Zustand: Very Good. 1st Edition. Used book that is in excellent condition. May show signs of wear or have minor defects.
Zustand: Very Good. 1st Edition. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects.
Zustand: Good. 1st Edition. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages.
Zustand: Good. paperback 100% of proceeds go to charity! Good condition with all pages in tact. Item shows signs of use and may have cosmetic defects.
Paperback. Zustand: new. Excellent Condition.Excels in customer satisfaction, prompt replies, and quality checks.
EUR 33,19
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New.
Anbieter: Chiron Media, Wallingford, Vereinigtes Königreich
EUR 43,64
Anzahl: 10 verfügbar
In den WarenkorbPaperback. Zustand: New.
EUR 64,34
Anzahl: Mehr als 20 verfügbar
In den WarenkorbPaperback. Zustand: New. Advanced Java Game Programming teaches you how to create desktop and Internet computer games using the latest Java programming language techniques. Whereas other Java game programming books focus on introductory Java material, this book covers game programming for experienced Java developers. David Wallace Croft, founder of the Game Developers Java Users Group (GameJUG), has assembled an open-source reusable game library - a Swing animation engine that allows developers to use these techniques and put out new games very rapidly. The open-source game library also includes a reusable game deployment framework and a multiplayer networking library with HTTP firewall tunneling capability for applets. All of the code is open source, including the example games. The animation has been scrupulously tested and optimized in the Swing environment, and Croft clearly explains how the code works in great detail. The graphics and audio libraries used in the examples are public domain and may also be used royalty-free for creating new games. Table of Contents * Development Setup * Deployment Frameworks * Swing Animation * Animation Library * Advanced Graphics * Persistent Data * Game Architecture * A* Algorithm * HTTP Tunneling * HTTP Polling * HTTP Pulling.
paperback. Zustand: New. In shrink wrap. Looks like an interesting title!
Zustand: New. pp. 588.
EUR 42,59
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. Teaches the reader how to create desktop and Internet computer games using the latest Java programming language techniquesFirst to cover animation using Swing, with clearly explained code Provides an Open Source reusable game library.
Taschenbuch. Zustand: Neu. Neuware - Advanced Java Game Programming teaches you how to create desktop and Internet computer games using the latest Java programming language techniques. Whereas other Java game programming books focus on introductory Java material, this book covers game programming for experienced Java developers.David Wallace Croft, founder of the Game Developers Java Users Group (GameJUG), has assembled an open-source reusable game library-a Swing animation engine that allows developers to use these techniques and put out new games very rapidly.The open-source game library also includes a reusable game deployment framework and a multiplayer networking library with HTTP firewall tunneling capability for applets. All of the code is open source, including the example games. The animation has been scrupulously tested and optimized in the Swing environment, and Croft clearly explains how the code works in great detail. The graphics and audio libraries used in the examples are public domain and may also be used royalty-free for creating new games.
EUR 60,23
Anzahl: Mehr als 20 verfügbar
In den WarenkorbPaperback. Zustand: New. Advanced Java Game Programming teaches you how to create desktop and Internet computer games using the latest Java programming language techniques. Whereas other Java game programming books focus on introductory Java material, this book covers game programming for experienced Java developers. David Wallace Croft, founder of the Game Developers Java Users Group (GameJUG), has assembled an open-source reusable game library - a Swing animation engine that allows developers to use these techniques and put out new games very rapidly. The open-source game library also includes a reusable game deployment framework and a multiplayer networking library with HTTP firewall tunneling capability for applets. All of the code is open source, including the example games. The animation has been scrupulously tested and optimized in the Swing environment, and Croft clearly explains how the code works in great detail. The graphics and audio libraries used in the examples are public domain and may also be used royalty-free for creating new games. Table of Contents * Development Setup * Deployment Frameworks * Swing Animation * Animation Library * Advanced Graphics * Persistent Data * Game Architecture * A* Algorithm * HTTP Tunneling * HTTP Polling * HTTP Pulling.
ISBN 10: 7302110832 ISBN 13: 9787302110835
Anbieter: liu xing, Nanjing, JS, China
paperback. Zustand: New. Language:Chinese.Paperback. Publisher: Tsinghua University Press. This book introduces the development environment configuration. deployment framework. Swing Activity.
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
EUR 68,78
Anzahl: 4 verfügbar
In den WarenkorbZustand: New. Print on Demand pp. 588 Illus.
Anbieter: Biblios, Frankfurt am main, HESSE, Deutschland
Zustand: New. PRINT ON DEMAND pp. 588.