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In den WarenkorbPaperback. Zustand: Fine.
EUR 48,09
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In den WarenkorbZustand: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.
Anbieter: Biblios, Frankfurt am main, HESSE, Deutschland
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In den WarenkorbZustand: New. pp. 300.
Anbieter: BargainBookStores, Grand Rapids, MI, USA
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In den WarenkorbPaperback or Softback. Zustand: New. Game Programming with Unity and C#: A Complete Beginner's Guide 1.74. Book.
Anbieter: California Books, Miami, FL, USA
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In den WarenkorbZustand: New. pp. 300.
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In den WarenkorbKartoniert / Broschiert. Zustand: New. Teaches the know-how and techniques needed to create and deploy your own game explained through examplesLearn to create effective scripts and programs for making great gamesUnderstand important programming concepts, including variables.
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
EUR 43,35
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In den WarenkorbZustand: New. pp. 300.
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In den WarenkorbZustand: New.
ISBN 10: 8868806584 ISBN 13: 9788868806583
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In den WarenkorbZustand: New. Brand New. Soft Cover International Edition. Different ISBN and Cover Image. Priced lower than the standard editions which is usually intended to make them more affordable for students abroad. The core content of the book is generally the same as the standard edition. The country selling restrictions may be printed on the book but is no problem for the self-use. This Item maybe shipped from US or any other country as we have multiple locations worldwide.
EUR 52,17
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In den WarenkorbPaperback. Zustand: New. Second Edition. Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming. Packed with examples, this Second Edition is up-to-date with the latest Unity standards and features as of 2023, and includes many adjustments to improve your experience. Starting with an introduction to Unity, you will learn the essentials of the engine: navigating the various windows, managing the objects that make up your game, and understanding the concepts that are fundamental to the engine. After that, you will gain a solid foundation in the concepts of object-oriented programming and the syntax of the C# language. Then the fun really begins, as you get hands-on experience building three playable example projects that drill you on the concepts you've learned until they stick. Guided at each step by author Casey Hardman, you will outline and implement bare-bones, simple games designed to exercise your development skills: a top-down obstacle course, a tower defense game, and a 3D playground that demonstrates Unity's physics features. As you progress through the book, you'll put to use more and more of the features of C# and Unity, adding tools to your belt and strengthening you as a game developer. By the time you've completed the book, you will be empowered to strike out on your own and build the game mechanics of your choice. What You Will LearnUnderstand the fundamentals of object-oriented computer programming and the C# programming languageLeverage the features of Unity to implement game mechanics with reusable, clean, and elegant codeDesign and implement your own mechanics and independently solve problems as they ariseWho Is This Book For Beginners who have no prior experience with programming or game development, who would like to learn to create games with a solid foundation that prepares them to further develop their skills.
ISBN 10: 8868806584 ISBN 13: 9788868806583
Anbieter: Basi6 International, Irving, TX, USA
EUR 32,77
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In den WarenkorbZustand: Brand New. New.SoftCover International edition. Different ISBN and Cover image but contents are same as US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.
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In den WarenkorbBrand new book. Fast ship. Please provide full street address as we are not able to ship toPOboxaddress.
EUR 54,03
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In den WarenkorbPaperback. Zustand: New. Second Edition. Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming. Packed with examples, this Second Edition is up-to-date with the latest Unity standards and features as of 2023, and includes many adjustments to improve your experience. Starting with an introduction to Unity, you will learn the essentials of the engine: navigating the various windows, managing the objects that make up your game, and understanding the concepts that are fundamental to the engine. After that, you will gain a solid foundation in the concepts of object-oriented programming and the syntax of the C# language. Then the fun really begins, as you get hands-on experience building three playable example projects that drill you on the concepts you've learned until they stick. Guided at each step by author Casey Hardman, you will outline and implement bare-bones, simple games designed to exercise your development skills: a top-down obstacle course, a tower defense game, and a 3D playground that demonstrates Unity's physics features. As you progress through the book, you'll put to use more and more of the features of C# and Unity, adding tools to your belt and strengthening you as a game developer. By the time you've completed the book, you will be empowered to strike out on your own and build the game mechanics of your choice. What You Will LearnUnderstand the fundamentals of object-oriented computer programming and the C# programming languageLeverage the features of Unity to implement game mechanics with reusable, clean, and elegant codeDesign and implement your own mechanics and independently solve problems as they ariseWho Is This Book For Beginners who have no prior experience with programming or game development, who would like to learn to create games with a solid foundation that prepares them to further develop their skills.
Anbieter: GreatBookPrices, Columbia, MD, USA
EUR 41,48
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In den WarenkorbZustand: As New. Unread book in perfect condition.
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EUR 34,96
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In den WarenkorbZustand: new.
EUR 61,36
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In den WarenkorbPaperback. Zustand: New. Second Edition. Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming. Packed with examples, this Second Edition is up-to-date with the latest Unity standards and features as of 2023, and includes many adjustments to improve your experience. Starting with an introduction to Unity, you will learn the essentials of the engine: navigating the various windows, managing the objects that make up your game, and understanding the concepts that are fundamental to the engine. After that, you will gain a solid foundation in the concepts of object-oriented programming and the syntax of the C# language. Then the fun really begins, as you get hands-on experience building three playable example projects that drill you on the concepts you've learned until they stick. Guided at each step by author Casey Hardman, you will outline and implement bare-bones, simple games designed to exercise your development skills: a top-down obstacle course, a tower defense game, and a 3D playground that demonstrates Unity's physics features. As you progress through the book, you'll put to use more and more of the features of C# and Unity, adding tools to your belt and strengthening you as a game developer. By the time you've completed the book, you will be empowered to strike out on your own and build the game mechanics of your choice. What You Will LearnUnderstand the fundamentals of object-oriented computer programming and the C# programming languageLeverage the features of Unity to implement game mechanics with reusable, clean, and elegant codeDesign and implement your own mechanics and independently solve problems as they ariseWho Is This Book For Beginners who have no prior experience with programming or game development, who would like to learn to create games with a solid foundation that prepares them to further develop their skills.
EUR 64,19
Währung umrechnenAnzahl: 2 verfügbar
In den WarenkorbTaschenbuch. Zustand: Neu. Neuware -Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming.Packed with examples, this Second Edition is up-to-date with the latest Unity standards and features as of 2023, and includes many adjustments to improve your experience. Starting with an introduction to Unity, you will learn the essentials of the engine: navigating the various windows, managing the objects that make up your game, and understanding the concepts that are fundamental to the engine. After that, you will gain a solid foundation in the concepts of object-oriented programming and the syntax of the C# language. Then the fun really begins, as you get hands-on experience building three playable example projects that drill you on the concepts yoüve learned until they stick.Guided at each step by author Casey Hardman, you will outline and implement bare-bones, simple games designed to exercise your development skills: a top-down obstacle course, a tower defense game, and a 3D playground that demonstrates Unity's physics features. As you progress through the book, you'll put to use more and more of the features of C# and Unity, adding tools to your belt and strengthening you as a game developer. By the time yoüve completed the book, you will be empowered to strike out on your own and build the game mechanics of your choice.What You Will LearnUnderstand the fundamentals of object-oriented computer programming and the C# programming languageLeverage the features of Unity to implement game mechanics with reusable, clean, and elegant codeDesign and implement your own mechanics and independently solve problems as they ariseWho Is This Book For Beginners who have no prior experience with programming or game development, who would like to learn to create games with a solid foundation that prepares them to further develop their skills.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 456 pp. Englisch.
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
EUR 48,58
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In den WarenkorbZustand: As New. Unread book in perfect condition.
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
EUR 50,03
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In den WarenkorbZustand: New.
Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes Königreich
EUR 66,33
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In den WarenkorbPaperback. Zustand: New. Second Edition. Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming. Packed with examples, this Second Edition is up-to-date with the latest Unity standards and features as of 2023, and includes many adjustments to improve your experience. Starting with an introduction to Unity, you will learn the essentials of the engine: navigating the various windows, managing the objects that make up your game, and understanding the concepts that are fundamental to the engine. After that, you will gain a solid foundation in the concepts of object-oriented programming and the syntax of the C# language. Then the fun really begins, as you get hands-on experience building three playable example projects that drill you on the concepts you've learned until they stick. Guided at each step by author Casey Hardman, you will outline and implement bare-bones, simple games designed to exercise your development skills: a top-down obstacle course, a tower defense game, and a 3D playground that demonstrates Unity's physics features. As you progress through the book, you'll put to use more and more of the features of C# and Unity, adding tools to your belt and strengthening you as a game developer. By the time you've completed the book, you will be empowered to strike out on your own and build the game mechanics of your choice. What You Will LearnUnderstand the fundamentals of object-oriented computer programming and the C# programming languageLeverage the features of Unity to implement game mechanics with reusable, clean, and elegant codeDesign and implement your own mechanics and independently solve problems as they ariseWho Is This Book For Beginners who have no prior experience with programming or game development, who would like to learn to create games with a solid foundation that prepares them to further develop their skills.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 61,46
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In den WarenkorbPaperback. Zustand: Brand New. 2nd edition. 456 pages. 10.00x7.01x0.93 inches. In Stock.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 70,19
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In den WarenkorbZustand: New. In.
Anbieter: Books Puddle, New York, NY, USA
EUR 75,87
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In den WarenkorbZustand: New.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 82,64
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In den WarenkorbPaperback. Zustand: Brand New. 577 pages. 9.75x7.00x1.25 inches. In Stock.
EUR 10,98
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In den Warenkorbpaperback. Zustand: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Anbieter: moluna, Greven, Deutschland
EUR 52,37
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In den WarenkorbZustand: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Teaches the techniques needed to create and deploy your own game explained through examplesDemonstrates how to write effective code to quickly develop great gamesIllustrates important programming concepts, including variables, loops, method.
Anbieter: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Deutschland
EUR 64,19
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In den WarenkorbTaschenbuch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming. 434 pp. Englisch.
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
EUR 64,96
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In den WarenkorbTaschenbuch. Zustand: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming.Packed with examples, this Second Edition is up-to-date with the latest Unity standards and features as of 2023, and includes many adjustments to improve your experience. Starting with an introduction to Unity, you will learn the essentials of the engine: navigating the various windows, managing the objects that make up your game, and understanding the concepts that are fundamental to the engine. After that, you will gain a solid foundation in the concepts of object-oriented programming and the syntax of the C# language. Then the fun really begins, as you get hands-on experience building three playable example projects that drill you on the concepts yoüve learned until they stick.Guided at each step by author Casey Hardman, you will outline and implement bare-bones, simple games designed to exercise your development skills: a top-down obstacle course, a tower defense game, and a 3D playground that demonstrates Unity's physics features. As you progress through the book, you'll put to use more and more of the features of C# and Unity, adding tools to your belt and strengthening you as a game developer. By the time yoüve completed the book, you will be empowered to strike out on your own and build the game mechanics of your choice.What You Will LearnUnderstand the fundamentals of object-oriented computer programming and the C# programming languageLeverage the features of Unity to implement game mechanics with reusable, clean, and elegant codeDesign and implement your own mechanics and independently solve problems as they ariseWho Is This Book For Beginners who have no prior experience with programming or game development, who would like to learn to create games with a solid foundation that prepares them to further develop their skills.