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Python. An Introduction to Programming | James R. Parker | Taschenbuch | 0: Modern Computers 1: Computers and Programming 2: Repetition3: Sequences4: Functions5: Files6: Classes7: Graphics8: Manipulating Data9: Multimedia10: Basic Algorithms11: Programming for the Sciences12: Ho | Englisch | 2021 | Mercury Learning and Information | EAN 9781683926245 | Verantwortliche Person für die EU: De Gruyter [9], Genthiner Str. 13, 10785 Berlin, orders[at]degruyter[dot]com | Anbieter: preigu Print on Demand. Bestandsnummer des Verkäufers 121114536
Learn programming concepts using Python 3 as the target language. As Python is the language of choice for basic game development, this book is also perfect for beginning game designers. Covering basic computer concepts such as loops, strings, functions, files, graphics, multimedia, algorithms, classes, writing code, etc, the accompanying companion files also provide source code, solved programming exercises, projects, game demos and figures from the text.
Über die Autorin bzw. den Autor:
Parker James R. :
James R. Parker, PhD is a professor of Art and Digital Media at the University of Calgary. His areas of research include computer games and media art, computer simulation, and educational technology. Dr. Parker is the author of Game Development Using Python, 2/E (Mercury Learning) and The Guide to Simulations and Games (Wiley).
Titel: Python. An Introduction to Programming
Verlag: Mercury Learning and Information
Erscheinungsdatum: 2021
Einband: Taschenbuch
Zustand: Neu
Auflage: 2. Auflage