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Hardback. Zustand: New. For this volume, over forty internationally renowned architects and educators from Peter Eisenman and the late Zaha Hadid to Rafael Moneo and Cesar Pelli were asked to list the top 100 twentieth-century architectural projects they would teach to students. The contributors were encouraged to select built projects where formal, spatial, technological, and organizational concepts responded to dynamic historical, cultural, social, and political circumstances. The capacity of these buildings to resist, adapt, and invent new typologies solidifies their timeless relevance to future challenges. The result is presented here in this unique volume: a master list of the top 100 must-know built works of architecture designed and completed between 1900 and 2000. Ranging from houses and apartment buildings to museums and buildings for education and government, the book offers a wealth of extraordinary works of design and construction and is an essential edition for anyone with an interest in architecture and design.…

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Hardback. Zustand: New. For this volume, over forty internationally renowned architects and educators from Peter Eisenman and the late Zaha Hadid to Rafael Moneo and Cesar Pelli were asked to list the top 100 twentieth-century architectural projects they would teach to students. The contributors were encouraged to select built projects where formal, spatial, technological, and organizational concepts responded to dynamic historical, cultural, social, and political circumstances. The capacity of these buildings to resist, adapt, and invent new typologies solidifies their timeless relevance to future challenges. The result is presented here in this unique volume: a master list of the top 100 must-know built works of architecture designed and completed between 1900 and 2000. Ranging from houses and apartment buildings to museums and buildings for education and government, the book offers a wealth of extraordinary works of design and construction and is an essential edition for anyone with an interest in architecture and design.…

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Paperback. Zustand: Very Good. Signed. First Edition. First Printing. SIGNED. Signed and inscribed by Thomas Mayne. Very Good. Lightly used, may have publisher's or previous owner's markings, but NO markings in text. Pasadena's finest new and used bookstore since 1992.

Real-Time Massive Model Rendering (Synthesis Lectures on Computer Graphics and Animation)
Yoon, Sung-eui; Gobbetti, Enrico; Kasik, David; Manocha, Dinesh
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Hardback. Zustand: New. For this volume, over forty internationally renowned architects and educators from Peter Eisenman and the late Zaha Hadid to Rafael Moneo and Cesar Pelli were asked to list the top 100 twentieth-century architectural projects they would teach to students. The contributors were encouraged to select built projects where formal, spatial, technological, and organizational concepts responded to dynamic historical, cultural, social, and political circumstances. The capacity of these buildings to resist, adapt, and invent new typologies solidifies their timeless relevance to future challenges. The result is presented here in this unique volume: a master list of the top 100 must-know built works of architecture designed and completed between 1900 and 2000. Ranging from houses and apartment buildings to museums and buildings for education and government, the book offers a wealth of extraordinary works of design and construction and is an essential edition for anyone with an interest in architecture and design.…

- Softcover
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Kartoniert / Broschiert. Zustand: New. Thom Mayne is a Pritzker Prize&ndashwinning American architect and educator, who founded the interdisciplinary architecture and urban design firm mOrphosis in�. He is the cofounder and executive director of the Now Institute and currently d.

- Softcover
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Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Interactive display and visualization of large geometric and textured models is becoming a fundamental capability. There are numerous application areas, including games, movies, CAD, virtual prototyping, and scientific visualization. One of observations about geometric models used in interactive applications is that their model complexity continues to increase because of fundamental advances in 3D modeling, simulation, and data capture technologies.As computing power increases, users take advantage of the algorithmic advances and generate even more complex models and data sets. Therefore, there are many cases where we are required to visualize massive models that consist of hundreds of millions of triangles and, even, billions of triangles. However, interactive visualization and handling of such massive models still remains a challenge in computer graphics and visualization. In this monograph we discuss various techniques that enable interactive visualization of massive models.These techniques include visibility computation, simplification, levels-of-detail, and cache-coherent data management.We believe that the combinations of these techniques can make it possible to interactively visualize massive models in commodity hardware.Table of Contents: Introduction / Visibility / Simplification and Levels of Detail / Alternative Representations / Cache-Coherent Data Management / Conclusions / Bibliography.…

Verlag: Rizzoli Intl Pubns, 2017
- Softcover
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- Softcover
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Taschenbuch. Zustand: Neu. Real-Time Massive Model Rendering | Sung-Eui Yoon (u. a.) | Taschenbuch | Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging | ix | Englisch | 2008 | Springer | EAN 9783031795305 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. …

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Hardback. Zustand: New. For this volume, over forty internationally renowned architects and educators from Peter Eisenman and the late Zaha Hadid to Rafael Moneo and Cesar Pelli were asked to list the top 100 twentieth-century architectural projects they would teach to students. The contributors were encouraged to select built projects where formal, spatial, technological, and organizational concepts responded to dynamic historical, cultural, social, and political circumstances. The capacity of these buildings to resist, adapt, and invent new typologies solidifies their timeless relevance to future challenges. The result is presented here in this unique volume: a master list of the top 100 must-know built works of architecture designed and completed between 1900 and 2000. Ranging from houses and apartment buildings to museums and buildings for education and government, the book offers a wealth of extraordinary works of design and construction and is an essential edition for anyone with an interest in architecture and design.…

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- Softcover
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- Hardcover
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- Signiert
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In den WarenkorbULTRAMODERN CONVENTIONAL SUBMARINE KSX As a Leverage for the Future Defense of The Korean Peninsula. Korea Institute for Maritime Strategy, Seoul Korea, 1. Auflage 2008, ERSTAUSGABE, 314 SS. gebunden (Hardcover gr. 8°) mit Fotos, mit Schutzumschlag, schön erhalten - von Eui-sung Chung mit eigenhändiger Widmung, Empfehlung, Unterschrift signiert Dear Hans, with thanks & respects, E.S. CHUNG (Umschlagtext : Throughout world history, weak countries and races.).…

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Taschenbuch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Interactive display and visualization of large geometric and textured models is becoming a fundamental capability. There are numerous application areas, including games, movies, CAD, virtual prototyping, and scientific visualization. One of observations about geometric models used in interactive applications is that their model complexity continues to increase because of fundamental advances in 3D modeling, simulation, and data capture technologies.As computing power increases, users take advantage of the algorithmic advances and generate even more complex models and data sets. Therefore, there are many cases where we are required to visualize massive models that consist of hundreds of millions of triangles and, even, billions of triangles. However, interactive visualization and handling of such massive models still remains a challenge in computer graphics and visualization. In this monograph we discuss various techniques that enable interactive visualization of massive models.These techniques include visibility computation, simplification, levels-of-detail, and cache-coherent data management.We believe that the combinations of these techniques can make it possible to interactively visualize massive models in commodity hardware.Table of Contents: Introduction / Visibility / Simplification and Levels of Detail / Alternative Representations / Cache-Coherent Data Management / Conclusions / Bibliography 124 pp. Englisch. …

Real-Time Massive Model Rendering (Synthesis Lectures on Computer Graphics and Animation)
Yoon, Sung-eui; Gobbetti, Enrico; Kasik, David; Manocha, Dinesh
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Real-Time Massive Model Rendering (Synthesis Lectures on Computer Graphics and Animation)
Yoon, Sung-eui; Gobbetti, Enrico; Kasik, David; Manocha, Dinesh
- Softcover
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Sprache: Englisch
Verlag: Springer, Berlin|Springer International Publishing|Morgan & Claypool|Springer, 2008
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Zustand: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Interactive display and visualization of large geometric and textured models is becoming a fundamental capability. There are numerous application areas, including games, movies, CAD, virtual prototyping, and scientific visualization. One of observations abo. …

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Taschenbuch. Zustand: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Interactive display and visualization of large geometric and textured models is becoming a fundamental capability. There are numerous application areas, including games, movies, CAD, virtual prototyping, and scientific visualization. One of observations about geometric models used in interactive applications is that their model complexity continues to increase because of fundamental advances in 3D modeling, simulation, and data capture technologies.As computing power increases, users take advantage of the algorithmic advances and generate even more complex models and data sets. Therefore, there are many cases where we are required to visualize massive models that consist of hundreds of millions of triangles and, even, billions of triangles. However, interactive visualization and handling of such massive models still remains a challenge in computer graphics and visualization. In this monograph we discuss various techniques that enable interactive visualization of massive models.These techniques include visibility computation, simplification, levels-of-detail, and cache-coherent data management.We believe that the combinations of these techniques can make it possible to interactively visualize massive models in commodity hardware.Table of Contents: Introduction / Visibility / Simplification and Levels of Detail / Alternative Representations / Cache-Coherent Data Management / Conclusions / BibliographySpringer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 124 pp. Englisch.…