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Verlag: Taylor & Francis Ltd, London, 2024
ISBN 10: 1032052333 ISBN 13: 9781032052335
Sprache: Englisch
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In den WarenkorbPaperback. Zustand: new. Paperback. Most events and activities in today's world are ordinarily captured using photos, videos and other multimedia content. Such content has some limitation of storing data and fetching them effectively. Three-dimensional continuous PC animation is the most proper media to simulate these occasions and activities. This book focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies. The authors present recent advancements in multimedia systems as they relate to various application areas such as healthcare services and agriculture-related industries. The authors also discuss human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization. They then go on to explore multimedia content adaptation for interoperable delivery. Finally, the book covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses. This book is intended for computer engineers and computer scientists developing applications for multimedia and virtual reality and professionals working in object design and visualization, transformation, modelling and animation of the real world.Features:Focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologiesOffers opportunity for state-of-the-art approaches, methodologies and systems, and innovative use of multimedia-based emerging technology services in different application areasDiscusses human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualizationCovers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia usesExplores multimedia content adaptation for interoperable delivery and recent advancements in multimedia systems in context to various application areas such as healthcare services and agriculture-related fields This book focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies. The authors present recent advancements in multimedia systems as they relate to various application areas such as health care services and agriculture-related industries. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
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Verlag: Taylor & Francis Ltd, London, 2024
ISBN 10: 1032052333 ISBN 13: 9781032052335
Sprache: Englisch
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In den WarenkorbPaperback. Zustand: new. Paperback. Most events and activities in today's world are ordinarily captured using photos, videos and other multimedia content. Such content has some limitation of storing data and fetching them effectively. Three-dimensional continuous PC animation is the most proper media to simulate these occasions and activities. This book focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies. The authors present recent advancements in multimedia systems as they relate to various application areas such as healthcare services and agriculture-related industries. The authors also discuss human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization. They then go on to explore multimedia content adaptation for interoperable delivery. Finally, the book covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses. This book is intended for computer engineers and computer scientists developing applications for multimedia and virtual reality and professionals working in object design and visualization, transformation, modelling and animation of the real world.Features:Focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologiesOffers opportunity for state-of-the-art approaches, methodologies and systems, and innovative use of multimedia-based emerging technology services in different application areasDiscusses human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualizationCovers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia usesExplores multimedia content adaptation for interoperable delivery and recent advancements in multimedia systems in context to various application areas such as healthcare services and agriculture-related fields This book focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies. The authors present recent advancements in multimedia systems as they relate to various application areas such as health care services and agriculture-related industries. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
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ISBN 10: 1032052333 ISBN 13: 9781032052335
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In den WarenkorbPaperback. Zustand: new. Paperback. Most events and activities in today's world are ordinarily captured using photos, videos and other multimedia content. Such content has some limitation of storing data and fetching them effectively. Three-dimensional continuous PC animation is the most proper media to simulate these occasions and activities. This book focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies. The authors present recent advancements in multimedia systems as they relate to various application areas such as healthcare services and agriculture-related industries. The authors also discuss human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization. They then go on to explore multimedia content adaptation for interoperable delivery. Finally, the book covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses. This book is intended for computer engineers and computer scientists developing applications for multimedia and virtual reality and professionals working in object design and visualization, transformation, modelling and animation of the real world.Features:Focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologiesOffers opportunity for state-of-the-art approaches, methodologies and systems, and innovative use of multimedia-based emerging technology services in different application areasDiscusses human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualizationCovers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia usesExplores multimedia content adaptation for interoperable delivery and recent advancements in multimedia systems in context to various application areas such as healthcare services and agriculture-related fields This book focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies. The authors present recent advancements in multimedia systems as they relate to various application areas such as health care services and agriculture-related industries. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
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Verlag: H N H International Limited, 2022
ISBN 10: 1032048239 ISBN 13: 9781032048239
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