OPENGL GPU Architecture and Implementation of Line Rasterization. Dieser Artikel ist nicht verfügbar.
Sprache: Englisch
Verlag: Noor Publishing, 2017
- Softcover
- Neu

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Nicht verfügbar
Softcover
Zustand: Neu
EUR 129,89
Artikelbeschreibung vom Verkäufer
176 pages. 8.66x5.91x0.40 inches. In Stock.
Bestandsnummer des Verkäufers __3330853913
- Titel
- OPENGL GPU Architecture and Implementation of Line Rasterization
- Autor
- Khalil, Ahmed/ Habib, Serag/ Fahmy, Hossam
- Verlag
- Noor Publishing
- Veröffentlichungsjahr
- 2017
- Zustand
- Brand New
- Einband
- Paperback
- Sprache
- Englisch
- ISBN-10
- 3330853913
- ISBN-13
- 9783330853911
- Artikelgewicht
- 0,31 Kilogramm
The GPU has become an essential block for the embedded system devices. The GPU’s main purpose is to accelerate the rendering of images, animations and videos. This process is essential for many devices such as smart phones, tablets, and gaming devices. This book introduces CUGPU, the Cairo University GPU, architecture based on Common-Lite (CL) profile of the Open Graphics Library for Embedded System 1.1 (OpenGL ES 1.1). CUGPU provides high-performance support of the fixed-function 3D graphics pipeline. Moreover, CUGPU can be integrated with the Cairo University SPARC (CUSPARC) processor into a complete embedded system. Two designs of the line rasterization algorithm were implemented using VHDL code and synthesized at the TSMC 65 nm low power technology node. The first design scores a typical clock frequency of 270 MHz and an area of 0.088 mm2. The second design scores a typical clock frequency of 200 MHz and an area of 0.052 mm2.
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Über die Autorin bzw. den Autor
Ahmed Khalil received the B.S. and M.S. degrees from the Electronics and Communications Engineering Department, Cairo University, Egypt, in 2011 and 2015, respectively. From 2012 to 2015, he was a teaching assistant at the same department. Currently, he is a PhD student at school of computer engineering, Nanyang Technological University, Singapore.
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