ISBN: 9781032813486 - playtesting best practices: real world and online (crc press guides to tabletop game design) (26 Ergebnisse)

ISBN: 
Mit der Detailsuche verfeinern

Optimieren Sie Ihre Suche

  • Bücher (26)

bis

Benutzerdefinierte Preisspanne (EUR)

bis

  • Sprache: Englisch

    Verlag: CRC Press, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: GreatBookPrices, Columbia, MD, USAGreatBookPrices

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 69,25

    EUR 2,35 Versand 
    Versand innerhalb von USA

    Anzahl: Mehr als 20 verfügbar

    Zustand: New.

  • Sprache: Englisch

    Verlag: CRC Press, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: PBShop.store US, Wood Dale, IL, USAPBShop.store US

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 71,69

     Versand gratis 
    Versand innerhalb von USA

    Anzahl: 3 verfügbar

    PAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000.

  • Sprache: Englisch

    Verlag: CRC Press, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: PBShop.store UK, Fairford, GLOS, Vereinigtes KönigreichPBShop.store UK

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 68,92

    EUR 4,97 Versand 
    Versand von Vereinigtes Königreich nach USA

    Anzahl: 3 verfügbar

    PAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000.

  • Sprache: Englisch

    Verlag: CRC Press, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: GreatBookPrices, Columbia, MD, USAGreatBookPrices

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Gebraucht - Wie neu

    EUR 72,16

    EUR 2,35 Versand 
    Versand innerhalb von USA

    Anzahl: Mehr als 20 verfügbar

    Zustand: As New. Unread book in perfect condition.

  • Sprache: Englisch

    Verlag: CRC Press -, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: Chiron Media, Wallingford, Vereinigtes KönigreichChiron Media

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 69,14

    EUR 5,96 Versand 
    Versand von Vereinigtes Königreich nach USA

    Anzahl: 3 verfügbar

    paperback. Zustand: New. Brand new book, sourced directly from publisher. Dispatch time is 24-48 hours from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

  • Sprache: Englisch

    Verlag: Taylor and Francis Ltd, GB, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes KönigreichRarewaves.com USA

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 79,80

     Versand gratis 
    Versand von Vereinigtes Königreich nach USA

    Anzahl: 2 verfügbar

    Paperback. Zustand: New. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when you're done with playtesting, and choosing how to get your game out there.…

  • Sprache: Englisch

    Verlag: CRC Press, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes KönigreichGreatBookPricesUK

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 63,85

    EUR 17,92 Versand 
    Versand von Vereinigtes Königreich nach USA

    Anzahl: Mehr als 20 verfügbar

    Zustand: New.

  • Sprache: Englisch

    Verlag: Taylor and Francis Ltd, GB, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: Rarewaves USA, HEBRON, KY, USARarewaves USA

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 83,39

     Versand gratis 
    Versand innerhalb von USA

    Anzahl: 2 verfügbar

    Paperback. Zustand: New. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when you're done with playtesting, and choosing how to get your game out there.…

  • Sprache: Englisch

    Verlag: Taylor & Francis Ltd, London, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: Grand Eagle Retail, Bensenville, IL, USAGrand Eagle Retail

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 84,06

     Versand gratis 
    Versand innerhalb von USA

    Anzahl: 1 verfügbar

    Paperback. Zustand: new. Paperback. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when youre done with playtesting, and choosing how to get your game out there. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Sprache: Englisch

    Verlag: CRC Press, 2025

    1032813482 / 9781032813486

    • Softcover
    • Erstausgabe

    Anbieter: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandKennys Bookshop and Art Galleries Ltd.

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 75,77

    EUR 9,50 Versand 
    Versand von Irland nach USA

    Anzahl: 3 verfügbar

    Zustand: New. 2025. 1st Edition. paperback. . . . . .

  • Sprache: Englisch

    Verlag: Taylor & Francis Ltd, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: THE SAINT BOOKSTORE, Southport, Vereinigtes KönigreichTHE SAINT BOOKSTORE

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 72,58

    EUR 16,42 Versand 
    Versand von Vereinigtes Königreich nach USA

    Anzahl: 1 verfügbar

    Paperback / softback. Zustand: New. New copy - Usually dispatched within 4 working days.

  • Sprache: Englisch

    Verlag: CRC Press, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: California Books, Miami, FL, USACalifornia Books

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 87,20

    EUR 2,67 Versand 
    Versand innerhalb von USA

    Anzahl: Mehr als 20 verfügbar

    Zustand: New.

  • Sprache: Englisch

    Verlag: CRC Press, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes KönigreichGreatBookPricesUK

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Gebraucht - Wie neu

    EUR 73,07

    EUR 17,92 Versand 
    Versand von Vereinigtes Königreich nach USA

    Anzahl: Mehr als 20 verfügbar

    Zustand: As New. Unread book in perfect condition.

  • Sprache: Englisch

    Verlag: CRC Press, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes KönigreichRia Christie Collections

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 82,72

    EUR 11,19 Versand 
    Versand von Vereinigtes Königreich nach USA

    Anzahl: Mehr als 20 verfügbar

    Zustand: New. In English.

  • Sprache: Englisch

    Verlag: CRC Press, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: Kennys Bookstore, Olney, MD, USAKennys Bookstore

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 97,00

    EUR 9,36 Versand 
    Versand innerhalb von USA

    Anzahl: 3 verfügbar

    Zustand: New. 2025. 1st Edition. paperback. . . . . . Books ship from the US and Ireland.

  • Sprache: Englisch

    Verlag: CRC Press, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: Speedyhen, Hertfordshire, Vereinigtes KönigreichSpeedyhen

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 63,86

    EUR 48,97 Versand 
    Versand von Vereinigtes Königreich nach USA

    Anzahl: 3 verfügbar

    Zustand: NEW.

  • Sprache: Englisch

    Verlag: CRC Press, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: Revaluation Books, Exeter, Vereinigtes KönigreichRevaluation Books

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 104,42

    EUR 11,94 Versand 
    Versand von Vereinigtes Königreich nach USA

    Anzahl: 2 verfügbar

    Paperback. Zustand: Brand New. 160 pages. 9.00x6.00x9.02 inches. In Stock.

  • Sprache: Englisch

    Verlag: CRC Press, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: moluna, Greven, Deutschlandmoluna

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 76,18

    EUR 48,99 Versand 
    Versand von Deutschland nach USA

    Anzahl: 3 verfügbar

    Zustand: New. Chris Backe (rhymes with hockey ) is an award-winning board game designer. When not designing games, he s the co-founder of No Box Games (a publisher of print-and-play games), and the co-founder of Virtual Playtesting (an online playtesting commu.

  • Sprache: Englisch

    Verlag: Taylor and Francis Ltd, GB, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: Rarewaves USA United, HEBRON, KY, USARarewaves USA United

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 86,98

    EUR 44,56 Versand 
    Versand innerhalb von USA

    Anzahl: 2 verfügbar

    Paperback. Zustand: New. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when you're done with playtesting, and choosing how to get your game out there.…

  • Sprache: Englisch

    Verlag: CRC Press, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: preigu, Osnabrück, Deutschlandpreigu

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 59,30

    EUR 70,00 Versand 
    Versand von Deutschland nach USA

    Anzahl: 5 verfügbar

    Taschenbuch. Zustand: Neu. Playtesting Best Practices | Real World and Online | Chris Backe | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2025 | CRC Press | EAN 9781032813486 | Verantwortliche Person für die EU: Taylor & Francis Verlag GmbH, Kaufingerstr. 24, 80331 München, gpsr[at]taylorandfrancis[dot]com | Anbieter: preigu. …

  • Sprache: Englisch

    Verlag: Taylor and Francis Ltd, GB, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: Rarewaves.com UK, London, Vereinigtes KönigreichRarewaves.com UK

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 77,77

    EUR 77,64 Versand 
    Versand von Vereinigtes Königreich nach USA

    Anzahl: 2 verfügbar

    Paperback. Zustand: New. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when you're done with playtesting, and choosing how to get your game out there.…

  • Sprache: Englisch

    Verlag: Taylor & Francis Ltd, London, 2025

    1032813482 / 9781032813486

    • Softcover

    Anbieter: AussieBookSeller, Truganina, VIC, AustralienAussieBookSeller

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 124,16

    EUR 32,97 Versand 
    Versand von Australien nach USA

    Anzahl: 1 verfügbar

    Paperback. Zustand: new. Paperback. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when youre done with playtesting, and choosing how to get your game out there. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

  • Sprache: Englisch

    Verlag: CRC Press Jun 2025, 2025

    1032813482 / 9781032813486

    • Softcover
    • Print-on-Demand

    Anbieter: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, DeutschlandBuchWeltWeit Ludwig Meier e.K.

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 60,80

    EUR 23,00 Versand 
    Versand von Deutschland nach USA

    Anzahl: 2 verfügbar

    Taschenbuch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus:Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth.Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself.Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online.What to do next: How to iterate, additional ways to playtest your game, knowing when you're done with playtesting, and choosing how to get your game out there. 166 pp. Englisch.…

  • Sprache: Englisch

    Verlag: CRC Press, 2025

    1032813482 / 9781032813486

    • Softcover
    • Print-on-Demand

    Anbieter: Revaluation Books, Exeter, Vereinigtes KönigreichRevaluation Books

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 84,64

    EUR 11,94 Versand 
    Versand von Vereinigtes Königreich nach USA

    Anzahl: 2 verfügbar

    Paperback. Zustand: Brand New. 160 pages. 9.00x6.00x9.02 inches. In Stock. This item is printed on demand.

  • Sprache: Englisch

    Verlag: Taylor & Francis Ltd, London, 2025

    1032813482 / 9781032813486

    • Softcover
    • Print-on-Demand

    Anbieter: CitiRetail, Stevenage, Vereinigtes KönigreichCitiRetail

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 58,42

    EUR 44,20 Versand 
    Versand von Vereinigtes Königreich nach USA

    Anzahl: 1 verfügbar

    Paperback. Zustand: new. Paperback. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when youre done with playtesting, and choosing how to get your game out there. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…

  • Sprache: Englisch

    Verlag: CRC Press, 2025

    1032813482 / 9781032813486

    • Softcover
    • Print-on-Demand

    Anbieter: AHA-BUCH GmbH, Einbeck, DeutschlandAHA-BUCH GmbH

    Verkäufer/-in mit 5 Sternen
    Verkäufer/-in kontaktieren

    Zustand: Neu

    EUR 77,82

    EUR 35,00 Versand 
    Versand von Deutschland nach USA

    Anzahl: 1 verfügbar

    Taschenbuch. Zustand: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus:Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth.Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself.Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online.What to do next: How to iterate, additional ways to playtest your game, knowing when you're done with playtesting, and choosing how to get your game out there.…