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In den Warenkorbpaperback. Zustand: New. Paperback. Pages: 368 Language: English Publisher: People's Posts and Telecommunications Press software development methods to learn COLLECTION: UML User Guide (2nd edition. revised edition) is the UML an authoritative writings. three of oriented the earliest advocates of the object methods. UML founder. This edition covers UML2.0. Software development methodology COLLECTION: UML User Guide (2nd edition. revised edition) for the use of UML specific characteristics provide a guide. described u.
ISBN 10: 7115296146 ISBN 13: 9787115296146
Anbieter: liu xing, Nanjing, JS, China
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In den Warenkorbpaperback. Zustand: New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Paperback. Pub a Date: 2013 Pages: 289 Publisher: People's Posts and Telecommunications Press software development methodology COLLECTION: design patterns parse (second edition. revised edition) of their own learning. usage patterns. and over the years written by software developers (including the experience of object-oriented technology veteran and novice) taught mode based. First. an overview of the basics of the model. as well as the oriented object analysis and design in contemporary software development. the importance of. the subsequent use and easy to understand example code illustrates the 12 most commonly used mode. including basic concepts. advantages and trade-offs technology and the need to avoid defects. so that the reader can understand the pattern behind the basic principles and motives. understand why they are supposed to work. Software development methodology Featured Series: resolve design pattern (second edition. revised edition) suitable for software development professionals. as well as a computer professional. software engineering college teachers and students to read. but also can be used as the object-oriented analysis and design courses reference books. Contents: The first part of object-oriented software development Introduction Chapter 1 object-oriented paradigm 1.1 Overview 1.2 before the object-oriented paradigm: functional decomposition 1.3 needs 1.4 to cope with change: the use of functional decomposition 1.5 to respond to demand change 1.6 object-oriented paradigm 1.7 object-oriented programming practice 1.8 special object methods 1.9 Summary of review questions short answer questions set forth in Chapter 2 of title opinions and application questions The UML2.1 Overview 2.2 What is UML2.3 Why UML2.4 class diagram Figure 2.6 Summary 2.5 interactive review question short-answer the second part of the tradition of the elaborate title perspectives and application problems Chapter 3 of the limitations of object-oriented design. high flexibility requirements of the code 3.1 Overview 3.2 extract information CADCAM system understand the jargon 3.3 3.4 Problem Description 3.5 challenge the solution 3.6 Summary Review Questions Short Answer to elaborate questions viewpoints and application questions Chapter 4 standard object-oriented solutions as a special case to solve 4.1 Overview 4.2 4.3 Summary review questions short answer questions elaborated title viewpoint with the third part of the design of the application questions mode Chapter 5 Design Patterns Introduction 5.1 Overview 5.2 design patterns from building mode to software design patterns from architecture and anthropology 5.3 5.4 5.5 Other benefits of learning design patterns 5.6 Summary Review Questions Jane answer expounded title perspectives and why learn design patterns 6.6 Summary Review Questions Contact Facade mode of application questions Chapter 6 6.1 Overview 6.2 Facade mode Introduction 6.3 learning the Facade mode 6.4 Practice Note: 6.5 Facade The Facade pattern mode and CADCAM short answer questions elaborated questions viewpoint Chapter 7 of the application questions Adapter mode 7.4 Practice Note: Mode Introduction 7.1 Overview 7.2 Adapter 7.3 learning Adapter mode 7.6 Summary Review Questions 7.5 Adapter Adapter mode mode and CADCAM contact Jane answer to elaborate questions viewpoints with Chapter 8 of the application questions to broaden their horizons 8.1 Overview 8.2 object: the traditional view with the new of views 8.3 package: the traditional view and the new view 8.4 agile programming changes and package 8.5 commonalities and variability analysis and abstract class 8.6 Quality 8.7 Summary Review Questions Short Answer the elaborate title perspectives and application questions Chapter 9 Strategy mode 9.1 Overview 9.2 9.3 international e-commerce system case study of a way to deal with new demands: the initial demand 9.4.