Anbieter: GreatBookPrices, Columbia, MD, USA
EUR 111,86
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New.
Zustand: New.
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
EUR 112,78
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New.
Anbieter: GreatBookPrices, Columbia, MD, USA
EUR 131,04
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: As New. Unread book in perfect condition.
Anbieter: PBShop.store UK, Fairford, GLOS, Vereinigtes Königreich
EUR 129,35
Anzahl: Mehr als 20 verfügbar
In den WarenkorbHRD. Zustand: New. New Book. Shipped from UK. Established seller since 2000.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 127,29
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. In.
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
EUR 140,01
Anzahl: 3 verfügbar
In den WarenkorbZustand: New.
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
EUR 132,21
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: As New. Unread book in perfect condition.
Anbieter: THE SAINT BOOKSTORE, Southport, Vereinigtes Königreich
EUR 132,69
Anzahl: 1 verfügbar
In den WarenkorbHardback. Zustand: New. New copy - Usually dispatched within 4 working days.
Anbieter: Books Puddle, New York, NY, USA
Zustand: New. 1st edition NO-PA16APR2015-KAP.
Anbieter: Biblios, Frankfurt am main, HESSE, Deutschland
Zustand: New.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 163,59
Anzahl: 2 verfügbar
In den WarenkorbHardcover. Zustand: Brand New. 248 pages. 9.18x6.12x9.45 inches. In Stock.
Sprache: Englisch
Verlag: Taylor & Francis Ltd, London, 2025
ISBN 10: 1032650761 ISBN 13: 9781032650760
Anbieter: Grand Eagle Retail, Bensenville, IL, USA
Hardcover. Zustand: new. Hardcover. The medium through which training in the workplace is delivered has been changing in recent years to offer a more personalized and immersive experience. The invention of virtual reality (VR) and augmented reality (AR) platforms has created opportunities to take a more hands-on approach to familiarizing oneself with a task or environment with mitigated time and monetary commitments. Written assessments are being swiftly replaced with more interactive and scientifically validated training simulations and this essential technology is in high demand in the government and private sectors. This book highlights many of the ways simulation-based training can be leveraged to create personalized training curricula for those in high-risk careers and how it can be assessed successfully. AI and Gamification Technologies for Complex Work uncovers the use of artificial intelligence (AI) and machine learning (ML) for the purposes of creating adaptive, personalized training for individuals who work in complex jobs. It covers adaptive simulation-based training, fighting skill decay through game-based training, and additional uses of AI/ML and other tools in measuring human performance. Insights from professionals and experts in the fields of simulation and training provide readers with information about current applications of AI/ML in creating adaptive or personalized training, as well as investigations into the future of simulation and game-based training, as virtual and augmented realities proliferate modern training programs. The book looks at how data science, AI, and ML contribute to adaptive training systems and the reader is encouraged to look further into the engines that drive adaptive training while devising their own systems for training in complex jobs. This book is ideal for professionals in human factors engineering and psychology, artificial intelligence, military training and simulation, game development, data science, modeling and simulation and industrial and organizational psychology. The medium through which training in the workplace is delivered has been changing in recent years to offer a more personalized and immersive experience. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Anbieter: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Deutschland
Buch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -The medium through which training in the workplace is delivered has been changing in recent years to offer a more personalized and immersive experience. The invention of virtual reality (VR) and augmented reality (AR) platforms has created opportunities to take a more hands-on approach to familiarizing oneself with a task or environment with mitigated time and monetary commitments. Written assessments are being swiftly replaced with more interactive and scientifically validated training simulations and this essential technology is in high demand in the government and private sectors. This book highlights many of the ways simulation-based training can be leveraged to create personalized training curricula for those in high-risk careers and how it can be assessed successfully. AI and Gamification Technologies for Complex Work uncovers the use of artificial intelligence (AI) and machine learning (ML) for the purposes of creating adaptive, personalized training for individuals who work in complex jobs. It covers adaptive simulation-based training, fighting skill decay through game-based training, and additional uses of AI/ML and other tools in measuring human performance. Insights from professionals and experts in the fields of simulation and training provide readers with information about current applications of AI/ML in creating adaptive or personalized training, as well as investigations into the future of simulation and game-based training, as virtual and augmented realities proliferate modern training programs. The book looks at how data science, AI, and ML contribute to adaptive training systems and the reader is encouraged to look further into the engines that drive adaptive training while devising their own systems for training in complex jobs. This book is ideal for professionals in human factors engineering and psychology, artificial intelligence, military training and simulation, game development, data science, modeling and simulation and industrial and organizational psychology. 224 pp. Englisch.
Anbieter: moluna, Greven, Deutschland
EUR 93,92
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Phillip M. Mangos, PhD, is the CEO and Chief Scientist of Adaptive Immersion Technologies, a Florida-based business focused on the synthesis of predictive data modeling and analytics, simulation, and assessment technology to optimize human performance. H.
Sprache: Englisch
Verlag: Taylor & Francis Ltd, London, 2025
ISBN 10: 1032650761 ISBN 13: 9781032650760
Anbieter: CitiRetail, Stevenage, Vereinigtes Königreich
EUR 112,79
Anzahl: 1 verfügbar
In den WarenkorbHardcover. Zustand: new. Hardcover. The medium through which training in the workplace is delivered has been changing in recent years to offer a more personalized and immersive experience. The invention of virtual reality (VR) and augmented reality (AR) platforms has created opportunities to take a more hands-on approach to familiarizing oneself with a task or environment with mitigated time and monetary commitments. Written assessments are being swiftly replaced with more interactive and scientifically validated training simulations and this essential technology is in high demand in the government and private sectors. This book highlights many of the ways simulation-based training can be leveraged to create personalized training curricula for those in high-risk careers and how it can be assessed successfully. AI and Gamification Technologies for Complex Work uncovers the use of artificial intelligence (AI) and machine learning (ML) for the purposes of creating adaptive, personalized training for individuals who work in complex jobs. It covers adaptive simulation-based training, fighting skill decay through game-based training, and additional uses of AI/ML and other tools in measuring human performance. Insights from professionals and experts in the fields of simulation and training provide readers with information about current applications of AI/ML in creating adaptive or personalized training, as well as investigations into the future of simulation and game-based training, as virtual and augmented realities proliferate modern training programs. The book looks at how data science, AI, and ML contribute to adaptive training systems and the reader is encouraged to look further into the engines that drive adaptive training while devising their own systems for training in complex jobs. This book is ideal for professionals in human factors engineering and psychology, artificial intelligence, military training and simulation, game development, data science, modeling and simulation and industrial and organizational psychology. The medium through which training in the workplace is delivered has been changing in recent years to offer a more personalized and immersive experience. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Buch. Zustand: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - The medium through which training in the workplace is delivered has been changing in recent years to offer a more personalized and immersive experience. The invention of virtual reality (VR) and augmented reality (AR) platforms has created opportunities to take a more hands-on approach to familiarizing oneself with a task or environment with mitigated time and monetary commitments. Written assessments are being swiftly replaced with more interactive and scientifically validated training simulations and this essential technology is in high demand in the government and private sectors. This book highlights many of the ways simulation-based training can be leveraged to create personalized training curricula for those in high-risk careers and how it can be assessed successfully. AI and Gamification Technologies for Complex Work uncovers the use of artificial intelligence (AI) and machine learning (ML) for the purposes of creating adaptive, personalized training for individuals who work in complex jobs. It covers adaptive simulation-based training, fighting skill decay through game-based training, and additional uses of AI/ML and other tools in measuring human performance. Insights from professionals and experts in the fields of simulation and training provide readers with information about current applications of AI/ML in creating adaptive or personalized training, as well as investigations into the future of simulation and game-based training, as virtual and augmented realities proliferate modern training programs. The book looks at how data science, AI, and ML contribute to adaptive training systems and the reader is encouraged to look further into the engines that drive adaptive training while devising their own systems for training in complex jobs. This book is ideal for professionals in human factors engineering and psychology, artificial intelligence, military training and simulation, game development, data science, modeling and simulation and industrial and organizational psychology.
Anbieter: preigu, Osnabrück, Deutschland
Buch. Zustand: Neu. AI and Gamification Technologies for Complex Work | Phillip M. Mangos (u. a.) | Buch | Englisch | 2025 | CRC Press | EAN 9781032650760 | Verantwortliche Person für die EU: Taylor & Francis Verlag GmbH, Kaufingerstr. 24, 80331 München, gpsr[at]taylorandfrancis[dot]com | Anbieter: preigu Print on Demand.
Sprache: Englisch
Verlag: Taylor & Francis Ltd, London, 2025
ISBN 10: 1032650761 ISBN 13: 9781032650760
Anbieter: AussieBookSeller, Truganina, VIC, Australien
Hardcover. Zustand: new. Hardcover. The medium through which training in the workplace is delivered has been changing in recent years to offer a more personalized and immersive experience. The invention of virtual reality (VR) and augmented reality (AR) platforms has created opportunities to take a more hands-on approach to familiarizing oneself with a task or environment with mitigated time and monetary commitments. Written assessments are being swiftly replaced with more interactive and scientifically validated training simulations and this essential technology is in high demand in the government and private sectors. This book highlights many of the ways simulation-based training can be leveraged to create personalized training curricula for those in high-risk careers and how it can be assessed successfully. AI and Gamification Technologies for Complex Work uncovers the use of artificial intelligence (AI) and machine learning (ML) for the purposes of creating adaptive, personalized training for individuals who work in complex jobs. It covers adaptive simulation-based training, fighting skill decay through game-based training, and additional uses of AI/ML and other tools in measuring human performance. Insights from professionals and experts in the fields of simulation and training provide readers with information about current applications of AI/ML in creating adaptive or personalized training, as well as investigations into the future of simulation and game-based training, as virtual and augmented realities proliferate modern training programs. The book looks at how data science, AI, and ML contribute to adaptive training systems and the reader is encouraged to look further into the engines that drive adaptive training while devising their own systems for training in complex jobs. This book is ideal for professionals in human factors engineering and psychology, artificial intelligence, military training and simulation, game development, data science, modeling and simulation and industrial and organizational psychology. The medium through which training in the workplace is delivered has been changing in recent years to offer a more personalized and immersive experience. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.