Ready to use gaming programs libraries (13 Ergebnisse)

- Softcover
Anbieter: GoldBooks, Denver, CO, USAGoldBooks
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 53,71
EUR 4,83 VersandVersand innerhalb von USAAnzahl: 1 verfügbar
Paperback. Zustand: new. New Copy. Customer Service Guaranteed.

- Softcover
Anbieter: Brook Bookstore On Demand, Napoli, NA, ItalienBrook Bookstore On Demand
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EUR 58,00
EUR 6,80 VersandVersand von Italien nach USAAnzahl: 8 verfügbar
Zustand: new.

- Softcover
Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes KönigreichRarewaves.com USA
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 67,81
Versand nach gratisVersand von Vereinigtes Königreich nach USAAnzahl: 4 verfügbar
Paperback. Zustand: New. Gaming programs offer many benefits: they encourage interaction among patrons, strengthen community bonds with the library, and when done right they can be incredibly popular. Kroski, a bestselling author as well as an avid gamer herself, has gathered more than 50 creative programming ideas from public,…school, and academic libraries nationwide. Most will hit your core gaming audience of teens, but you'll also find plenty of options for adults, tweens, and younger children-the mix of tabletop, video, and live-action gaming programs includes something for everyone. Complete with step-by-step instructions for how to prepare and host programs, a materials and equipment list, estimated budget, and recommendations for age ranges, inside this book you'll find fun ideas such asInstagram or zombie-tag scavenger games;a video game rec league;teaching cybersecurity with Minecraft;STEM with virtual reality and other programs for VR equipment;fostering science literacy with themed board games;a life-sized Game of Life;STEAM with an amazing race;hosting a Gaming Con at your library;video game study breaks for calming students' nerves during Finals Week;leading enthusiasts in writing an original roleplay or designing a board game; andbuilding your collection of games through donations and grants.The engaging programs in this book will have people flocking to your library-it's all in the game.

- Softcover
Anbieter: Revaluation Books, Exeter, Vereinigtes KönigreichRevaluation Books
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 60,34
EUR 14,49 VersandVersand von Vereinigtes Königreich nach USAAnzahl: 2 verfügbar
Paperback. Zustand: Brand New. 368 pages. 8.75x6.00x0.75 inches. In Stock.

- Softcover
Anbieter: PBShop.store UK, Fairford, GLOS, Vereinigtes KönigreichPBShop.store UK
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 71,90
EUR 5,82 VersandVersand von Vereinigtes Königreich nach USAAnzahl: 8 verfügbar
PAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000.

- Softcover
Anbieter: Grand Eagle Retail, Bensenville, IL, USAGrand Eagle Retail
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 81,71
Versand nach gratisVersand innerhalb von USAAnzahl: 1 verfügbar
Paperback. Zustand: new. Paperback. Gaming programs offer many benefits: they encourage interaction among patrons, strengthen community bonds with the library, and when done right they can be incredibly popular. Kroski, a bestselling author as well as an avid gamer herself, has gathered more than 50 creative programming ideas fr…om public, school, and academic libraries nationwide. Most will hit your core gaming audience of teens, but you'll also find plenty of options for adults, tweens, and younger children-the mix of tabletop, video, and live-action gaming programs includes something for everyone. Complete with step-by-step instructions for how to prepare and host programs, a materials and equipment list, estimated budget, and recommendations for age ranges, inside this book you'll find fun ideas such asInstagram or zombie-tag scavenger games;a video game rec league;teaching cybersecurity with Minecraft;STEM with virtual reality and other programs for VR equipment;fostering science literacy with themed board games;a life-sized Game of Life;STEAM with an amazing race;hosting a Gaming Con at your library;video game study breaks for calming students' nerves during Finals Week;leading enthusiasts in writing an original roleplay or designing a board game; andbuilding your collection of games through donations and grants.The engaging programs in this book will have people flocking to your library-it's all in the game. Gaming programs offer many benefits: they encourage interaction among patrons, strengthen community bonds with the library, and when done right they can be incredibly popular. This book presents more than 50 creative programming ideas from public, school, and academic libraries. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

- Softcover
Anbieter: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandKennys Bookshop and Art Galleries Ltd.
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 69,17
EUR 10,50 VersandVersand von Irland nach USAAnzahl: 1 verfügbar
Zustand: New. 2020. Paperback. . . . . .

- Softcover
Anbieter: Kennys Bookstore, Olney, MD, USAKennys Bookstore
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 87,13
EUR 9,22 VersandVersand innerhalb von USAAnzahl: 1 verfügbar
Zustand: New. 2020. Paperback. . . . . . Books ship from the US and Ireland.

- Softcover
Anbieter: THE SAINT BOOKSTORE, Southport, Vereinigtes KönigreichTHE SAINT BOOKSTORE
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 76,78
EUR 18,43 VersandVersand von Vereinigtes Königreich nach USAAnzahl: 8 verfügbar
Paperback / softback. Zustand: New. New copy - Usually dispatched within 4 working days.

- Softcover
Anbieter: Rarewaves.com UK, London, Vereinigtes KönigreichRarewaves.com UK
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 64,35
EUR 75,34 VersandVersand von Vereinigtes Königreich nach USAAnzahl: 4 verfügbar
Paperback. Zustand: New. Gaming programs offer many benefits: they encourage interaction among patrons, strengthen community bonds with the library, and when done right they can be incredibly popular. Kroski, a bestselling author as well as an avid gamer herself, has gathered more than 50 creative programming ideas from public,…school, and academic libraries nationwide. Most will hit your core gaming audience of teens, but you'll also find plenty of options for adults, tweens, and younger children-the mix of tabletop, video, and live-action gaming programs includes something for everyone. Complete with step-by-step instructions for how to prepare and host programs, a materials and equipment list, estimated budget, and recommendations for age ranges, inside this book you'll find fun ideas such asInstagram or zombie-tag scavenger games;a video game rec league;teaching cybersecurity with Minecraft;STEM with virtual reality and other programs for VR equipment;fostering science literacy with themed board games;a life-sized Game of Life;STEAM with an amazing race;hosting a Gaming Con at your library;video game study breaks for calming students' nerves during Finals Week;leading enthusiasts in writing an original roleplay or designing a board game; andbuilding your collection of games through donations and grants.The engaging programs in this book will have people flocking to your library-it's all in the game.

- Softcover
Anbieter: AussieBookSeller, Truganina, VIC, AustralienAussieBookSeller
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 120,84
EUR 32,50 VersandVersand von Australien nach USAAnzahl: 1 verfügbar
Paperback. Zustand: new. Paperback. Gaming programs offer many benefits: they encourage interaction among patrons, strengthen community bonds with the library, and when done right they can be incredibly popular. Kroski, a bestselling author as well as an avid gamer herself, has gathered more than 50 creative programming ideas fr…om public, school, and academic libraries nationwide. Most will hit your core gaming audience of teens, but you'll also find plenty of options for adults, tweens, and younger children-the mix of tabletop, video, and live-action gaming programs includes something for everyone. Complete with step-by-step instructions for how to prepare and host programs, a materials and equipment list, estimated budget, and recommendations for age ranges, inside this book you'll find fun ideas such asInstagram or zombie-tag scavenger games;a video game rec league;teaching cybersecurity with Minecraft;STEM with virtual reality and other programs for VR equipment;fostering science literacy with themed board games;a life-sized Game of Life;STEAM with an amazing race;hosting a Gaming Con at your library;video game study breaks for calming students' nerves during Finals Week;leading enthusiasts in writing an original roleplay or designing a board game; andbuilding your collection of games through donations and grants.The engaging programs in this book will have people flocking to your library-it's all in the game. Gaming programs offer many benefits: they encourage interaction among patrons, strengthen community bonds with the library, and when done right they can be incredibly popular. This book presents more than 50 creative programming ideas from public, school, and academic libraries. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.

- Softcover
Anbieter: Majestic Books, Hounslow, Vereinigtes KönigreichMajestic Books
Verkäufer/-in kontaktierenVerkäufer/-in mit 4 SternenZustand: Neu
EUR 80,32
EUR 7,53 VersandVersand von Vereinigtes Königreich nach USAAnzahl: 3 verfügbar
Zustand: New. pp. 352.

- Softcover
Anbieter: Books Puddle, New York, NY, USABooks Puddle
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EUR 93,74
EUR 3,50 VersandVersand innerhalb von USAAnzahl: 3 verfügbar
Zustand: New. pp. 352.