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In den WarenkorbTaschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Book Description Real-Time Object Uniform Design Methodology with UML is a theoretical and practicalbookwrittenforbusy people who want to untanglethe complex world of system development, nd essential materials without digging in UML st- dard documentation, grasp subtle concepts of object orientation, practice the new Model Driven Architecture (MDA), experience the reuse mechanism, and transform the bare metal programming of real-time and embedded products into more handsome platform-independent and platform-speci c components. With this rapid methodology of development, practitioners can spare time, avoid tons of written documentation by relieving this tedious task to smart CASE (computer-aided software engineering) tools, and have a quick and s- thetic view of any system through a well-built set of pictures and blueprints. The methodology presented in this book is a neutral methodology based on a thorough study of fundamental modeling concepts and then a temporary mapping of these concepts on current available standards and tools. We say 'temporary' because research is in fact a never-ending activity. Good st- dards are evolving standards and the truth is always questionable. We are not pretending to add a new methodology to the numerous existent or in-house methodologies. We hope that the reader is able to catch the thoughts presented in this book to have a more critical view on any future methodology (a kind of meta 'methodology'). So, feel free to prune o parts that you do not feel comfortable with.
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In den WarenkorbBuch. Zustand: Neu. Neuware - Book Description Real-Time Object Uniform Design Methodology with UML is a theoretical and practicalbookwrittenforbusy people who want to untanglethe complex world of system development, nd essential materials without digging in UML st- dard documentation, grasp subtle concepts of object orientation, practice the new Model Driven Architecture (MDA), experience the reuse mechanism, and transform the bare metal programming of real-time and embedded products into more handsome platform-independent and platform-speci c components. With this rapid methodology of development, practitioners can spare time, avoid tons of written documentation by relieving this tedious task to smart CASE (computer-aided software engineering) tools, and have a quick and s- thetic view of any system through a well-built set of pictures and blueprints. The methodology presented in this book is a neutral methodology based on a thorough study of fundamental modeling concepts and then a temporary mapping of these concepts on current available standards and tools. We say 'temporary' because research is in fact a never-ending activity. Good st- dards are evolving standards and the truth is always questionable. We are not pretending to add a new methodology to the numerous existent or in-house methodologies. We hope that the reader is able to catch the thoughts presented in this book to have a more critical view on any future methodology (a kind of meta 'methodology'). So, feel free to prune o parts that you do not feel comfortable with.
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In den WarenkorbZustand: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Uniform modeling methodology for systems involving multiple domainsIn depth and multi level discussion of modeling concepts, UML elements and diagramsResearch topics beyond UML: SEN (Petri like net) and Image Attribute Method for dynamic st.
Anbieter: moluna, Greven, Deutschland
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In den WarenkorbGebunden. Zustand: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Uniform modeling methodology for systems involving multiple domainsIn depth and multi level discussion of modeling concepts, UML elements and diagramsResearch topics beyond UML: SEN (Petri like net) and Image Attribute Method for dynamic st.
Verlag: Springer Netherlands, Springer Netherlands Nov 2010, 2010
ISBN 10: 9048174945 ISBN 13: 9789048174942
Sprache: Englisch
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In den WarenkorbTaschenbuch. Zustand: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Book Description Real-Time Object Uniform Design Methodology with UML is a theoretical and practicalbookwrittenforbusy people who want to untanglethe complex world of system development, nd essential materials without digging in UML st- dard documentation, grasp subtle concepts of object orientation, practice the new Model Driven Architecture (MDA), experience the reuse mechanism, and transform the bare metal programming of real-time and embedded products into more handsome platform-independent and platform-speci c components. With this rapid methodology of development, practitioners can spare time, avoid tons of written documentation by relieving this tedious task to smart CASE (computer-aided software engineering) tools, and have a quick and s- thetic view of any system through a well-built set of pictures and blueprints. The methodology presented in this book is a neutral methodology based on a thorough study of fundamental modeling concepts and then a temporary mapping of these concepts on current available standards and tools. We say ¿temporary¿ because research is in fact a never-ending activity. Good st- dards are evolving standards and the truth is always questionable. We are not pretending to add a new methodology to the numerous existent or in-house methodologies. We hope that the reader is able to catch the thoughts presented in this book to have a more critical view on any future methodology (a kind of meta ¿methodology¿). So, feel free to prune o parts that you do not feel comfortable with.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 516 pp. Englisch.
Verlag: Springer Netherlands Nov 2010, 2010
ISBN 10: 9048174945 ISBN 13: 9789048174942
Sprache: Englisch
Anbieter: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Deutschland
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In den WarenkorbTaschenbuch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This multi-function volume starts off as an ideal basic textbook for teaching object modeling, fundamental concepts learning and system designing with thirteen UML diagrams. But it also contains a whole section devoted to advanced research topics, samples and case studies. It is an essential work for any system developer or graduate student in a discipline that requires the power of object modeling as part of a development methodology. 516 pp. Englisch.