Physics for Game Programmers
Palmer, Grant
Verkauft von Wonder Book, Frederick, MD, USA
Verbandsmitglied:
AbeBooks-Verkäufer seit 1. November 1997
Gebraucht - Softcover
Zustand: Very Good
Anzahl: 1 verfügbar
In den Warenkorb legenVerkauft von Wonder Book, Frederick, MD, USA
Verbandsmitglied:
AbeBooks-Verkäufer seit 1. November 1997
Zustand: Very Good
Anzahl: 1 verfügbar
In den Warenkorb legenVery Good condition. A copy that may have a few cosmetic defects. May also contain light spine creasing or a few markings such as an owner's name, short gifter's inscription or light stamp.
Bestandsnummer des Verkäufers V22D-04126
Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even if you dont have a college-level physics background! Author Grant Palmer covers basic physics and mathematical models and then shows how to implement them, to simulate motion and behavior of cars, planes, projectiles, rockets, and boats.
This book is neither code heavy nor language specific, and all chapters include unique, challenging exercises for you to solve. This unique book also includes historical footnotes and interesting trivia. You'll enjoy the conversational tone, and rest assured: all physics jargon will be properly explained.
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