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Sprache: Englisch
Verlag: Taylor and Francis Ltd, GB, 2025
ISBN 10: 1032644702 ISBN 13: 9781032644707
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In den WarenkorbPaperback. Zustand: New. This comprehensive guide provides educators with everything they need to teach video game design fundamentals. With ready-made lesson plans, practical examples, assignment templates, exercises, video walkthroughs and learning materials in a modular format that allows for customization, it makes it easy to tailor lesson plans to meet the unique needs of your students, turning your classroom into an immersive learning environment that inspires creativity and innovation.The book offers a variety of exercises and learning materials to engage all types of learners, additionally with materials designed for different learning speeds that help them progress at a pace that suits them. With this book, you can ensure that all students have the opportunity to succeed and reach their full potential.This book will be vital reading to both educators teaching, and students learning, game design.
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Zustand: New. Andy Sandham has spent over a decade teaching game design at some of Europe s premier game development schools, with a passion for inspiring the next generation of game designers. He is an experienced subject leader and lecturer of Game Design, with an e.
Sprache: Englisch
Verlag: Taylor & Francis Ltd Feb 2025, 2025
ISBN 10: 1032644702 ISBN 13: 9781032644707
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Neuware - This comprehensive guide provides educators with everything they need to teach video game design fundamentals. With ready-made lesson plans, practical examples, assignment templates, exercises, video walkthroughs and learning materials in a modular format that allows for customization, it makes it easy to tailor lesson plans to meet the unique needs of your students, turning your classroom into an immersive learning environment that inspires creativity and innovation.
Anbieter: preigu, Osnabrück, Deutschland
Taschenbuch. Zustand: Neu. Teaching Video Game Design Fundamentals | A Guide for Educating with Practical Examples and Learning Materials | Andy Sandham | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2025 | Taylor & Francis Ltd | EAN 9781032644707 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.
Sprache: Englisch
Verlag: Taylor and Francis Ltd, GB, 2025
ISBN 10: 1032644702 ISBN 13: 9781032644707
Anbieter: Rarewaves.com UK, London, Vereinigtes Königreich
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In den WarenkorbPaperback. Zustand: New. This comprehensive guide provides educators with everything they need to teach video game design fundamentals. With ready-made lesson plans, practical examples, assignment templates, exercises, video walkthroughs and learning materials in a modular format that allows for customization, it makes it easy to tailor lesson plans to meet the unique needs of your students, turning your classroom into an immersive learning environment that inspires creativity and innovation.The book offers a variety of exercises and learning materials to engage all types of learners, additionally with materials designed for different learning speeds that help them progress at a pace that suits them. With this book, you can ensure that all students have the opportunity to succeed and reach their full potential.This book will be vital reading to both educators teaching, and students learning, game design.
Sprache: Englisch
Verlag: Taylor & Francis Ltd Feb 2025, 2025
ISBN 10: 1032644702 ISBN 13: 9781032644707
Anbieter: Books-by-Floh, Paderborn, Deutschland
Taschenbuch. Zustand: Neu. Neuware -This comprehensive guide provides educators with everything they need to teach video game design fundamentals. With ready-made lesson plans, practical examples, assignment templates, exercises, video walkthroughs and learning materials in a modular format that allows for customization, it makes it easy to tailor lesson plans to meet the unique needs of your students, turning your classroom into an immersive learning environment that inspires creativity and innovation.The book offers a variety of exercises and learning materials to engage all types of learners, additionally with materials designed for different learning speeds that help them progress at a pace that suits them. With this book, you can ensure that all students have the opportunity to succeed and reach their full potential.This book will be vital reading to both educators teaching, and students learning, game design. 368 pp. Englisch.
Sprache: Englisch
Verlag: Taylor & Francis Ltd, London, 2025
ISBN 10: 1032644702 ISBN 13: 9781032644707
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EUR 66,21
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In den WarenkorbPaperback. Zustand: new. Paperback. This comprehensive guide provides educators with everything they need to teach video game design fundamentals. With ready-made lesson plans, practical examples, assignment templates, exercises, video walkthroughs and learning materials in a modular format that allows for customization, it makes it easy to tailor lesson plans to meet the unique needs of your students, turning your classroom into an immersive learning environment that inspires creativity and innovation.The book offers a variety of exercises and learning materials to engage all types of learners, additionally with materials designed for different learning speeds that help them progress at a pace that suits them. With this book, you can ensure that all students have the opportunity to succeed and reach their full potential.This book will be vital reading to both educators teaching, and students learning, game design. This comprehensive guide provides educators with everything they need to teach video game design fundamentals. It has ready-made lesson plans, practical examples, assignment templates, exercises, video walkthroughs and learning materials in a modular format that allows for customization This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.