hardcover. Zustand: Very Good. Crease on cover*.
Zustand: good. The book is in good condition with all pages and cover intact, including the dust jacket if originally issued. The spine may show light wear. Pages may contain some notes or highlighting, and there might be a "From the library of" label. Boxed set packaging, shrink wrap, or included media like CDs may be missing.
Anbieter: Universitätsbuchhandlung Herta Hold GmbH, Berlin, Deutschland
25 cm. XXII, 443 p. Hardcover. Versand aus Deutschland / We dispatch from Germany via Air Mail. Einband bestoßen, daher Mängelexemplar gestempelt, sonst sehr guter Zustand. Imperfect copy due to slightly bumped cover, apart from this in very good condition. Stamped. Stamped. Sprache: Englisch.
Zustand: New.
Zustand: New.
Zustand: New.
Zustand: New.
Zustand: New.
Zustand: New.
Zustand: New.
Zustand: New.
Zustand: As New. Unread book in perfect condition.
Zustand: As New. Unread book in perfect condition.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 58,87
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. In.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 58,87
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. In.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 59,25
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. In.
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
EUR 60,04
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New.
Sprache: Englisch
Verlag: Springer-Verlag Berlin and Heidelberg GmbH and Co. KG, DE, 2020
ISBN 10: 3662592541 ISBN 13: 9783662592540
Anbieter: Rarewaves USA, OSWEGO, IL, USA
Paperback. Zustand: New. Second Edition 2019. Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games - and without requiring any previous programming experience.Contrary to most programming books, van Toll, Egges, and Fokker do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, game objects, game worlds, game states, levels, animation, physics, and intelligence. The reader will be guided through the development of four games showing the various aspects of game development. Starting with a simple shooting game, the authors move on to puzzle games consisting of multiple levels, and conclude the book by developing a full-fledged platform game with animation, game physics, and intelligent enemies. They show a number of commonly used techniques in games, such as drawing layers of sprites, rotating, scaling and animating sprites, dealing with physics, handling interaction between game objects, and creating pleasing visual effects. At the same time, they provide a thorough introduction to C# and object-oriented programming, introducing step by step important programming concepts such as loops, methods, classes, collections, and exception handling.This second edition includes a few notable updates. First of all, the book and all example programs are now based on the library MonoGame 3.6, instead of the obsolete XNA Game Studio. Second, instead of explaining how the example programs work, the text now invites readers to write these programs themselves, with clearly marked reference points throughout the text. Third, the book now makes a clearer distinction between general (C#) programming concepts and concepts that are specific to game development. Fourth, the most important programming concepts are now summarized in convenient "Quick Reference" boxes, which replace the syntax diagrams of the first edition. Finally, the updated exercises are now grouped per chapter and can be found at the end of each chapter, allowing readers to test their knowledge more directly.The book is also designed to be used as a basis for a game-oriented programming course. Supplementary materials for organizing such a course are available on an accompanying web site, which also includes all example programs, game sprites, sounds, and the solutions to all exercises.
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
EUR 60,04
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New.
Zustand: New. pp. 468.
Zustand: New. 2nd ed. 2019 edition NO-PA16APR2015-KAP.
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
EUR 66,71
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: As New. Unread book in perfect condition.
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
EUR 66,73
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: As New. Unread book in perfect condition.
Zustand: New.
Sprache: Englisch
Verlag: Springer-Verlag Berlin and Heidelberg GmbH and Co. KG, DE, 2020
ISBN 10: 3662592541 ISBN 13: 9783662592540
Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes Königreich
EUR 91,90
Anzahl: Mehr als 20 verfügbar
In den WarenkorbPaperback. Zustand: New. Second Edition 2019.
Zustand: Very good.
Sprache: Englisch
Verlag: Springer-Verlag New York Inc, 2013
ISBN 10: 3642365795 ISBN 13: 9783642365799
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 82,42
Anzahl: 2 verfügbar
In den WarenkorbHardcover. Zustand: Brand New. 2013 edition. 450 pages. 9.25x6.25x1.00 inches. In Stock.
Sprache: Englisch
Verlag: Springer-Nature New York Inc, 2020
ISBN 10: 3662592541 ISBN 13: 9783662592540
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 83,37
Anzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. 2nd edition. 512 pages. 10.00x7.01x1.14 inches. In Stock.
EUR 85,93
Anzahl: 2 verfügbar
In den WarenkorbHardcover. Zustand: Brand New. 2nd edition. 512 pages. 10.00x7.00x1.25 inches. In Stock.
Sprache: Englisch
Verlag: Springer Berlin Heidelberg, 2013
ISBN 10: 3642365795 ISBN 13: 9783642365799
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering.