter: Lakeside Books, Benton Harbor, MI, USA
Zustand: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books! Bestandsnummer des Verkäufers OTF-S-9780500023143
Anzahl: 1 verfügbar
Anbieter: GreatBookPrices, Columbia, MD, USA
Zustand: New. Bestandsnummer des Verkäufers 42479938-n
Anzahl: 7 verfügbar
Anbieter: Prestige Books, Buxton, DERBY, Vereinigtes Königreich
Bestandsnummer des Verkäufers C20387A
Anzahl: 1 verfügbar