Marc P. Wilhelm was born and raised in Colorado. Upon graduation from art school, he moved to the San Francisco, California for a career in video games. Over two decades, his career as a professional game designer led to the development of iconic game franchises and an appointment as a professor in a top-ranked game design program.
Creating experiences with or without a controller has always been his passion. After two years living in the canal district of Amsterdam, Holland, he was inspired to create the gothic Amsterdam Afterlife, Mary van Amsterdam and the Tragically Dead in Recovery.
When not writing, he's making art, traveling, creating music, reading, playing games, or hiking the Rockies with his silly dog, Bravo.