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In den WarenkorbZustand: New. Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using Unity with C#. With its practical and project-based approach, this book will get you up to speed with the specifics of VR development in Unity .
Anbieter: California Books, Miami, FL, USA
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In den WarenkorbZustand: New.
Anbieter: Chiron Media, Wallingford, Vereinigtes Königreich
EUR 38,89
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In den WarenkorbPF. Zustand: New.
Verlag: Packt Publishing 7/30/2020, 2020
ISBN 10: 1839217332 ISBN 13: 9781839217333
Sprache: Englisch
Anbieter: BargainBookStores, Grand Rapids, MI, USA
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In den WarenkorbPaperback or Softback. Zustand: New. Unity 2020 Virtual Reality Projects - Third Edition: Learn VR development by building immersive applications and games with Unity 2019.4 and later ver 2.21. Book.
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
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In den WarenkorbZustand: good. May show signs of wear, highlighting, writing, and previous use. This item may be a former library book with typical markings. No guarantee on products that contain supplements Your satisfaction is 100% guaranteed. Twenty-five year bookseller with shipments to over fifty million happy customers.
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In den WarenkorbZustand: good. May show signs of wear, highlighting, writing, and previous use. This item may be a former library book with typical markings. No guarantee on products that contain supplements Your satisfaction is 100% guaranteed. Twenty-five year bookseller with shipments to over fifty million happy customers.
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In den WarenkorbZustand: New.
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
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In den WarenkorbZustand: New.
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In den WarenkorbZustand: As New. Unread book in perfect condition.
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Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
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In den WarenkorbZustand: As New. Unread book in perfect condition.
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In den WarenkorbPaperback. Zustand: Very Good. 3rd Edition. Very good with vertical crease to front cover. Spine square and uncreased. Binding sound. Prior owner's name written and crossed-out at inside front cover, in sharpie. Interior else clean, text unmarked.
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In den Warenkorbpaperback. Zustand: Very Good. Has moderate shelf and/or corner wear. Great used condition.Over 1,000,000 satisfied customers since 1997! Choose expedited shipping (if available) for much faster delivery. Delivery confirmation on all US orders.
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In den Warenkorbpaperback. Zustand: New. NEW! Book, never read or opened. Oversized. Clean text -- NO writing, NO highlighting to text.ÂPLEASE NOTE: Domestic US media (standard) US orders ONLY. NO international orders.
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In den WarenkorbZustand: New.
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In den WarenkorbPaperback. Zustand: New. New. book.
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In den WarenkorbPAP. Zustand: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
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In den WarenkorbPAP. Zustand: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
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In den WarenkorbPaperback / softback. Zustand: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 526.
Verlag: Packt Publishing, Limited, 2020
ISBN 10: 1839217332 ISBN 13: 9781839217333
Sprache: Englisch
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EUR 49,58
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In den WarenkorbZustand: New. Print on Demand pp. 578.
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
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In den WarenkorbTaschenbuch. Zustand: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Explore the latest features of Unity and build VR experiences including first-person interactions, audio fireball games, 360-degree media, art gallery tours, and VR storytellingKey FeaturesDiscover step-by-step instructions and best practices to begin your VR development journeyExplore Unity features such as URP rendering, XR Interaction Toolkit, and ProBuilderBuild impressive VR-based apps and games that can be experienced using modern devices like Oculus Rift and Oculus QuestBook DescriptionThis third edition of the Unity Virtual Reality (VR) development guide is updated to cover the latest features of Unity 2019.4 or later versions - the leading platform for building VR games, applications, and immersive experiences for contemporary VR devices.Enhanced with more focus on growing components, such as Universal Render Pipeline (URP), extended reality (XR) plugins, the XR Interaction Toolkit package, and the latest VR devices, this edition will help you to get up to date with the current state of VR. With its practical and project-based approach, this book covers the specifics of virtual reality development in Unity. You'll learn how to build VR apps that can be experienced with modern devices from Oculus, VIVE, and others. This virtual reality book presents lighting and rendering strategies to help you build cutting-edge graphics, and explains URP and rendering concepts that will enable you to achieve realism for your apps. You'll build real-world VR experiences using world space user interface canvases, locomotion and teleportation, 360-degree media, and timeline animation, as well as learn about important VR development concepts, best practices, and performance optimization and user experience strategies.By the end of this Unity book, you'll be fully equipped to use Unity to develop rich, interactive virtual reality experiences.What you will learnUnderstand the current state of virtual reality and VR consumer productsGet started with Unity by building a simple diorama scene using Unity Editor and imported assetsConfigure your Unity VR projects to run on VR platforms such as Oculus, SteamVR, and Windows immersive MRDesign and build a VR storytelling animation with a soundtrack and timelinesImplement an audio fireball game using game physics and particle systemsUse various software patterns to design Unity events and interactable componentsDiscover best practices for lighting, rendering, and post-processingWho this book is forWhether you're a non-programmer unfamiliar with 3D computer graphics or experienced in both but new to virtual reality, if you're interested in building your own VR games or applications, this Unity book is for you. Any experience in Unity will be useful but is not necessary.