Sprache: Englisch
Verlag: Morgan Kaufmann (edition 1), 2007
ISBN 10: 0123706041 ISBN 13: 9780123706041
Anbieter: BooksRun, Philadelphia, PA, USA
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hardcover. Zustand: Very Good. 1st Edition. Used - Very Good.
Hardcover-Großformat. Zustand: Gut. 525 Seiten Der Erhaltungszustand des hier angebotenen Werks ist trotz seiner Bibliotheksnutzung sehr sauber und kann entsprechende Merkmale aufweisen (Rückenschild, Instituts-Stempel.). In ENGLISCHER Sprache. Sprache: Englisch Gewicht in Gramm: 1400.
Sprache: Englisch
Verlag: Morgan Kaufmann 2007-06-21, 2007
ISBN 10: 0123706041 ISBN 13: 9780123706041
Anbieter: Chiron Media, Wallingford, Vereinigtes Königreich
EUR 71,98
Anzahl: Mehr als 20 verfügbar
In den WarenkorbHARDCOVER. Zustand: New.
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
EUR 84,26
Anzahl: 3 verfügbar
In den WarenkorbZustand: New. pp. xxii + 525 Illus.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 83,15
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In den WarenkorbHardcover. Zustand: Brand New. 1st edition. 525 pages. 9.25x7.75x1.25 inches. In Stock.
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Zustand: New. pp. xxii + 525.
Anbieter: Biblios, Frankfurt am main, HESSE, Deutschland
Zustand: New. pp. xxii + 525.
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In den WarenkorbZustand: new. Questo è un articolo print on demand.
Sprache: Englisch
Verlag: Elsevier Science Jul 2007, 2007
ISBN 10: 0123706041 ISBN 13: 9780123706041
Anbieter: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Deutschland
Taschenbuch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. From there, it's on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You'll learn to apply these techniques, and you'll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms. 552 pp. Englisch.
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. From there, it's on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You'll learn to apply these techniques, and you'll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms.