Anbieter: St Vincent de Paul of Lane County, Eugene, OR, USA
Zustand: Good. paperback 100% of proceeds go to charity! Good condition with all pages in tact. Item shows signs of use and may have cosmetic defects.
Anbieter: Goodwill Southern California, Los Angeles, CA, USA
Zustand: good.
Anbieter: Textbooks_Source, Columbia, MO, USA
paperback. Zustand: Good. Annotated. Ships in a BOX from Central Missouri! May not include working access code. Will not include dust jacket. Has used sticker(s) and some writing or highlighting. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
Anbieter: Books From California, Simi Valley, CA, USA
paperback. Zustand: Very Good.
Anbieter: GreatBookPrices, Columbia, MD, USA
Zustand: New.
Paperback. Zustand: new. Paperback. An essential guide for teaching and learning computational art and design- exercises, assignments, interviews, and more than 170 illustrations of creative work.An essential guide for teaching and learning computational art and design- exercises, assignments, interviews, and more than 170 illustrations of creative work.This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures. "This textbook provides artists, designers, and educators the necessary tools and curricula to employ "creative coding" in their school work and professional practice"-- Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Anbieter: Massive Bookshop, Greenfield, MA, USA
Paperback. Zustand: New.
Verlag: The MIT Press, 2021
Anbieter: Bellwetherbooks, McKeesport, PA, USA
paperback. Zustand: Fine. LIKE NEW!!! Has a red or black remainder mark on bottom/exterior edge of pages.
Anbieter: GreatBookPrices, Columbia, MD, USA
Zustand: As New. Unread book in perfect condition.
EUR 34,82
Anzahl: 2 verfügbar
In den WarenkorbPAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000.
Paperback. Zustand: New.
EUR 41,42
Anzahl: 5 verfügbar
In den WarenkorbPaperback. Zustand: New.
Anbieter: Books Puddle, New York, NY, USA
Zustand: New. pp. 280.
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
EUR 37,74
Anzahl: 3 verfügbar
In den WarenkorbZustand: New. pp. 280.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 31,06
Anzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. 280 pages. 7.00x9.00x0.75 inches. In Stock.
Anbieter: Chiron Media, Wallingford, Vereinigtes Königreich
EUR 31,64
Anzahl: 1 verfügbar
In den Warenkorbpaperback. Zustand: New.
Anbieter: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irland
Zustand: New. 2021. Annotated. Paperback. . . . . .
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 38,57
Anzahl: 2 verfügbar
In den WarenkorbZustand: New. In.
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
EUR 34,58
Anzahl: 1 verfügbar
In den WarenkorbZustand: New.
Anbieter: Chiron Media, Wallingford, Vereinigtes Königreich
EUR 34,40
Anzahl: 2 verfügbar
In den Warenkorbpaperback. Zustand: New.
Anbieter: Biblios, Frankfurt am main, HESSE, Deutschland
Zustand: New. pp. 280.
Zustand: New. 2021. Annotated. Paperback. . . . . . Books ship from the US and Ireland.
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
EUR 39,90
Anzahl: 1 verfügbar
In den WarenkorbZustand: As New. Unread book in perfect condition.
Anbieter: THE SAINT BOOKSTORE, Southport, Vereinigtes Königreich
EUR 39,29
Anzahl: 10 verfügbar
In den WarenkorbPaperback / softback. Zustand: New. New copy - Usually dispatched within 4 working days.
EUR 30,28
Anzahl: 2 verfügbar
In den WarenkorbZustand: NEW.
EUR 40,14
Anzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: new. Paperback. An essential guide for teaching and learning computational art and design- exercises, assignments, interviews, and more than 170 illustrations of creative work.An essential guide for teaching and learning computational art and design- exercises, assignments, interviews, and more than 170 illustrations of creative work.This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures. "This textbook provides artists, designers, and educators the necessary tools and curricula to employ "creative coding" in their school work and professional practice"-- Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
EUR 42,67
Anzahl: Mehr als 20 verfügbar
In den WarenkorbPaperback. Zustand: New.
Zustand: New. Golan Levin is Professor of Electronic Art at Carnegie Mellon University, where is also Director of the Frank-Ratchye STUDIO for Creative Inquiry. Tega Brain, an Australian-born artist, educator and researcher, is Assistant Professor of Integrated D.
Paperback. Zustand: new. Paperback. An essential guide for teaching and learning computational art and design- exercises, assignments, interviews, and more than 170 illustrations of creative work.An essential guide for teaching and learning computational art and design- exercises, assignments, interviews, and more than 170 illustrations of creative work.This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures. "This textbook provides artists, designers, and educators the necessary tools and curricula to employ "creative coding" in their school work and professional practice"-- Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Neuware - An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work.This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.