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In den WarenkorbZustand: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.
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In den WarenkorbZustand: Like New. Most items will be dispatched the same or the next working day. An apparently unread copy in perfect condition. Dust cover is intact with no nicks or tears. Spine has no signs of creasing. Pages are clean and not marred by notes or folds of any kind.
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In den WarenkorbTaschenbuch. Zustand: Neu. Neu Neuware, Importqualität, auf Lager, Sofortversand.
Anbieter: California Books, Miami, FL, USA
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In den WarenkorbZustand: New.
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In den WarenkorbZustand: New. In.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
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In den WarenkorbZustand: New. In.
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In den WarenkorbZustand: New.
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In den WarenkorbZustand: New. Über den AutorrnrnDiego Cantor received his M.Eng. in Systems and Computer Engineering from Universidad de Los Andes (Colombia), and his Ph.D. in Biomedical Engineering from Western University (Canada). He published the first-ever online be.
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In den WarenkorbZustand: New. This book is a complete course on computer graphics covering topics such as rendering, 3D math, lighting, cameras, and much more. It will be your trust-worthy companion in developing immersive experiences with WebGL, a hardware-accelerated technology in the.
Verlag: Packt Publishing 5/18/2012, 2012
ISBN 10: 184969172X ISBN 13: 9781849691727
Sprache: Englisch
Anbieter: BargainBookStores, Grand Rapids, MI, USA
EUR 47,13
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In den WarenkorbPaperback or Softback. Zustand: New. Webgl Beginner's Guide 1.42. Book.
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In den WarenkorbPF. Zustand: New.
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In den WarenkorbZustand: New.
EUR 43,57
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In den WarenkorbZustand: New.
Verlag: Packt Publishing, Limited, 2012
ISBN 10: 184969172X ISBN 13: 9781849691727
Sprache: Englisch
Anbieter: Books Puddle, New York, NY, USA
EUR 54,99
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In den WarenkorbZustand: New. pp. 376.
Verlag: Packt Publishing Limited, GB, 2018
ISBN 10: 1788629698 ISBN 13: 9781788629690
Sprache: Englisch
Anbieter: Rarewaves.com UK, London, Vereinigtes Königreich
EUR 62,84
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In den WarenkorbPaperback. Zustand: New. A comprehensive guide with 80+ examples on 3D programming in WebGL 2, covering computer graphics topics such as rendering, 3D math, camera, and moreKey FeaturesCreate visually stunning, high-performance 3D applications for the web with WebGL 2A complete course on 3D computer graphics: rendering, 3D math, lighting, cameras, and moreUnlock a variety of new and advanced features offered in WebGL 2Book DescriptionAs highly interactive applications have become an increasingly important part of the user experience, WebGL is a unique and cutting-edge technology that brings hardware-accelerated 3D graphics to the web. Packed with 80+ examples, this book guides readers through the landscape of real-time computer graphics using WebGL 2. Each chapter covers foundational concepts in 3D graphics programming with various implementations. Topics are always associated with exercises for a hands-on approach to learning.This book presents a clear roadmap to learning real-time 3D computer graphics with WebGL 2. Each chapter starts with a summary of the learning goals for the chapter, followed by a detailed description of each topic. The book offers example-rich, up-to-date introductions to a wide range of essential 3D computer graphics topics, including rendering, colors, textures, transformations, framebuffers, lights, surfaces, blending, geometry construction, advanced techniques, and more. With each chapter, you will "level up" your 3D graphics programming skills. This book will become your trustworthy companion in developing highly interactive 3D web applications with WebGL and JavaScript.What you will learnUnderstand the rendering pipeline provided in WebGLBuild and render 3D objects with WebGLDevelop lights using shaders, 3D math, and the physics of light reflectionCreate a camera and use it to navigate a 3D sceneUse texturing, lighting, and shading techniques to render realistic 3D scenesImplement object selection and interaction in a 3D sceneCover advanced techniques for creating immersive and compelling scenesLearn new and advanced features offered in WebGL 2Who this book is forThis book is intended for developers who are interested in building highly interactive 3D applications for the web. A basic understanding of JavaScript is necessary; no prior computer graphics or WebGL knowledge is required.
EUR 48,88
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In den WarenkorbZustand: New.
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
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In den WarenkorbZustand: New.
EUR 48,50
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In den WarenkorbZustand: As New. Unread book in perfect condition.
EUR 48,85
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In den WarenkorbZustand: As New. Unread book in perfect condition.
Verlag: Packt Publishing Limited, GB, 2018
ISBN 10: 1788629698 ISBN 13: 9781788629690
Sprache: Englisch
Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes Königreich
EUR 68,13
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbPaperback. Zustand: New. A comprehensive guide with 80+ examples on 3D programming in WebGL 2, covering computer graphics topics such as rendering, 3D math, camera, and moreKey FeaturesCreate visually stunning, high-performance 3D applications for the web with WebGL 2A complete course on 3D computer graphics: rendering, 3D math, lighting, cameras, and moreUnlock a variety of new and advanced features offered in WebGL 2Book DescriptionAs highly interactive applications have become an increasingly important part of the user experience, WebGL is a unique and cutting-edge technology that brings hardware-accelerated 3D graphics to the web. Packed with 80+ examples, this book guides readers through the landscape of real-time computer graphics using WebGL 2. Each chapter covers foundational concepts in 3D graphics programming with various implementations. Topics are always associated with exercises for a hands-on approach to learning.This book presents a clear roadmap to learning real-time 3D computer graphics with WebGL 2. Each chapter starts with a summary of the learning goals for the chapter, followed by a detailed description of each topic. The book offers example-rich, up-to-date introductions to a wide range of essential 3D computer graphics topics, including rendering, colors, textures, transformations, framebuffers, lights, surfaces, blending, geometry construction, advanced techniques, and more. With each chapter, you will "level up" your 3D graphics programming skills. This book will become your trustworthy companion in developing highly interactive 3D web applications with WebGL and JavaScript.What you will learnUnderstand the rendering pipeline provided in WebGLBuild and render 3D objects with WebGLDevelop lights using shaders, 3D math, and the physics of light reflectionCreate a camera and use it to navigate a 3D sceneUse texturing, lighting, and shading techniques to render realistic 3D scenesImplement object selection and interaction in a 3D sceneCover advanced techniques for creating immersive and compelling scenesLearn new and advanced features offered in WebGL 2Who this book is forThis book is intended for developers who are interested in building highly interactive 3D applications for the web. A basic understanding of JavaScript is necessary; no prior computer graphics or WebGL knowledge is required.
EUR 53,92
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In den WarenkorbZustand: As New. Unread book in perfect condition.
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
EUR 53,92
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In den WarenkorbZustand: As New. Unread book in perfect condition.
Anbieter: Once Upon A Time, Corozal, PR, USA
EUR 25,87
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In den WarenkorbPaperback. Zustand: Very Good. lightly used, pages clean and unmarkedI ship Worldwide from Puerto Rico, USA.Listing Includes Books Image . Please email me if you need to see more pictures! The orders are processed promptly, carefully packaged and shipped within 1 day of purchase. PLEASE NOTE! if you need the book quickly, please Purchase Priority Shipping. Media will not show updates in mail confirmation till reaches continental U.S.
Verlag: Hatje Cantz Ostfildern, Germany, 2006
ISBN 10: 377571765X ISBN 13: 9783775717656
Sprache: Englisch
Anbieter: Specific Object / David Platzker, New York, NY, USA
EUR 66,00
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In den Warenkorb344 pp.; 26.9 x 20.1 cm.; sewn bound; black-and-white & color; edition size unknown; unsigned and unnumbered; offset-printed Exhibition catalogue published in conjunction with show "4th berlin biennial for contemporary art," Berlin, Germany, March 25 - June 5, 2006. Exhibition curated and catalogue edited by Massimiliano Gioni, Maurizio Cattelan, and Ali Subotnick on behalf of the KW Institute for Contemporary Art and funded by the Kulturstiftung des Bundes. Contributions by Nancy Spector. Artists include Tomma Abts, Viktor Alimpiev, Pawel Althamer, Kai Althoff and Lutz Braun, Ulf Aminde, Micol Assaël, Roger Ballen, Thomas Bayrle, Michael Beutler, Michaël Borremans, Bouchet, Tobias Buche, Anthony Burdin, Mircea Cantor, Bruce Conner, Benjamin Cottam, Martin Creed, Oliver Croy with Oliver Elser, Roberto Cuoghi, Tacita Dean, Jeremy Deller, Berlinde De Bruyckere, Gino De Dominicis, Nathalie Djurberg, Trisha Donnelly, Marcel van Eeden, Saul Fletcher, Roland Flexner, Felix Gmelin, Aneta Grzeszykowska, Sebastian Hammwöhner / Dani Jakob / Gabriel Vormstein, Rachel Harrison, Pravdoliub Ivanov, Sergej Jensen, Dorota Jurczak, Tadeusz Kantor, Ian Kiaer, Christopher Knowles, Robert Kusmirowski, Erik van Lieshout, Klara Liden, Ján Mancuska, Mike Mandel & Larry Sultan, Mark Manders, Kris Martin, Paul McCarthy, Corey McCorkle, Michaela Meise, Matthew Monahan, Otto Mühl, Bruce Nauman, Damián Ortega, Diego Perrone, Susan Philipsz, Jorge Queiroz, Reynold Reynolds with Patrick Jolley, Ricarda Roggan, Aïda Ruilova, Anri Sala, Markus Schinwald, Michael Schmidt, Thomas Schütte, Norbert Schwontkowski, Tino Sehgal, Shirana Shahbazi, Steven Shearer, Florian Slotawa, Christiana Soulou, Jaan Toomik, Paloma Varga Weisz, Gillian Wearing, Clemens von Wedemeyer with Maya Schweizer, Andro Wekua, Cathy Wilkes, Francesca Woodman, and Thomas Zipp. "A mysterious object, somewhere between an illustrated anthology of short stories and a scrapbook preserving the experience of visiting a biennial exhibition, this book presents the works of more than sixty artists in a montage of images, mixing historical photos, newspaper clippings, and other reference materials with installation shots and photographs of art works included in the show. Not simply a textual complement to the exhibition but also an unusual combine of art works, this book is much more than just a documentation of an exhibition, it's an exhibition in book form. In spite of its classical design and hardcover binding, it is an artists' book with a truly unusual use of texts and reprints. The book will also feature sections with visual reminders and references for all of the 4th berlin biennial activities including Checkpoint Charley, Gagosian Gallery in Berlin, and the columns presented by the bb4 in Zitty magazine." -- publisher's statement. New. In publisher-issued shrink wrap. Due to large size and weight additional shipping charges will be required for international orders.
EUR 42,38
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In den WarenkorbZustand: New.
Anbieter: Lucky's Textbooks, Dallas, TX, USA
EUR 42,64
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In den WarenkorbZustand: New.
Anbieter: Mispah books, Redhill, SURRE, Vereinigtes Königreich
EUR 84,69
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In den WarenkorbPaperback. Zustand: New. New. book.
EUR 14,51
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In den Warenkorbpaperback. Zustand: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Verlag: Tsinghua University Press, 2013
ISBN 10: 7302348901 ISBN 13: 9787302348900
Sprache: Chinesisch
Anbieter: liu xing, Nanjing, JS, China
EUR 78,39
Währung umrechnenAnzahl: 3 verfügbar
In den Warenkorbpaperback. Zustand: New. Paperback. Pub Date :2013-12-01 Pages: 283 Language: Chinese Publisher: Tsinghua University Press WebGL Programming Guide elaborated the design process associated with WebGL basic solutions. including an overview of WebGL rendering geometry. light. cameras. implementation. color. depth testing and Alpha blending. textures. picking operation. integrated solutions. and advanced topics such as content. In addition. WebGL Programming Guide also provides a corresponding sample code and pseudo-code.
EUR 59,84
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In den WarenkorbSoft cover. Zustand: New. Zustand des Schutzumschlags: New.