Verlag: Springer Berlin Heidelberg, 2008
ISBN 10: 3540697349 ISBN 13: 9783540697343
Sprache: Englisch
Anbieter: Buchpark, Trebbin, Deutschland
EUR 26,24
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbZustand: Sehr gut. Zustand: Sehr gut | Sprache: Englisch | Produktart: Bücher.
Anbieter: GuthrieBooks, Spring Branch, TX, USA
EUR 6,18
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In den WarenkorbPaperback. Zustand: Very Good. We are unable to ship to Canada at this time.Ex-library paperback in very nice condition with the usual markings and attachments. Text block clean and unmarked. Tight binding.
Anbieter: Anybook.com, Lincoln, Vereinigtes Königreich
EUR 65,24
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In den WarenkorbZustand: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,1650grams, ISBN:3540334238.
Verlag: Springer Berlin Heidelberg, 2008
ISBN 10: 3540697349 ISBN 13: 9783540697343
Sprache: Englisch
Anbieter: moluna, Greven, Deutschland
EUR 92,27
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbKartoniert / Broschiert. Zustand: New.
Anbieter: GuthrieBooks, Spring Branch, TX, USA
EUR 32,67
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In den WarenkorbPaperback. Zustand: Very Good. We are unable to ship to Canada at this time.Ex-library paperback in very nice condition with the usual markings and attachments. Except for library markings, interior clean and unmarked. Tight binding.
Anbieter: Phatpocket Limited, Waltham Abbey, HERTS, Vereinigtes Königreich
EUR 101,94
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbZustand: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.
Verlag: Springer Berlin Heidelberg, Springer Berlin Heidelberg Jun 2007, 2007
ISBN 10: 3540730109 ISBN 13: 9783540730101
Sprache: Englisch
Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland
EUR 106,99
Währung umrechnenAnzahl: 2 verfügbar
In den WarenkorbTaschenbuch. Zustand: Neu. Neuware -To learn while being entertained is always an effective means in education. With the advance in technologies, in particular graphics, multimedia, and virtual reality te- nologies, this has evolved into the specific area of ¿Edutainment¿. The second int- national conference on edutainment, Edutainment 2007, aimed to provide a forum for practitioners and researchers in the field to share their experiences and findings in this fast growing area. Following the success of Edutainment 2006, which was held in Hangzhou, China, Edutainment 2007 was held during June 11¿13, 2007 in Hong Kong. This year, we received 393 submissions from 29 different countries and areas, - cluding China (including Taiwan), USA, UK, Germany, Italy, France, Australia, C- ada, Switzerland, Korea, Japan, Singapore and Malaysia. A total of 90 papers were selected, after peer review, for this volume. Topics of these papers fall into six diff- ent areas ranging from fundamental issues in geometry and imaging to virtual reality systems and their applications in entertainment and education. These topics include Virtual Reality in Games and Education, Virtual Characters in Games and Education, E-learning Platforms and Tools, Geometry in Games and Virtual Reality, Vision, Imaging and Video Technology, and Collaborative and Distributed Environments. We are grateful to the International Program Committee and the reviewers for their effort to get all the papers reviewed in a short period of time. We would also like to thank everyone who contributed to organizing the conference.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 996 pp. Englisch.
Verlag: Springer Berlin Heidelberg, Springer Berlin Heidelberg Jul 2008, 2008
ISBN 10: 3540697349 ISBN 13: 9783540697343
Sprache: Englisch
Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland
EUR 106,99
Währung umrechnenAnzahl: 2 verfügbar
In den WarenkorbTaschenbuch. Zustand: Neu. Neuware -With the widespread interest in digital entertainment and the advances in the tech- logies of computer graphics, multimedia and virtual reality technologies, a new areä¿ ¿Edutainment¿¿¿has been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective way of learning through a medium, such as a computer, software, games or VR applications, that both educates and entertains. The Edutainment conference series was established and followed as a special event for the new interests in e-learning and digital entertainment. The main purpose of Edutainment conferences is the discussion, presentation, and information exchange of scientific and technological developments in the new community. The Edutainment conference series is a very interesting opportunity for researchers, engineers and graduate students who wish to communicate at these international annual events. The conference series includes plenary invited talks, workshops, tutorials, paper presen- tion tracks and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006. Following the success of the first event (Edutainment 2006 in Hangzhou, China) and the second one (Edutainment 2007 in Hong Kong, China), Edutainment 2008 was held June 25¿27, 2007 in Nanjing, China. This year, we received 219 submissions from 26 different countries and regions, including United Arab Emirates, Canada, Thailand, New Zealand, Austria, Turkey, Germany, Switzerland, Brazil, Cuba, Australia, Hong Kong (China), Pakistan, M- ico, Czech Republic, USA, Malaysia, Italy, Spain, France, UK, The Netherlands, Taiwan (China), Japan, South Korea, and China.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 816 pp. Englisch.
Verlag: Springer Berlin Heidelberg, 2007
ISBN 10: 3540730109 ISBN 13: 9783540730101
Sprache: Englisch
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
EUR 106,99
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbTaschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - To learn while being entertained is always an effective means in education. With the advance in technologies, in particular graphics, multimedia, and virtual reality te- nologies, this has evolved into the specific area of 'Edutainment'. The second int- national conference on edutainment, Edutainment 2007, aimed to provide a forum for practitioners and researchers in the field to share their experiences and findings in this fast growing area. Following the success of Edutainment 2006, which was held in Hangzhou, China, Edutainment 2007 was held during June 11-13, 2007 in Hong Kong. This year, we received 393 submissions from 29 different countries and areas, - cluding China (including Taiwan), USA, UK, Germany, Italy, France, Australia, C- ada, Switzerland, Korea, Japan, Singapore and Malaysia. A total of 90 papers were selected, after peer review, for this volume. Topics of these papers fall into six diff- ent areas ranging from fundamental issues in geometry and imaging to virtual reality systems and their applications in entertainment and education. These topics include Virtual Reality in Games and Education, Virtual Characters in Games and Education, E-learning Platforms and Tools, Geometry in Games and Virtual Reality, Vision, Imaging and Video Technology, and Collaborative and Distributed Environments. We are grateful to the International Program Committee and the reviewers for their effort to get all the papers reviewed in a short period of time. We would also like to thank everyone who contributed to organizing the conference.
Verlag: Springer Berlin Heidelberg, 2008
ISBN 10: 3540697349 ISBN 13: 9783540697343
Sprache: Englisch
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
EUR 106,99
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbTaschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - With the widespread interest in digital entertainment and the advances in the tech- logies of computer graphics, multimedia and virtual reality technologies, a new area-- 'Edutainment'--has been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective way of learning through a medium, such as a computer, software, games or VR applications, that both educates and entertains. The Edutainment conference series was established and followed as a special event for the new interests in e-learning and digital entertainment. The main purpose of Edutainment conferences is the discussion, presentation, and information exchange of scientific and technological developments in the new community. The Edutainment conference series is a very interesting opportunity for researchers, engineers and graduate students who wish to communicate at these international annual events. The conference series includes plenary invited talks, workshops, tutorials, paper presen- tion tracks and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006. Following the success of the first event (Edutainment 2006 in Hangzhou, China) and the second one (Edutainment 2007 in Hong Kong, China), Edutainment 2008 was held June 25-27, 2007 in Nanjing, China. This year, we received 219 submissions from 26 different countries and regions, including United Arab Emirates, Canada, Thailand, New Zealand, Austria, Turkey, Germany, Switzerland, Brazil, Cuba, Australia, Hong Kong (China), Pakistan, M- ico, Czech Republic, USA, Malaysia, Italy, Spain, France, UK, The Netherlands, Taiwan (China), Japan, South Korea, and China.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 111,65
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In den WarenkorbZustand: New. In.
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In den WarenkorbZustand: New. In.
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In den WarenkorbZustand: New. pp. 816.
Anbieter: Biblios, Frankfurt am main, HESSE, Deutschland
EUR 123,12
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In den WarenkorbZustand: New. pp. 816.
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In den WarenkorbZustand: New. pp. 816 49:B&W 6.14 x 9.21 in or 234 x 156 mm (Royal 8vo) Perfect Bound on White w/Gloss Lam.
Anbieter: California Books, Miami, FL, USA
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In den WarenkorbZustand: New.
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In den WarenkorbZustand: New. pp. 998.
Anbieter: GuthrieBooks, Spring Branch, TX, USA
EUR 75,09
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In den WarenkorbPaperback. Zustand: Very Good. We are unable to ship to Canada at this time.Ex-library paperback in very nice condition with the usual markings and attachments. Text block clean and unmarked. Tight binding.
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
EUR 134,53
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In den WarenkorbZustand: New. pp. 998 Illus.
Anbieter: Biblios, Frankfurt am main, HESSE, Deutschland
EUR 139,56
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In den WarenkorbZustand: New. pp. 998.
Anbieter: Lucky's Textbooks, Dallas, TX, USA
EUR 103,73
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In den WarenkorbZustand: New.
Anbieter: Lucky's Textbooks, Dallas, TX, USA
EUR 103,73
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New.
Verlag: Springer-Verlag New York Inc, 2008
ISBN 10: 3540697349 ISBN 13: 9783540697343
Sprache: Englisch
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 160,12
Währung umrechnenAnzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. 1st edition. 791 pages. 9.00x6.00x1.00 inches. In Stock.
Verlag: Springer-Verlag New York Inc, 2007
ISBN 10: 3540730109 ISBN 13: 9783540730101
Sprache: Englisch
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 160,28
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In den WarenkorbPaperback. Zustand: Brand New. 1st edition. 974 pages. 9.00x6.00x1.25 inches. In Stock.
Verlag: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, Berlin, 2007
ISBN 10: 3540730109 ISBN 13: 9783540730101
Sprache: Englisch
Anbieter: Grand Eagle Retail, Bensenville, IL, USA
EUR 107,25
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: new. Paperback. To learn while being entertained is always an effective means in education. With the advance in technologies, in particular graphics, multimedia, and virtual reality te- nologies, this has evolved into the specific area of Edutainment. The second int- national conference on edutainment, Edutainment 2007, aimed to provide a forum for practitioners and researchers in the field to share their experiences and findings in this fast growing area. Following the success of Edutainment 2006, which was held in Hangzhou, China, Edutainment 2007 was held during June 1113, 2007 in Hong Kong. This year, we received 393 submissions from 29 different countries and areas, - cluding China (including Taiwan), USA, UK, Germany, Italy, France, Australia, C- ada, Switzerland, Korea, Japan, Singapore and Malaysia. A total of 90 papers were selected, after peer review, for this volume. Topics of these papers fall into six diff- ent areas ranging from fundamental issues in geometry and imaging to virtual reality systems and their applications in entertainment and education. These topics include Virtual Reality in Games and Education, Virtual Characters in Games and Education, E-learning Platforms and Tools, Geometry in Games and Virtual Reality, Vision, Imaging and Video Technology, and Collaborative and Distributed Environments. We are grateful to the International Program Committee and the reviewers for their effort to get all the papers reviewed in a short period of time. We would also like to thank everyone who contributed to organizing the conference. These topics include Virtual Reality in Games and Education, Virtual Characters in Games and Education, E-learning Platforms and Tools, Geometry in Games and Virtual Reality, Vision, Imaging and Video Technology, and Collaborative and Distributed Environments. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Verlag: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, Berlin, 2008
ISBN 10: 3540697349 ISBN 13: 9783540697343
Sprache: Englisch
Anbieter: Grand Eagle Retail, Bensenville, IL, USA
EUR 107,25
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: new. Paperback. With the widespread interest in digital entertainment and the advances in the tech- logies of computer graphics, multimedia and virtual reality technologies, a new area Edutainmenthas been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective way of learning through a medium, such as a computer, software, games or VR applications, that both educates and entertains. The Edutainment conference series was established and followed as a special event for the new interests in e-learning and digital entertainment. The main purpose of Edutainment conferences is the discussion, presentation, and information exchange of scientific and technological developments in the new community. The Edutainment conference series is a very interesting opportunity for researchers, engineers and graduate students who wish to communicate at these international annual events. The conference series includes plenary invited talks, workshops, tutorials, paper presen- tion tracks and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006. Following the success of the first event (Edutainment 2006 in Hangzhou, China) and the second one (Edutainment 2007 in Hong Kong, China), Edutainment 2008 was held June 2527, 2007 in Nanjing, China. This year, we received 219 submissions from 26 different countries and regions, including United Arab Emirates, Canada, Thailand, New Zealand, Austria, Turkey, Germany, Switzerland, Brazil, Cuba, Australia, Hong Kong (China), Pakistan, M- ico, Czech Republic, USA, Malaysia, Italy, Spain, France, UK, The Netherlands, Taiwan (China), Japan, South Korea, and China. Following the success of the first event (Edutainment 2006 in Hangzhou, China) and the second one (Edutainment 2007 in Hong Kong, China), Edutainment 2008 was held June 2527, 2007 in Nanjing, China. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Anbieter: Mispah books, Redhill, SURRE, Vereinigtes Königreich
EUR 158,95
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: Like New. Like New. book.
Anbieter: Mispah books, Redhill, SURRE, Vereinigtes Königreich
EUR 177,93
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: Like New. Like New. book.
Verlag: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, Berlin, 2008
ISBN 10: 3540697349 ISBN 13: 9783540697343
Sprache: Englisch
Anbieter: AussieBookSeller, Truganina, VIC, Australien
EUR 207,22
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: new. Paperback. With the widespread interest in digital entertainment and the advances in the tech- logies of computer graphics, multimedia and virtual reality technologies, a new area Edutainmenthas been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective way of learning through a medium, such as a computer, software, games or VR applications, that both educates and entertains. The Edutainment conference series was established and followed as a special event for the new interests in e-learning and digital entertainment. The main purpose of Edutainment conferences is the discussion, presentation, and information exchange of scientific and technological developments in the new community. The Edutainment conference series is a very interesting opportunity for researchers, engineers and graduate students who wish to communicate at these international annual events. The conference series includes plenary invited talks, workshops, tutorials, paper presen- tion tracks and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006. Following the success of the first event (Edutainment 2006 in Hangzhou, China) and the second one (Edutainment 2007 in Hong Kong, China), Edutainment 2008 was held June 2527, 2007 in Nanjing, China. This year, we received 219 submissions from 26 different countries and regions, including United Arab Emirates, Canada, Thailand, New Zealand, Austria, Turkey, Germany, Switzerland, Brazil, Cuba, Australia, Hong Kong (China), Pakistan, M- ico, Czech Republic, USA, Malaysia, Italy, Spain, France, UK, The Netherlands, Taiwan (China), Japan, South Korea, and China. Following the success of the first event (Edutainment 2006 in Hangzhou, China) and the second one (Edutainment 2007 in Hong Kong, China), Edutainment 2008 was held June 2527, 2007 in Nanjing, China. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Verlag: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, Berlin, 2007
ISBN 10: 3540730109 ISBN 13: 9783540730101
Sprache: Englisch
Anbieter: AussieBookSeller, Truganina, VIC, Australien
EUR 213,11
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: new. Paperback. To learn while being entertained is always an effective means in education. With the advance in technologies, in particular graphics, multimedia, and virtual reality te- nologies, this has evolved into the specific area of Edutainment. The second int- national conference on edutainment, Edutainment 2007, aimed to provide a forum for practitioners and researchers in the field to share their experiences and findings in this fast growing area. Following the success of Edutainment 2006, which was held in Hangzhou, China, Edutainment 2007 was held during June 1113, 2007 in Hong Kong. This year, we received 393 submissions from 29 different countries and areas, - cluding China (including Taiwan), USA, UK, Germany, Italy, France, Australia, C- ada, Switzerland, Korea, Japan, Singapore and Malaysia. A total of 90 papers were selected, after peer review, for this volume. Topics of these papers fall into six diff- ent areas ranging from fundamental issues in geometry and imaging to virtual reality systems and their applications in entertainment and education. These topics include Virtual Reality in Games and Education, Virtual Characters in Games and Education, E-learning Platforms and Tools, Geometry in Games and Virtual Reality, Vision, Imaging and Video Technology, and Collaborative and Distributed Environments. We are grateful to the International Program Committee and the reviewers for their effort to get all the papers reviewed in a short period of time. We would also like to thank everyone who contributed to organizing the conference. These topics include Virtual Reality in Games and Education, Virtual Characters in Games and Education, E-learning Platforms and Tools, Geometry in Games and Virtual Reality, Vision, Imaging and Video Technology, and Collaborative and Distributed Environments. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.