Sprache: Englisch
Verlag: Goodman Games (edition Illustrated), 2024
ISBN 10: 1946231088 ISBN 13: 9781946231086
Anbieter: BooksRun, Philadelphia, PA, USA
Hardcover. Zustand: Very Good. Illustrated. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.
Sprache: Englisch
Verlag: TSR Inc. Lake Geneva, WI 1987, 1987
ISBN 10: 088038378X ISBN 13: 9780880383783
Anbieter: Table of Contents, Omaha, NE, USA
Paperback Good+. 4to, 95, Trade paperback. General wear. ISBN:0-88038-378-X.
Anbieter: Evergreen Goodwill, Seattle, WA, USA
hardcover. Zustand: Good.
Zustand: Good. Good condition. Slightly dampstained. Writing inside.
Anbieter: California Books, Miami, FL, USA
Zustand: New.
Anbieter: Chris Korczak, Bookseller, IOBA, Easthampton, MA, USA
Paperback. Zustand: Very Good. Some shelfwear. I note every flaw I find, so buy with confidence.
Anbieter: Sunshine State Books, Lithia, FL, USA
paperback. Zustand: Good. Paperback--cover mild wear--pages unmarked.
Anbieter: Noble Knight Games, Fitchburg, WI, USA
Module. Zustand: Good. TSR Advanced Dungeons & Dragons (1st Edition) - Modules & Adventures - I Series Swords of the Iron Legion (VG)Manufacturer: TSRProduct Line: Advanced Dungeons & Dragons (1st Edition) - Modules & Adventures - I SeriesType: ModuleCode: TSR9226Copyright Date: 1988Page Count: 64Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Swords of the Iron Legion is an anthology of adventures set in the FORGOTTEN REALMS campaign setting for large-scale battle using the BATTLESYSTEM rules for mass combat. The adventures, written by a group of talented designers, range from simple skirmishes to all-out wars! Flying creatures, war machines, fortifications, and plenty of other twists ensure that each scenario is more than a simple bash-'em-up. Some adventures also include role-playing opportunities for characters, who get a chance to perform individual heroics to lead their armies to victory! These adventures are suitable for one-time play, or they can be inserted with ease into an existing campaign. Complete descriptions of the armies, special characters, terrain, and other interesting features to guarantee you hours of fun on a grand scale are included in each adventure.
Anbieter: Noble Knight Games, Fitchburg, WI, USA
Hardcover. Zustand: New. Goodman Games Fantasy Supplements (System Neutral) How to Write Adventure Modules that Don't Suck (MINT/New)Manufacturer: Goodman GamesProduct Line: Fantasy Supplements (System Neutral)Type: HardcoverCode: GMG4378Copyright Date: 2017Page Count: 156Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industryâs best-known adventure writers. Each article gives a different perspective on how to write adventure modules that donât suck, written by authors with decades of experience and prominent published credits. By the time youâre done reading this book, youâll be on the path to designing great adventure modules on your own.Whether youâre an experienced writer or an aspiring novice, youâll find something of value in this book!
Hardback. Zustand: New. Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007).Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!
Anbieter: Aamstar Bookshop / Hooked On Books, Colorado Springs, CO, USA
Verbandsmitglied: RMABA
Soft cover. Zustand: Fine. 2nd Edition. US bin22-6: This copy is fine, in original folder, white spine.
Verlag: TSR, Inc., 1988
Anbieter: ABC Books, Springfield, MO, USA
Paperback. Zustand: Acceptable. AD&D Forgotten Realms Official Game Adventure. Cover has shelf and edge wear, creasing along spine. Some tanning to page edges. Highlighting and notes scattered throughout first 19 pages. Tracking available on most domestic orders.
Anbieter: Wayne's Books, Maricopa, AZ, USA
Paperback. Zustand: Good+. TSR 9177. Good+/VG- condition. Moderate cover wear. Nice pages. ~ Over 60 fully developed adventures that can be easily inserted into any DM's campaign. ~ ADnD ~ 96 pages.
Anbieter: Bartlesville Public Library, Bartlesville, OK, USA
Erstausgabe
Soft cover. Zustand: Good. 1st Edition. Soft cover book in good condition with rubbing and creasing wear to the cover. Contents are in good condition.
Zustand: Good. Good condition.
Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes Königreich
EUR 37,60
Anzahl: 4 verfügbar
In den WarenkorbHardback. Zustand: New. Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007).Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!
Paperback. Zustand: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Anbieter: HPB Inc., Dallas, TX, USA
Paperback. Zustand: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Anbieter: Chris Korczak, Bookseller, IOBA, Easthampton, MA, USA
Paperback. Zustand: Very Good. Very mild shelfwear. I note every flaw I find, so buy with confidence.
Paperback. Zustand: Good. MIld rubbing. Flattened out corner crease. I note every flaw I find, so buy with confidence.
Anbieter: Chris Korczak, Bookseller, IOBA, Easthampton, MA, USA
Paperback. Zustand: Very Good. Very mild shelfwear. Light stain cover. I note every flaw I find, so buy with confidence.
Anbieter: Bear Notch Books, Bartlett, NH, USA
Soft cover. Zustand: Good. Interior pages are in very good condition with no noted writing or highlighting and only minor signs of use. Minimal cover/corner wear.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 36,20
Anzahl: 2 verfügbar
In den WarenkorbHardcover. Zustand: Brand New. har/psc edition. 156 pages. 11.00x8.50x1.00 inches. In Stock.
Hardback. Zustand: New. Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007).Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!
Anbieter: Noble Knight Games, Fitchburg, WI, USA
Module. Zustand: Very Good. TSR Dragonlance - Modules & Adventures Mists of Krynn (VG+)Manufacturer: TSRProduct Line: Dragonlance - Modules & AdventuresType: ModuleCode: TSR9231Copyright Date: 1988Page Count: 128Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Krynn - a vast, mysterious planet filled with wonder, beauty, and danger. The home of the best-selling DRAGONLANCE adventures and novels, Krynn is the most popular fantasy role-playing world ever.The Mists of Krynn makes that world even more exciting for ADVANCED DUNGEONS & DRAGONS game players everywhere! Twelve different authors have combined to fill this book with adventures, new NPCs, and in-depth looks at the unique races of Krynn, including Kender, Gully Dwarves, Shadow People, and the fearsome Draconians! The adventures take place in many different times - before, during, and after the War of the Lance - and are designed for characters from Level 0 to 15.So enter the Mists of Krynn, but bring your wits and your courage - adventure awaits!
Zustand: New.
Verlag: Wizards of the Coast, 1988
Anbieter: Chris Korczak, Bookseller, IOBA, Easthampton, MA, USA
Paperback. Zustand: Very Good. Very mild shelfwear. I note every flaw I find, so buy with confidence.
Zustand: Fair. Acceptable condition. Slightly dampstained. (RPG, role-playing game, gaming, guides).
Sprache: Englisch
Verlag: TSR Inc, Lake Geneva and Cambridge, USA and UK, 1988
ISBN 10: 088038588X ISBN 13: 9780880385886
Anbieter: CURIO, Cleethorpes, North East Lincolnshire, Vereinigtes Königreich
EUR 59,26
Anzahl: 1 verfügbar
In den WarenkorbSoft cover. Zustand: Very Good. No Jacket. Paperback copy with stapled spine, no dustjacket as issued. 96pp. Illustrated throughout. Not library copy, no inscriptions, no rust to staples, some creasing to cover. (41/1).
Anbieter: Rarewaves.com UK, London, Vereinigtes Königreich
EUR 34,41
Anzahl: 4 verfügbar
In den WarenkorbHardback. Zustand: New. Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007).Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!