Anbieter: Buchpark, Trebbin, Deutschland
Zustand: Sehr gut. Zustand: Sehr gut | Seiten: 320 | Sprache: Englisch | Produktart: Bücher.
Verlag: Jones & Bartlett Learning, 2005
ISBN 10: 0763722502 ISBN 13: 9780763722500
Sprache: Englisch
Anbieter: MusicMagpie, Stockport, Vereinigtes Königreich
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In den WarenkorbZustand: Very Good. 1736862932. 1/14/2025 1:55:32 PM.
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Verlag: Berlin ; Heidelberg ; Singapore ; Tokyo ; New York ; Barcelona ; Budapest ; Hong Kong ; London ; Milan ; Paris ; Santa Clara : Springer, 1997
ISBN 10: 354061883X ISBN 13: 9783540618836
Sprache: Englisch
Anbieter: Roland Antiquariat UG haftungsbeschränkt, Weinheim, Deutschland
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In den WarenkorbSoftcover. IX, 434 S. : Ill., graph. Darst. ; 24 cm Like new! Unread, unused book in perfect condition. --- Wie neu! Ungelesenes Buch in neuwertigem Zustand. 9783540618836 Sprache: Englisch Gewicht in Gramm: 785 Softcover reprint of the original 1st ed. 1997.
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Verlag: Springer-Verlag New York Inc., 2001
ISBN 10: 0387972374 ISBN 13: 9780387972374
Sprache: Englisch
Anbieter: Ammareal, Morangis, Frankreich
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In den WarenkorbHardcover. Zustand: Très bon. Ancien livre de bibliothèque. Légères traces d'usure sur la couverture. Edition 2001. Ammareal reverse jusqu'à 15% du prix net de cet article à des organisations caritatives. ENGLISH DESCRIPTION Book Condition: Used, Very good. Former library book. Slight signs of wear on the cover. Edition 2001. Ammareal gives back up to 15% of this item's net price to charity organizations.
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Anbieter: Better World Books, Mishawaka, IN, USA
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In den WarenkorbZustand: As New. 1st Edition. Used book that is in almost brand-new condition.
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Verlag: Springer Verlag, Secaucus, New Jersey, U.S.A., 1990
Anbieter: The Country Bookshop [Member VABA], Plainfield, VT, USA
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In den WarenkorbHard Cover. Zustand: Very Good. Zustand des Schutzumschlags: No Dust Jacket. Name on front end paper. Size: 8vo - over 7¾" - 9¾" tall.
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
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In den WarenkorbTaschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Computer graphics games and animations have been popular for over a decade, and personal computers have now evolved to support real-time, realistic-looking interactive games. OpenGL, a technology standard to develop CG applications, has had incredible momentum in both the professional and consumer markets. Once the domain of production houses, OpenGL has grown to be the standard for graphics programming on all platforms, personal computers, and workstations. Now more than ever, people are eager to learn about what it takes to make such productions, and how they can be a part of them.Current literature focuses more on the technology (OpenGL, DirectX, etc.) and their application programming interfaces (APIs) rather than on the principles of computer graphics. The aim of Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya® is to give readers an understanding of the principles of computer graphics, which is key to dealing with any technology API. Hands-on examples developed in OpenGL illustrate the key concepts, and by the end of the book, readers will be able to develop their own professional quality games through the same approach used in production houses.
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Anbieter: liu xing, Nanjing, JS, China
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In den Warenkorbpaperback. Zustand: New. Paperback Pages Number: 342 Language: Chinese. On the basis of years of teaching. research and development. from the practical point of view of the level of theory and computer graphics computer graphics to study. write this book. The book is divided into 13 chapters of the next. On principle of the introduction of computer graphics. algorithms and implementation; generated from the basic graphics. from simple to complex. two-dimensional to multidimensional. step by step. Next introduce a com.
Zustand: Sehr gut. Zustand: Sehr gut | Seiten: 550 | Sprache: Englisch | Produktart: Bücher.
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ISBN 10: 7562326630 ISBN 13: 9787562326632
Sprache: Englisch
Anbieter: liu xing, Nanjing, JS, China
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In den Warenkorbpaperback. Zustand: New. Language:Chinese.Pages Number: 357 Publisher: South China University of Technology Press Pub. Date :2007-7-1. This book is divided into three parts: graphics based on the theory and implementation of advanced graphics and OpenGL high-level programming. covering the basic three-dimensional computer graphics theory. and using OpenGL for 3D graphics programming concepts and methods. Contents: Section Part 1 Introduction 2 OpenGL graphics based profile 3 defines the basic geometry of the 4 color .
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In den WarenkorbTaschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - In the third paper in this chapter, Mike Pratt provides an historical intro duction to solid modeling. He presents the development of the three most freqently used techniques: cellular subdivision, constructive solid modeling and boundary representation. Although each of these techniques devel oped more or less independently, today the designer's needs dictate that a successful system allows access to all of these methods. For example, sculptured surfaces are generally represented using a boundary represen tation. However, the design of a complex vehicle generally dictates that a sculptured surface representation is most efficient for the 'skin' while constructive solid geometry representation is most efficent for the inter nal mechanism. Pratt also discusses the emerging concept of design by 'feature line'. Finally, he addresses the very important problem of data exchange between solid modeling systems and the progress that is being made towards developing an international standard. With the advent of reasonably low cost scientific workstations with rea sonable to outstanding graphics capabilities, scientists and engineers are increasingly turning to computer analysis for answers to fundamental ques tions and to computer graphics for present~tion of those answers. Although the current crop of workstations exhibit quite impressive computational ca pability, they are still not capable of solving many problems in a reasonable time frame, e. g. , executing computational fluid dynamics and finite element codes or generating complex ray traced or radiosity based images. In the sixth chapter Mike Muuss of the U. S.
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Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
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In den WarenkorbZustand: New. In.
Verlag: Zhejiang University Pub. Date :2007-08-01 version 1, 2000
ISBN 10: 730805568X ISBN 13: 9787308055680
Sprache: Chinesisch
Anbieter: liu xing, Nanjing, JS, China
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In den Warenkorbpaperback. Zustand: New. Paperback. Pub Date: 2007 Pages: 213 Publisher: Zhejiang University Press. computer graphics theory and practice in accordance with the theoretical basis. operational skills. and practical exercises system. the system about the knowledge of computer graphics. Part of the theoretical foundation. the computer graphics system hardware and software architecture. introductory computer graphics in typical engineering applications in the field as well as in real life. to show the important role of s.
ISBN 10: 7121385333 ISBN 13: 9787121385339
Anbieter: liu xing, Nanjing, JS, China
EUR 85,93
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In den Warenkorbpaperback. Zustand: New. Paperback. Pub Date: 232 Language: Chinese Publisher: Electronic Industry Press This book is mainlined by realistic graphics. and 23 theoretical knowledge points are selected. and 23 supporting experiments are given. The basic theory and algorithm of 3D computer graphics is explained in three-dimensional animation. The theoretical part mainly includes double buffering .
Verlag: Springer, 2005
Anbieter: Books in my Basket, New Delhi, Indien
EUR 95,44
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In den WarenkorbN.A. Zustand: New. ISBN:9780387955049.
Verlag: CreateSpace Independent Publishing Platform, 2018
ISBN 10: 1985797054 ISBN 13: 9781985797055
Sprache: Englisch
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 104,08
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In den WarenkorbPaperback. Zustand: Brand New. 408 pages. 10.00x8.00x0.96 inches. This item is printed on demand.