Paperback. Zustand: Fair. 1. The item might be beaten up but readable. May contain markings or highlighting, as well as stains, bent corners, or any other major defect, but the text is not obscured in any way.
Paperback. Zustand: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Anbieter: ThriftBooks-Atlanta, AUSTELL, GA, USA
Paperback. Zustand: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Anbieter: WeBuyBooks, Rossendale, LANCS, Vereinigtes Königreich
EUR 4,04
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In den WarenkorbZustand: Like New. Most items will be dispatched the same or the next working day. An apparently unread copy in perfect condition. Dust cover is intact with no nicks or tears. Spine has no signs of creasing. Pages are clean and not marred by notes or folds of any kind.
Verlag: Palgrave Macmillan, Basingstoke UK, 2012
ISBN 10: 1137005254 ISBN 13: 9781137005250
Sprache: Englisch
Anbieter: Row By Row Bookshop, Sugar Grove, NC, USA
Erstausgabe
Hardcover. Zustand: Good. Zustand des Schutzumschlags: No Dust Jacket. First Edition. Hardcover. An ex-library copy in gray hard covers lettered in silver, with the usual ex-libris markings. The binding is sound, the text is clean/unmarked, and there is little cover wear. No dust jacket. Book.
Verlag: Editorial Tirant Lo Blanch, 2022
ISBN 10: 8419286222 ISBN 13: 9788419286222
Sprache: Englisch
Anbieter: AG Library, Malaga, MA, Spanien
Zustand: New. Idioma/Language: Inglés. On Serious Games, Gamification, & Digital Game-Based Learning: Foreing Language Learning in the Digital Age *** Nota: Los envíos a España peninsular, Baleares y Canarias se realizan a través de mensajería urgente. No aceptamos pedidos con destino a Ceuta y Melilla.
Anbieter: GoldBooks, Denver, CO, USA
Zustand: new.
Anbieter: Lakeside Books, Benton Harbor, MI, USA
EUR 33,08
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In den WarenkorbZustand: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books!
Anbieter: Lucky's Textbooks, Dallas, TX, USA
EUR 35,86
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In den WarenkorbZustand: New.
Anbieter: Brook Bookstore On Demand, Napoli, NA, Italien
Zustand: new.
Anbieter: Cotswolds Rare Books, OXFORDSHIRE, Vereinigtes Königreich
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EUR 17,29
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In den WarenkorbSoft cover. Zustand: Very Good. 1st Edition. In great condition.
Anbieter: Best Price, Torrance, CA, USA
Zustand: New. SUPER FAST SHIPPING.
Anbieter: GreatBookPrices, Columbia, MD, USA
EUR 38,89
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In den WarenkorbZustand: New.
Verlag: Bloomsbury Publishing (UK), 2022
ISBN 10: 135023317X ISBN 13: 9781350233171
Sprache: Englisch
Anbieter: PBShop.store US, Wood Dale, IL, USA
PAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000.
Verlag: Bloomsbury Publishing PLC, GB, 2022
ISBN 10: 135023317X ISBN 13: 9781350233171
Sprache: Englisch
Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes Königreich
EUR 43,24
Anzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: New. Due to the rapid development of gaming technologies in recent years, there has been a surge of interest in the role that digital games can play in foreign and second language learning. Bringing together innovative research from an international team of contributors, this book provides a comprehensive overview of the use of digital games in computer-assisted language learning (CALL).The book firstly lays the theoretical foundations and outlines various rationales for using digital games, incorporating contemporary theories of second language acquisition. It also explores the development and impact of digital games designed specifically for language learning, giving due consideration to design principles, pedagogical requirements and student health. Chapters then draw on case studies from Europe and Japan to analyse in-game interaction, attitudes and participation in both institutional and out-of-classroom settings. Seamlessly combining theory with practical application, this book outlines recent developments in the field and the direction of future research, and is a valuable resource for instructors, researchers and practitioners who are designing games or looking to use them in their classrooms.
Anbieter: GreatBookPrices, Columbia, MD, USA
EUR 42,74
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: As New. Unread book in perfect condition.
Verlag: Bloomsbury Publishing (UK), 2022
ISBN 10: 135023317X ISBN 13: 9781350233171
Sprache: Englisch
Anbieter: PBShop.store UK, Fairford, GLOS, Vereinigtes Königreich
EUR 38,75
Anzahl: 1 verfügbar
In den WarenkorbPAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000.
Anbieter: Lucky's Textbooks, Dallas, TX, USA
EUR 44,36
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In den WarenkorbZustand: New.
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
EUR 40,70
Anzahl: 3 verfügbar
In den WarenkorbZustand: New.
Zustand: New. SUPER FAST SHIPPING.
Verlag: Bloomsbury Publishing PLC, 2022
ISBN 10: 135023317X ISBN 13: 9781350233171
Sprache: Englisch
Anbieter: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irland
Erstausgabe
Zustand: New. 2022. 1st Edition. Paperback. . . . . .
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 40,02
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In den WarenkorbZustand: New. In.
Anbieter: GreatBookPrices, Columbia, MD, USA
EUR 52,29
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In den WarenkorbZustand: New.
Anbieter: BargainBookStores, Grand Rapids, MI, USA
Paperback or Softback. Zustand: New. Digital Games in Language Learning: Case Studies and Applications. Book.
Anbieter: Lucky's Textbooks, Dallas, TX, USA
EUR 51,28
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In den WarenkorbZustand: New.
Verlag: Bloomsbury Publishing PLC, London, 2022
ISBN 10: 135023317X ISBN 13: 9781350233171
Sprache: Englisch
Anbieter: Grand Eagle Retail, Bensenville, IL, USA
Paperback. Zustand: new. Paperback. Due to the rapid development of gaming technologies in recent years, there has been a surge of interest in the role that digital games can play in foreign and second language learning. Bringing together innovative research from an international team of contributors, this book provides a comprehensive overview of the use of digital games in computer-assisted language learning (CALL).The book firstly lays the theoretical foundations and outlines various rationales for using digital games, incorporating contemporary theories of second language acquisition. It also explores the development and impact of digital games designed specifically for language learning, giving due consideration to design principles, pedagogical requirements and student health. Chapters then draw on case studies from Europe and Japan to analyse in-game interaction, attitudes and participation in both institutional and out-of-classroom settings.Seamlessly combining theory with practical application, this book outlines recent developments in the field and the direction of future research, and is a valuable resource for instructors, researchers and practitioners who are designing games or looking to use them in their classrooms. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
EUR 38,35
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New.
Verlag: Bloomsbury Publishing PLC, 2022
ISBN 10: 135023317X ISBN 13: 9781350233171
Sprache: Englisch
Anbieter: Kennys Bookstore, Olney, MD, USA
Zustand: New. 2022. 1st Edition. Paperback. . . . . . Books ship from the US and Ireland.
EUR 53,99
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In den WarenkorbZustand: New.
Anbieter: Lucky's Textbooks, Dallas, TX, USA
EUR 52,78
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In den WarenkorbZustand: New.