ISBN: 9780745634012 - computer games: text, narrative and play (21 Ergebnisse)

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  • Sprache: Englisch

    Verlag: Polity Press, 2006

    074563401X / 9780745634012

    • Softcover

    Anbieter: AwesomeBooks, Wallingford, Vereinigtes KönigreichAwesomeBooks

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    Paperback. Zustand: Very Good. Computer Games: Text, Narrative and Play This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. .…

  • Sprache: Englisch

    Verlag: Polity Press 01/04/2006, 2006

    074563401X / 9780745634012

    • Softcover

    Anbieter: Bahamut Media, Reading, Vereinigtes KönigreichBahamut Media

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    Paperback. Zustand: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee.

  • Sprache: Englisch

    Verlag: Polity, 2006

    074563401X / 9780745634012

    • Softcover

    Anbieter: Half Price Books Inc., Dallas, TX, USAHalf Price Books Inc.

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    paperback. Zustand: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority.

  • Sprache: Englisch

    Verlag: Polity, 2006

    074563401X / 9780745634012

    • Softcover

    Anbieter: WorldofBooks, Goring-By-Sea, WS, Vereinigtes KönigreichWorldofBooks

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    Paperback. Zustand: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

  • Sprache: Englisch

    Verlag: Polity Press, 2006

    074563401X / 9780745634012

    • Softcover
    • Erstausgabe

    Anbieter: Better World Books Ltd, Dunfermline, Vereinigtes KönigreichBetter World Books Ltd

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    Zustand: Very Good. 1st Edition. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. …

  • Sprache: Englisch

    Verlag: Polity Press, 2006

    074563401X / 9780745634012

    • Softcover
    • Erstausgabe

    Anbieter: Better World Books Ltd, Dunfermline, Vereinigtes KönigreichBetter World Books Ltd

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    Zustand: Good. 1st Edition. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.…

  • Sprache: Englisch

    Verlag: Polity, 2006

    074563401X / 9780745634012

    • Softcover

    Anbieter: GreatBookPrices, Columbia, MD, USAGreatBookPrices

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    Zustand: As New. Unread book in perfect condition.

  • Sprache: Englisch

    Verlag: Polity, 2006

    074563401X / 9780745634012

    • Softcover

    Anbieter: Anybook.com, Lincoln, Vereinigtes KönigreichAnybook.com

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    Zustand: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. Clean from markings In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,500grams, ISBN:9780745634012. …

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    Sprache: Englisch

    Verlag: Polity Press, 2006

    074563401X / 9780745634012

    • Softcover

    Anbieter: Bookbot, Prague, TschechienBookbot

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    Softcover. Zustand: Fair. Anmerkungen / beschriftet / Stempel; Leichte Kratzer / Abnutzungen / Druckstellen; Leichte Verformung / umgeknickte Seiten; Leichte Verschmutzung / Farbtonveränderung. Computer games are one of the most exciting and rapidly evolving media of our time. Revenues from console and computer games have now overtaken those from Hollywood movies; and online gaming is one of the fastest-growing areas of the internet. Games are no longer just kids' stuff: the majority of players are now adults, and the market is constantly broadening. The visual style of games has become increasingly sophisticated, and the complexities of game-play are ever more challenging. Meanwhile, the iconography and generic forms of games are increasingly influencing a whole range of other media, from films and television to books and toys. This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory in an accessible and concrete manner; and it tests their use and relevance by applying them to a small but representative selection of role-playing and action-adventure games. It combines methods of textual analysis and audience research, showing how the combination of such methods can give a more complete picture of these playable texts and the fan cultures they generate. Clearly written and engaging, it will be a key text for students in the field and for all those with an interest in taking games seriously.…

  • Sprache: Englisch

    Verlag: Polity, 2006

    074563401X / 9780745634012

    • Softcover

    Anbieter: GreatBookPrices, Columbia, MD, USAGreatBookPrices

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  • Sprache: Englisch

    Verlag: Polity, 2006

    074563401X / 9780745634012

    • Softcover

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    Zustand: fine. 2006, 210pp, paperback, staat is goed, maar LET OP: ER IS HER EN DER IN GEMARKEERD T/M BLZ. 70.

  • Sprache: Englisch

    Verlag: Polity, 2006

    074563401X / 9780745634012

    • Softcover

    Anbieter: California Books, Miami, FL, USACalifornia Books

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  • Sprache: Englisch

    Verlag: Polity, 2006

    074563401X / 9780745634012

    • Softcover

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  • Sprache: Englisch

    Verlag: Polity, 2006

    074563401X / 9780745634012

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    Zustand: As New. Unread book in perfect condition.

  • Sprache: Englisch

    Verlag: Polity Press Apr 2006, 2006

    074563401X / 9780745634012

    • Softcover

    Anbieter: AHA-BUCH GmbH, Einbeck, DeutschlandAHA-BUCH GmbH

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    Taschenbuch. Zustand: Neu. Neuware - Computer games are one of the most exciting and rapidly evolving media of our time. Revenues from console and computer games have now overtaken those from Hollywood movies; and online gaming is one of the fastest-growing areas of the internet. Games are no longer just kids' stuff: the majority of players are now adults, and the market is constantly broadening. The visual style of games has become increasingly sophisticated, and the complexities of game-play are ever more challenging. Meanwhile, the iconography and generic forms of games are increasingly influencing a whole range of other media, from films and television to books and toys. This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory in an accessible and concrete manner; and it tests their use and relevance by applying them to a small but representative selection of role-playing and action-adventure games. It combines methods of textual analysis and audience research, showing how the combination of such methods can give a more complete picture of these playable texts and the fan cultures they generate. Clearly written and engaging, it will be a key text for students in the field and for all those with an interest in taking games seriously.…

  • Sprache: Englisch

    Verlag: BLACKWELL PUBL, 2006

    074563401X / 9780745634012

    • Softcover

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    EUR 39,82

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    Zustand: New. This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory in an accessible and concrete manner and it tests their use and re.

  • Sprache: Englisch

    Verlag: Polity Press 2006-04, 2006

    074563401X / 9780745634012

    • Softcover
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    PF. Zustand: New. This item is printed on demand. Brand new book, sourced directly from publisher. Dispatch time is 6-7 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

  • Sprache: Englisch

    Verlag: Polity Press, 2006

    074563401X / 9780745634012

    • Softcover
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    PAP. Zustand: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Sprache: Englisch

    Verlag: John Wiley and Sons Ltd, Oxford, 2006

    074563401X / 9780745634012

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    Paperback. Zustand: new. Paperback. Computer games are one of the most exciting and rapidly evolving media of our time. Revenues from console and computer games have now overtaken those from Hollywood movies; and online gaming is one of the fastest-growing areas of the internet. Games are no longer just kids' stuff: the majority of players are now adults, and the market is constantly broadening. The visual style of games has become increasingly sophisticated, and the complexities of game-play are ever more challenging. Meanwhile, the iconography and generic forms of games are increasingly influencing a whole range of other media, from films and television to books and toys. This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory in an accessible and concrete manner; and it tests their use and relevance by applying them to a small but representative selection of role-playing and action-adventure games. It combines methods of textual analysis and audience research, showing how the combination of such methods can give a more complete picture of these playable texts and the fan cultures they generate. Clearly written and engaging, it will be a key text for students in the field and for all those with an interest in taking games seriously. This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory in an accessible and concrete manner; and it tests their use and relevance by applying them to a representative selection of games. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Sprache: Englisch

    Verlag: Polity Press, 2006

    074563401X / 9780745634012

    • Softcover
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    Paperback / softback. Zustand: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.

  • Sprache: Englisch

    Verlag: John Wiley and Sons Ltd, Oxford, 2006

    074563401X / 9780745634012

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    Paperback. Zustand: new. Paperback. Computer games are one of the most exciting and rapidly evolving media of our time. Revenues from console and computer games have now overtaken those from Hollywood movies; and online gaming is one of the fastest-growing areas of the internet. Games are no longer just kids' stuff: the majority of players are now adults, and the market is constantly broadening. The visual style of games has become increasingly sophisticated, and the complexities of game-play are ever more challenging. Meanwhile, the iconography and generic forms of games are increasingly influencing a whole range of other media, from films and television to books and toys. This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory in an accessible and concrete manner; and it tests their use and relevance by applying them to a small but representative selection of role-playing and action-adventure games. It combines methods of textual analysis and audience research, showing how the combination of such methods can give a more complete picture of these playable texts and the fan cultures they generate. Clearly written and engaging, it will be a key text for students in the field and for all those with an interest in taking games seriously. This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory in an accessible and concrete manner; and it tests their use and relevance by applying them to a representative selection of games. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…