Search preferences
Direkt zu den wichtigsten Suchergebnissen

Suchfilter

Produktart

  • Alle Product Types 
  • Bücher (39)
  • Magazine & Zeitschriften (1)
  • Comics (Keine weiteren Ergebnisse entsprechen dieser Verfeinerung)
  • Noten (Keine weiteren Ergebnisse entsprechen dieser Verfeinerung)
  • Kunst, Grafik & Poster (Keine weiteren Ergebnisse entsprechen dieser Verfeinerung)
  • Fotografien (Keine weiteren Ergebnisse entsprechen dieser Verfeinerung)
  • Karten (Keine weiteren Ergebnisse entsprechen dieser Verfeinerung)
  • Manuskripte & Papierantiquitäten (Keine weiteren Ergebnisse entsprechen dieser Verfeinerung)

Zustand Mehr dazu

Weitere Eigenschaften

Sprache (2)

Preis

Benutzerdefinierte Preisspanne (EUR)

Land des Verkäufers

  • Bild des Verkäufers für Hitlers Army: The Evolution and Structure of German Forces zum Verkauf von BoundlessBookstore

    Bomba, Ty

    Sprache: Englisch

    Verlag: Combined Books, 1996

    ISBN 10: 0938289551 ISBN 13: 9780938289555

    Anbieter: BoundlessBookstore, Wallingford, Vereinigtes Königreich

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 3,57

    EUR 8,06 Versand
    Versand von Vereinigtes Königreich nach USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Zustand: Good. Light wear to boards. Content is clean and bright. Good DJ with some edge wear.

  • Ty Bomba, editor

    Verlag: XTR Corporation, San Luis Obispo, CA, 1993

    Anbieter: Prairie Creek Books LLC., Torrington, WY, USA

    Verkäuferbewertung 4 von 5 Sternen 4 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    Magazin / Zeitschrift Erstausgabe

    EUR 4,43

    EUR 4,30 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Soft cover. Zustand: Good. Zustand des Schutzumschlags: None. 1st Edition. G/N, used, magazine format, 80 pages. Interior clean except for scattered pencil underlining, checks and/or notations, binding tight. Slight edge wear to wraps. Articles on: Serbia in WWI; The Eastern Front in WWI; the role of uniforms in military history and more.

  • Bomba, Ty (editor)

    Verlag: XTR Corp., CA, 1997

    Anbieter: Top Notch Books, Tolar, TX, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 4,43

    EUR 4,95 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Soft Cover. Zustand: Good. Wraps rubbed, mailing label on front. Pages are clean and tight. Size: 4to - over 9¾" - 12" tall.

  • Ty Bomba

    Verlag: Decision Games, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 6,21

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: Very Good. Decision Games Strategy & Tactics #201 - #250 #208 w/Back to Iraq (3rd Edition) (VG+) (rules loose, unpunched)Manufacturer: Decision GamesProduct Line: Strategy & Tactics #201 - #250Type: MagazineCode: DCGST-208Copyright Date: 2002Author: Ty BombaPlease review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - rules loose, unpunched. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Issue #208 of Strategy & Tactics Magazine.

  • Ty Bomba

    Verlag: 3W, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 7,09

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: Good. 3W Wargamer Magazine - w/Games (3W) #42 w/End of the Iron Dream (VG) (counters clipped)Manufacturer: 3WProduct Line: Wargamer Magazine - w/Games (3W)Type: MagazineCopyright Date: 1985Author: Ty BombaPage Count: 46Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG - counters clipped. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Features:GAME: End of the Iron DreamEnd of the Iron Dream - Designer's Notes - Scenario Two: Let History ChooseRecon - Game review of Vietnam rpgWork in Progress - SimCan's forthcoming West WallVariations on a Theme - New scenarios for 3W's 20th century gamesWargaming Trivia.

  • Chris Perello, Ty Bomba

    Verlag: XTR, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 7,98

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: Very Good. XTR Command Magazine #35 w/Mason-Dixon & Balkan Hell (VG+) (rules Fair+, unpunched)Manufacturer: XTRProduct Line: Command MagazineType: MagazineCopyright Date: 1995Author: Chris Perello, Ty BombaPage Count: 94Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - rules Fair+, unpunched. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Features:Mason-Dixon - Could the South Have Won the Civil War?Scuttle at Scapa - The End of the Kaiser's High Seas FleetThe Hussites - 15th Century Armored Wagon WarfareMarathon - The Great King is CheckedLosing World War II - Nazi Racial and Recruitment Policies in the EastBalkan Hell - The War in Bosnia-Herzegovina, 1993-95Commentary: Ending World War IIMason-Dixon, issue game 1Balkan Hell, issue game 2 D-Elim - More Player's Notes for Great War in Europe - Soviet Play in Proud Monster Variants: - Great War in Europe (Option Rules, Pre-War Variants) - Great War in Europe Scenarios (1915, 1916, 1918)Errata: - The Great War in Europe, Death & Destruction.

  • James Meldrum, Ty Bomba, Chris Perello

    Verlag: XTR, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 8,87

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: Very Good. XTR Command Magazine #5 w/Vietnam - Hamburger Hill & Operation Solace (VG+) (75% unpunched)Manufacturer: XTRProduct Line: Command MagazineType: MagazineCopyright Date: 1990Author: James Meldrum, Ty Bomba, Chris PerelloPlease review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - 75% unpunched. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Features:GAME: Vietnam Hamburger Hill Operation SolaceHamburger Hill - Futile Tactics, Bankrupt StrategyThe Raid on Son Tay - "Negative items at this time"Uncounted Enemies - Role of Viet Cong Irregulars in the US Defeat in VietnamVietname: Victory of Revolutionary Warfare - Part 1: Revolutionary Warfare; The TheoryTriumph of the Will - Variant Scenario for Samurai SunsetD-Elim - Strategies for Hamburger Hill, Operation Solace, and Triumph of the Will variant.Errata: Lion of Ethiopia, Samurai Sunset.

  • Ty Bomba

    Verlag: Decision Games, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 8,87

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: Very Good. Decision Games World at War Magazine #001 - #050 #12 w/1940 - What if Germany Went East? (VG+) (unpunched)Manufacturer: Decision GamesProduct Line: World at War Magazine #001 - #050Type: MagazineCode: DCGWW12Copyright Date: 2010Author: Ty BombaPage Count: 64Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - unpunched. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:The conjectured departure from the historic timeline that resulted in the design of this game is assumed to have taken place in mid-September 1939. At that time, as his forces are completing the conquest of Poland, Hitler receives a flash of intuition. That is, he canât help but notice the strategic paralysis of the Anglo-French, who do nothing to try to prevent the downfall of their fast-disappearing eastern ally Poland. From that he concludes it would be a waste of time to redeploy the Wehrmacht to the western front in 1940. He tells his generals: âThe time will never be better to destroy the Bolshevik power than in the coming year. We will continue to have nothing to fear in the west. The British and French simply do not want war; they are afraid of it. Once weâve taken Moscow, weâll take Paris and London by telephone.âAccordingly, he also tells his foreign minister to drop all negotiations aimed at revising the original territorial split set out in the accords with the USSR the previous month. Most importantly, Lithuania, originally in the German âsphere of interest,â is not traded for a further slice of Polish territory.All of which has resulted in this low-complexity, strategic-level, alternative history wargame. In it, two to four players can investigate the possibilities inherent in a changed 1940 reality. In it, two to four players can investigate the possibilities inherent in a changed German strategy for 1940. The West Front map is scaled at 16 miles per hexagon. The Eastern Front map is scaled at 25 miles per hex. All Soviet units are armies; all other forces in the game are corps. Each game turn on both maps equals half a month.This game can be played by two, three or four. If two play, one commands the Germans, while the other commands both the Anglo-French and Soviets. If played by three, one player commands the Germans, one player commands the Anglo-French, and the third commands the Soviets. If four play, one player commands the Germans on the west map; the second commands the Germans on the east map; the third commands the Soviets, and the fourth commands the Anglo-French. The rules contain some 17,000 words, which means experienced players can finish it in about four hours.Rules cover such things as: neutrals, fog of war, airpower, 7th Flieger Corps, Soviet st Shock Army, fortifications, and more. The turn sequence is as follows.ARTICLES:1940: What If Hitler Turned East?Romania in WW2Matapan: Italian Naval FiascoArming the Free French.

  • Ty Bomba

    Verlag: Decision Games, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 9,75

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: Very Good. Decision Games Strategy & Tactics #201 - #250 #224 w/The Sedan Campaign, 1870 (VG+) (rules loose, unpunched)Manufacturer: Decision GamesProduct Line: Strategy & Tactics #201 - #250Type: MagazineCode: DCGST224Copyright Date: 2004Author: Ty BombaPlease review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - rules loose, unpunched. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Issue #224 of Strategy & Tactics Magazine.

  • Bomba, Ty (Editor)

    Verlag: World Wide Wargames Inc, 1989

    Anbieter: Jeffrey Blake, Willow Grove, PA, USA

    Verkäuferbewertung 4 von 5 Sternen 4 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 19,91

    Versand gratis
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. 62pp. + board game map and unused pieces. Magazine and game in excellent unused condition. Slightly yellowing pages.Book is as described - all defects and marks are noted.A very nice copy.

  • Ty Bomba

    Verlag: SPI, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 15,07

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: Very Good. SPI Strategy & Tactics #101 - #150 #124 w/Fortress Stalingrad (VG+) (unpunched)Manufacturer: SPIProduct Line: Strategy & Tactics #101 - #150Type: MagazineCopyright Date: 1988Author: Ty BombaPage Count: 64Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - unpunched. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Features:Fortress Stalingrad: The Soviet Winter Counter Offensive, 1942-43For Your Information - Royal Navy of the 18th CenturyThe Fuhrer's Will - Hitler and the Stalingrad PocketFortress Stalingrad - Developer's NotesUnion Army Corps in the Civil WarDesigners Forum - Game Outline for Case GeldItalian Aircraft Carriers in World War II.

  • Ty Bomba

    Verlag: Compass Games, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 15,96

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: Fine. Compass Games Paper Wars Magazine w/Games (Compass Games) #93 w/Napoleon's Last Triumph (EX) (game only!, unpunched)Manufacturer: Compass GamesProduct Line: Paper Wars Magazine w/Games (Compass Games)Type: MagazineCode: SPC093Copyright Date: 2019Author: Ty BombaPlease review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX - game only!, unpunched. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:The French are on the strategic offensive, but thereâs plenty of opportunity for both players to attack. In fact, the Austrians can win a sudden death victory by capturing the French crossing area over the Danube. The game uses an alternating action sequence that keeps both players fully and tensely involved all throughout every turn. A full match can be set up, banged out, and put away by two experienced players in about three hours.

  • Ty Bomba

    Verlag: Decision Games, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 17,73

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: Very Good. Decision Games World at War Magazine #001 - #050 #37 w/Bloody Ridge - Guadalcanal 12-14 September 1942 (VG+) (unpunched)Manufacturer: Decision GamesProduct Line: World at War Magazine #001 - #050Type: MagazineCode: DCGWW37Copyright Date: 2014Author: Ty BombaPage Count: 80Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - unpunched. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Bloody Ridge: Decision on Guadalcanal, 13 September 1942 (BR for short) is a purpose-designed solitaire wargame of low complexity simulating the climactic Japanese night attack of that date. The attacked was aimed at nothing less than the capture of Henderson Field and the annihilation of the entire US ground force on the island.You are on the offensive, commanding the Japanese attack force thatâs attempting to break through the US Marine defense. The rules system, with your help in handling the mechanics of the process, runs the Marine defense. You win by exiting one or more Japanese units off the north edge of the map, or by eliminating the 1st Marine Division headquarters.Each game turn of BR is equal to about two hours of âreal time.â Each hexagon represents 125 yards from side to opposite side. Each unit-counter represents a fire-team, squad, platoon, company or some other similarly sized ad hoc grouping of infantry and/or support weapons. The effect of the historically important off-map USMC field artillery is covered by the bombardment rules (see section 8.0).

  • Ty Bomba

    Verlag: Decision Games, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 21,28

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: Very Good. Decision Games Strategy & Tactics #201 - #250 #234 w/Lest Darkness Falls - Rome in Crisis, A.D. 235-285 (VG+) (unpunched)Manufacturer: Decision GamesProduct Line: Strategy & Tactics #201 - #250Type: MagazineCode: DCGST234Copyright Date: 2006Author: Ty BombaPage Count: 64Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - unpunched. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Lest Darkness Fall: Rome in Crisis, A.D. 235-285 (LDF), is a low- to intermediate-complexity, two-player, strategic level wargame covering the third century crisis that beset the Mediterranean region and its environs. One player leads the Roman Empire and its client states, while the other commands an amalgamation of that realm's enemies: barbarian Germanic tribes, Parthia, Palmyra, and rebel forces from within the Roman world itself. That second player is generally on the offensive, trying to invade, loot and occupy core Roman territory, or perhaps reach the city of Rome itself, in order to win. The Roman player wins by finally maintaining the territorial integrity of the empire against the invaders. Despite that being the general situation, however, over the course of a typical match both players will have many opportunities to both attack and defend as they maneuver to achieve their goals.Each game turn of LDF represents the passage of 10 years. Each hex on the map measures 100 miles (162 km) from side to opposite side. The units in the game represent the Roman emperor and his court, his co-emperor (if one is in play) or rebel claimants to the throne, legion bases and vex illations (mobile elements), garrisons and fortifications, Germanic tribes, Parthian gund (corps), and Palmyran legion-equivalents. The individual units therefore represent everything from an individual and a few courtiers up to 10,000 or so soldiers and their camp followers.

  • Ty Bomba

    Verlag: XTR, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 21,28

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: Very Good. XTR Command Magazine #1 w/Blitzkrieg '41 (VG+) (unpunched)Manufacturer: XTRProduct Line: Command MagazineType: MagazineCopyright Date: 1989Author: Ty BombaPage Count: 64Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - unpunched. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Features:GAME: Blitzkrieg'41 - The Barbarossa CampaignBarbarossa - Misconceptions, Half-Truths, Lies and Savagery UnbridledThe Eagle and the Bear - Russo-Polish War of 1920Fletching the Arrows - The Luftwaffe in SpainWhen Private Hendrix Kissed the Sky - Not your typical airborne soldierD-Elim - Soviet Defensive Techniques for Blitzkrieg'41.

  • Ty Bomba

    Verlag: Compass Games, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 22,16

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: Very Good. Compass Games Paper Wars Magazine w/Games (Compass Games) #85 w/Russia Falling (VG+) (unpunched)Manufacturer: Compass GamesProduct Line: Paper Wars Magazine w/Games (Compass Games)Type: MagazineCopyright Date: 2017Author: Ty BombaPlease review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - unpunched. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Russia Falling â" The Coming Civil War, by Ty BombaThe game enables two players to play the first year of a hypothesized near-future post-Putin civil war in Russia. The map covers the core area of the Russian ethnic heartland, from St. Petersburg in the north to Tula in the south, and from Smolensk in the west to Nizhny Novgorod in the east, at 16 miles per hex.Features:Complexity: MediumSolitaire: HighTime scale: 2 Months/turnUnit scale: Brigades1 Map and 1 Countersheet.

  • Ty Bomba

    Verlag: Decision Games, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 22,16

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: Fine. Decision Games World at War Magazine #001 - #050 #3 w/The Bulge (EX) (unpunched)Manufacturer: Decision GamesProduct Line: World at War Magazine #001 - #050Type: MagazineCode: DCGWW03Copyright Date: 2008Author: Ty BombaPage Count: 60Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX - unpunched. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:The Bulge is a redesign, by Ty Bomba, of the title originally published by SPI in 1979, which was designed and developed by James F. Dunnigan and Eric Smith. That earlier version was, in fact, published under two titles, the other being Big Red One, as part of a marketing effort coinciding with the release that same year of a motion picture of the same name. Under any title, then and now, this design runs counter to the decades-old hobby trend concerning the 1944 German counteroffensive in the Ardennes, in that it's not bigger and more complex than the one published just prior to it. In releasing The Bulge, we're not seeking hobby immortality by claiming yet another reanalysis - this one truly correct! - of the all-critical forest road net; nor have we uncovered any new - and heretofore hidden or ignored! - secrets concerning both sides' sub-divisional orders of battle. Each hex on the map equals five miles (eight kilometers) from side to opposite side. Each game turn represents one day. Playing pieces represent divisions, brigades, combat commands, regiments or Kampfgruppen of various kinds of infantry and armored formations, each containing from about 3,000 to 14,000 men and/or 50 to 400 armored fighting vehicles. A full VolksartillerieKorps order of battle is included for the Germans, along with special rules for: Allied airpower and corps support, the famed von der Heydte paratroopers, Einheit Steilau, Skorzeny, Kampfgruppe Peiper, and much more. The Bulge is a low-complexity two-player game that experienced players can count on knocking off in about three hours. A complete (176 total), large-size counter-set is included in both iconic and NATO-style, by famed graphic artist Joe Youst, who also did the map.

  • Brian Train, Ty Bomba

    Verlag: Decision Games, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 22,16

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: Very Good. Decision Games Strategy & Tactics #251 - #300 #273 w/Reichswehr & Freikorps - If the Red Army Invaded Germany, 1920 (VG+) (unpunched)Manufacturer: Decision GamesProduct Line: Strategy & Tactics #251 - #300Type: MagazineCode: DCGST273Copyright Date: 2012Author: Brian Train, Ty BombaPage Count: 62Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - unpunched. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Reichswher & Freikorps is a two-player (Soviet versus German) strategic level game, designed by Brian Train and Ty Bomba. The game includes 176 large-sized die-cut counters, with the Division as the primary maneuver unit, including Infantry, Naval Infantry, Cavalry and Armored Car units. The colorful map features the German/Polish border, with each hex representing approximately 15 miles across, and includes such prominent locations as Danzig, as well as various charts and tables for easy reference during play. The rules entail a variety of standard and unique rules, such as Fog of War, Port Supply, Railroad Movement, Replacements, Red Army Morale, German Sudden Death Victory Conditions, Red Army Sudden Death Victory Conditions, and the full range of historical unit types, such as the East Prussian Volunteer Light Infantry Corps, and Fedotov's Detachment, etc. Victory in the game is determined by the accumulation of VPs for control of important hexes, and the arrival of important reinforcements.

  • Ty Bomba

    Sprache: Englisch

    Verlag: XTR Corporation, 1991

    Anbieter: Lavendier Books, Foster, RI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 35,46

    EUR 6,03 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Softcover. Zustand: Like New. XTR Corporation; San Luis, 1991. Softcover. A Fine, interior and extremities very tidy and bright, mint condition, unused, Solitaire Game (Hornet Leader) and including Operation Desert Storm module, minimal handling wear, magazine appears unread, die-cut counters/combat display/booklet and playing cards unused, a very nice, clean and unmarked collectible in Oversize Wraps. 4to[quarto or approx. 9.5 x 12 inches], 62pp., b&w illustrations. We pack securely and ship daily with delivery confirmation on every book. The picture on the listing page is of the actual book for sale. Additional Scan(s) are available for any item, please inquire.Please note: Oversized books/sets MAY require additional postage then what is quoted for 2.2lb book.

  • Ty Bomba

    Verlag: Kokusai-Tsushin, 1999

    ISBN 10: 443430125X ISBN 13: 9784434301254

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 26,55

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: New. Kokusai-Tsushin Command Magazine w/Games (Japanese) #163 w/Mukden 1905 (MINT/New)Manufacturer: Kokusai-TsushinProduct Line: Command Magazine w/Games (Japanese)Type: MagazineCopyright Date: 2022Author: Ty BombaPage Count: 74Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:This is a Japanese-Language item and comes with no English components unless stated in the condition note.This issue's game is the complete Japanese version of "Mukden 1905" published in Strategy & Tactics#326.The Battle of Mukden, regarded as the greatest ground battle of the Russo-Japanese War, has been adapted into a game by Ty Bomba.The game recreates the battlefield of Mukden on a division, brigade, and regiment scale (only the Russian cavalry is on corps scale), and the strength of each unit represents the number of steps.Both armies aim to occupy Mukden, the Japanese while wearing down their units, and the Russians act to prevent them from doing so.

  • Ty Bomba

    Verlag: SPI, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 26,60

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: Very Good. SPI Strategy & Tactics #101 - #150 #118 w/The Tigers Are Burning (VG+) (75% unpunched)Manufacturer: SPIProduct Line: Strategy & Tactics #101 - #150Type: MagazineCopyright Date: 1988Author: Ty BombaPage Count: 64Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - 75% unpunched. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Features:The Tigers Are Burning: Campaigns in the Ukraine, 1943-44One Year on the Verge of Ruin, One Year on the Verge of Victory - Army Group South and the Red ArmyNine Days During August 1862 - Cavalry Action Between the Rapidan and the Rappahannock.

  • Doc Cummins, Ty Bomba

    Verlag: Kokusai-Tsushin, 1999

    ISBN 10: 4434303791 ISBN 13: 9784434303791

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 26,60

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: Very Good. Kokusai-Tsushin Command Magazine w/Games (Japanese) #164 w/Shanghai-Nanking Campaign 1937 (VG+)Manufacturer: Kokusai-TsushinProduct Line: Command Magazine w/Games (Japanese)Type: MagazineCopyright Date: 2022Author: Doc Cummins, Ty BombaPage Count: 74Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:This is a Japanese-Language item and comes with no English components unless stated in the condition note.The appendix game plays the Second Shanghai Incident from August 13 to December 13, 1937 and the subsequent Battle of Nanking.This is the complete Japanese version of "Shanghai-Nanking Campaign 1937" published in Strategy & Tactics#329.The Japanese military's performance in the campaign, although it achieved all operational victories, was not decisive or quick enough to win the war.The player in charge of the Japanese forces in this game will have to achieve even better results than in historical fact.

  • Bomba, Ty (Ed.)

    Verlag: Xtr corp, 1989

    Anbieter: Jeffrey Blake, Willow Grove, PA, USA

    Verkäuferbewertung 4 von 5 Sternen 4 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 31,92

    Versand gratis
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. 63pp. + game map and pieces. Magazine and map in excellent condition. Game pieces un-punched. Book is as described - all defects and marks are noted.A very nice copy.

  • Ty Bomba

    Verlag: Decision Games, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 30,99

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: New. Decision Games Modern War Magazine w/Games (Issues #1-50) #2 w/Oil War - Iran Strikes (MINT/New)Manufacturer: Decision GamesProduct Line: Modern War Magazine w/Games (Issues #1-50)Type: MagazineCode: DCGMW2Copyright Date: 2012Author: Ty BombaPage Count: 80Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:This near-future what-if war game, designed by Ty Bomba, is an update and expansion of the classic old-SPI Oil War game from the mid-1970s. It examines an Iranian strategic alternative thatâs becoming increasingly plausible in light of the drawdown of US military strength in the Middle East. That is, just as it did in Cold War Europe, the prospect of both sides having nuclear weapons in this âzone of confrontationâ may work to create a deterrent umbrella that, at least for some time, could allow for a potentially decisive conventional war to go on underneath the threat of âmutually assured destruction.â Oil War: Iran Strikes (OW) is a low-intermediate complexity design set in a time frame of the near future â" 2013 through 2017 â" in which the Iranians may indeed have developed some kind of nuclear capability. At that same time, with the âWar on Terrorâ having likely slithered to an indecisive end by then, and the US therefore likely fallen back into another post-Vietnam-type âneo-isolationistâ phase, the possibility for a blitz-style Iranian conventional military victory â" aimed at establishing and certifying Tehran as the hegemon of the Gulf region â" moves to the fore. OW examines the strategic and operational possibilities and parameters inherent in the opening Iranian offensive of such a war. There are no rules for the use of atomic bombs or other weapons of mass destruction (WMD). The situation is on such a hair trigger in regard to that aspect of things, if one such weapon were to go off, many more detonations would be certain to follow. The idea is for Iran to gain a victory without resorting to âgame changingâ WMD.Each hex on the map equals 18 miles (30 km) from side to opposite side, and its coverage stretches from Turkey in the north to the UAE in the south, and from the Iranian border and Persian Gulf on the east to Baghdad and Riyadh on the west. Each game turn represents three days, with a full match covering the first month of the war.Units of maneuver are corps, divisions, brigades, and US brigade combat teams (BCT) of various kinds, each containing from about 5,000 to 15,000 men and/or 50 to 400 armored fighting vehicles or helicopters. The most up-to-date data available have been used to establish each participant countryâs detailed order or battle, including the Iranian regular army (Artesh), Basij (martyr force) and Revolutionary Guards, along with the ground forces of Iraq (loyalist and insurgent militias and regulars, Kurds, and the âeliteâ Quick Reaction Force). There are also the armies of Kuwait, Saudi Arabia, Qatar, Bahrain, the UAE, Syria, Turkey and, of course, the US.Special rules cover such things as: sudden death victories and victories on points, variable phase sequences, US naval supremacy, unique Saudi combat5 characteristics, geographic and multi-national movement and combat restrictions, US locking zones of control, US bases, Kuwaiti border defenses, Iraqi unit defections, Al Qods terror attacks, massed Basij suicide attacks, Basraâs critical logistical status, Iranian airborne and marine units, artillery, combat engineers, airpower, UN intervention, unique US BCT capabilities, the legend of the 12th Imam, and much more. The game includes one map (22x34â) and 228 counters.

  • Ty Bomba

    Verlag: Decision Games, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 30,99

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: New. Decision Games Modern War Magazine w/Games #9 w/War by Television - Kosovo 1999 (MINT/New)Manufacturer: Decision GamesProduct Line: Modern War Magazine w/GamesType: MagazineCode: DCGMW9Copyright Date: 2013Author: Ty BombaPage Count: 80Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:War by Television: If The US & NATO Had Invaded Serbia is a "what-if" simulation of the fighting that might have occurred across Yugoslavia in the late summer or early autumn of 1999 if the Western alliance had decided on a ground war to settle the Kosovo crisis. WbT is a two -player wargame of lo w-to-intermediate complexity that posits this might-have-been war lasting about a month, about the maximum time before the invaders' diminishing supplies, and their loss of the political will necessary to continue the fighting , would force a truce if victory had not already been achieved in the field.Each hexagon equals 7.5 miles (12 km .) from side to opposite side. Each game turn represents two days. The units of maneuver are mostly brigades and divisions-size groupings for the Serbia ns; each with about 2,000 to 5,000 men, and about 25 to 50 armored fighting vehicles in the tracked mechanized units. On the NATO side, units are divisions, corps and armies, each containing about 9,000 to 25,000 men and up to 350 or so armored fighting vehicles. The invaders' air supremacy is built into several aspects of the rules (such as the CRT) and therefore is not represented by separate aircraft unit-counters.

  • Ty Bomba

    Verlag: Decision Games, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 30,99

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: New. Decision Games World at War Magazine #001 - #050 #39 w/France Fights On (MINT/New)Manufacturer: Decision GamesProduct Line: World at War Magazine #001 - #050Type: MagazineCode: DCGWW39Copyright Date: 2014Author: Ty BombaPage Count: 80Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:France Fights On. This alternative history wargame examines the strategic and operational possibilities inherent in the campaign that would've occurred within France in June 1940 if that countryâs government had resolved not to give up, as was the case historically. The assumption is that they instead chose to evacuate as much of the French Army as possible to France dâOutre Mer (Algeria). The resultant campaign, then, is one of strategic retreat and pursuit. The German player must try to destroy as much of the evacuating French force as possible, while keeping his own losses to a minimum in doing so.Both sidesâ orders of battle are entirely historical. The game length is held to only one month because, had the Germans not triumphed in that amount of time, the delay thereby caused to their plans for the next year would've then amounted to a major defeat in itself in the wider war.Each game turn represents two days. Each hex represents eight miles (13 km) from side to opposite side.Contains:One 22x34â map88 counters (plus bonus variants).

  • Ty Bomba

    Verlag: Decision Games, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 30,99

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: New. Decision Games World at War Magazine #001 - #050 #15 w/Soft Underbelly - Italy 1943 (MINT/New)Manufacturer: Decision GamesProduct Line: World at War Magazine #001 - #050Type: MagazineCode: DCGWW15Copyright Date: 2010Author: Ty BombaPage Count: 62Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Soft Underbelly: Italy, 1943 designed Ty Bomba, will be Soft Underbelly: The War in Southern Italy, 1943 (SU). Itâs an intermediate-complexity, two-player wargame simulating that historic World War II campaign. It may also be used to explore the âwhat ifsâ inherent in the situation had the German high command chosen to react to the Allied landings in a much different manner: making that effortâs defeat Berlinâs main strategic goal for late 1943 (Operation Wacht am Tiber). The design therefore combines factual historical detail with studied counter-factual analysis to present players with a situation that will be familiar to most of them, while at the same time allowing for an easy and seamless transition into the less certain realm of alternative history. Each extra-large-hex on the 34x22â mapsheet equals 11 miles (18 km) when measured from side to opposite side. Each game turn represents between two and 15 days, depending on the exact time of year of each one. That is, as the autumn weather worsens, and attrition and the inevitable declines in soldier morale and force-robustness take their tolls, each game turn comes to represent a longer period of time. That approach allows for the smooth building into the system of what would otherwise be burdensome factors of weather, ground conditions, operational tempo, etc. Every ground unit represents a division or division-equivalent (176 large-size NATO-style).The game uses the well-liked system originally created by Ben Knight for Victory in Normandy. There are approximately 14,500 words in the rules. A complete game of SU generally takes from four to five hours to complete, and itâs suitable for solitaire play. Rules cover such things as: Allied end-run second invasions, Luftwaffe seaport raids, reinforcements, withdrawals, paratroop drops, naval gun support, both sidesâ army and corps organizational schemes, German tactical superiority, tactical and strategic airpower and much more.

  • Ty Bomba

    Verlag: Decision Games, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 30,99

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: New. Decision Games Strategy & Tactics #251 - #300 #280 w/Soldiers - Decision in the Trenches, 1918 (MINT/New)Manufacturer: Decision GamesProduct Line: Strategy & Tactics #251 - #300Type: MagazineCode: DCGST280Copyright Date: 2013Author: Ty BombaPage Count: 80Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Soldiers: Decision in the Trenches, 1918 is a two-player tactical wargame of low-intermediate complexity simulating the first 30 to 60 minutes of a hypothetical (though typical) attack by an American infantry division somewhere along 1st US Armyâs area of operations on the Western Front in the late summer or early autumn of that year. The American player is on the offensive, attempting to use his division to break through the German defense line that covers almost the entire map at the start of play. The German player â" in the historical role of a Kampftruppenkommandeur or âK.T.K.â â" commands, in total, a reinforced infantry regiment thatâs fighting to prevent a breakthrough, or any significant penetration, of its position. The game is won by playing once, noting the depth of the American penetration (failing a âsudden deathâ breakthrough victory), then switching sides, playing again, and comparing that gameâs depth of penetration with that of the first match. Draws are possible and solitaire-play is doable. Each game turn of Soldiers is equal to five to 10 minutes of âreal time,â depending on the tempo of action in each turn, and each hexagon represents 25 yards (22.8 meters) from side to opposite side. Each unit-counter represents a platoon of infantry or heavy machineguns. Tactical support units â" such as light artillery (âone poundersâ), mortars, engineers, etc. â" are assumed to have been broken up and parceled out among the infantry squads, as was the usual practice historically. Components: One 22" x 34" map & 228 countersOTHER ARTICLES:Attack Helicopters as Ground SupportThe Jewish Revolt, AD 66-73West Point in the American Revolution.

  • Adrian McGrath, Ty Bomba

    Verlag: Decision Games, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 31,03

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: Very Good. Decision Games World at War Magazine #001 - #050 #14 w/Pearl Harbor - What if the Japanese Invaded? (VG+) (unpunched)Manufacturer: Decision GamesProduct Line: World at War Magazine #001 - #050Type: MagazineCode: DCGWW14Copyright Date: 2010Author: Adrian McGrath, Ty BombaPage Count: 64Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+ - unpunched. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Invasion Pearl Harbor: What If the Japanese Invaded? (IPH).This game has been designed by Adrian McGrath and Chris Smith, and was developed by Ty Bomba.A low-to-intermediate complexity, strategic/operational-level, alternative history wargame of the campaign that could've resulted had the Japanese decided to launch an amphibious invasion of Oahu at the same time as their historic air raid. The game is intended for two players, one commanding the Japanese and the other commanding the US forces. The game system is focused so as to present the ground-commandersâ views of the campaign. Aero-naval operations â" though certainly important in play â" are presented more abstractly than would be the case in a design centered on those aspects of the campaign.Each hex on the 34x22 large-hex map equals one mile (1.62 km) from side to opposite side. Each game turn represents about four hours of daylight or an entire night. Playing pieces (176 iconic counters) represent ground units of approximately company size, or individual aircraft carriers or battleships, or enough aircraft sorties (about two to three dozen) needed to affect battlefield events at this scale. The rules contain a little less than 11,000 words. Two experienced players can finish a match in less than four hours.The single counterfactual assumption underlying the game is Adm. Yamamoto decided to back the plan he scrapped historically in September 1941. That plan had called for an amphibious invasion, conducted by about two regiments, to land on Oahu at the same time as the air attacks were begun. The further supposition then is, the Japanese, once ashore, wouldâve had no more than about three days in which to achieve their now more ambitious goal: either secure the whole island or at least fight their way across enough of it â" while thoroughly wrecking facilities as they came to them â" to ensure the American recovery would be delayed as long as possible. The three-day limit is due to the fact that, by the end of that period, the Japanese carrier strike group would had to have withdrawn and the ground forceâs initial load of combat supply would be used up. Rules cover such things as: The turn sequence is as follows: variable landing sites, rough surf, carrier interventions, combat ground support, interdiction, a Nisei uprising, Ford Island and Battleship Row, night combat, banzai attacks and much more. The turn sequence is as follows.I. Carrier Warfare Phase (only Game Turns 5 & 9)A. Ship Disposition SegmentB. Carrier Combat SegmentII. US Submarine Attack Phase (only Game Turns 5 through 11)III. Japanese Landing PhaseIV. US Sub-Command Chit-Pull Phase*V. US Sub-Command Chit-Pull Phase*VI. US Sub-Command Chit-Pull Phase*VII. US Sub-Command Chit-Pull Phase**May be preceded or followed by the Japanese Movement or Combat Phase, to the limit of one of such Japanese phase being executed per game turn upon that playerâs declarations of them.ARTICLES:What If: Pearl Harbor Invasion Greek Civil War: Prequel to Cold War Bzura Counteroffensive, Poland Japanese Production Strategy.

  • Joseph Miranda, Ty Bomba

    Verlag: Decision Games, 1999

    Anbieter: Noble Knight Games, Fitchburg, WI, USA

    Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

    Verkäufer kontaktieren

    EUR 31,03

    EUR 5,12 Versand
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    In den Warenkorb

    Magazine. Zustand: Fine. Decision Games Strategy & Tactics #201 - #250 #244 w/Drive on Moscow (Special Double Sized Game) (EX) (unpunched)Manufacturer: Decision GamesProduct Line: Strategy & Tactics #201 - #250Type: MagazineCode: DCGST244Copyright Date: 2007Author: Joseph Miranda, Ty BombaPage Count: 64Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX - unpunched. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Drive On Moscow - After an absence of many years, large-size, "mini-monsters" will begin making annual reappearances in S&T magazine. This is the first entry in that new series of larger games. Drive on Moscow: Road to Ruin 2, Operation Typhoon, Autumn 1941 (DoM) is a two-player, low-to-intermediate complexity, strategic-level simulation of the final German attempt to capture the capital city of the Soviet Union late in 1941. The German player is generally on the offensive, attempting to win the game by isolating or capturing Moscow, or by seizing all the other key cities on map. The Soviet player is primarily on the defensive, but the situation also requires that he prosecute local counterattacks. Play encompasses the period that began with the Germans launching their offensive on 1 October 1941 and ends on 7 December of the same year. By that time it had become clear the invaders had shot their bolt without achieving their objective. Play may end sooner than the historic termination time if either player concedes defeat prior to the official end of a game. Each hexagon on the map represents 7.5 miles (12 kilometers) from side to opposite side. The units of maneuver for both sides are primarily divisions, along with some brigades and one elite super-elite regiment. The effects of the general air superiority enjoyed by the Germans throughout much of the campaign are built into the game's movement and combat rules. Each game turn represents a week. The game uses a derivation of the well received system from our boxed game Drive on Stalingrad, 2nd edition. Playing time is about four to six hours. Designed by Joseph Miranda; developed by Ty Bomba.