Anbieter: SecondSale, Montgomery, IL, USA
EUR 13,83
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbZustand: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 43,19
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. In.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 43,19
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. In.
EUR 48,76
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. Unity AI Programming provides you with a variety of tools to implement artificial intelligence and leveraging these tools allows limitless possibilities for creating your own games. This book will break down AI into simple concepts to give you a fundamental.
Anbieter: Toscana Books, AUSTIN, TX, USA
EUR 26,64
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: new. Excellent Condition.Excels in customer satisfaction, prompt replies, and quality checks.
Anbieter: Chiron Media, Wallingford, Vereinigtes Königreich
EUR 39,45
Währung umrechnenAnzahl: 10 verfügbar
In den WarenkorbPF. Zustand: New.
Anbieter: GreatBookPrices, Columbia, MD, USA
EUR 39,20
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New.
Anbieter: California Books, Miami, FL, USA
EUR 48,51
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New.
Verlag: Packt Publishing 3/28/2022, 2022
ISBN 10: 1803238534 ISBN 13: 9781803238531
Sprache: Englisch
Anbieter: BargainBookStores, Grand Rapids, MI, USA
EUR 48,12
Währung umrechnenAnzahl: 5 verfügbar
In den WarenkorbPaperback or Softback. Zustand: New. Unity Artificial Intelligence Programming - Fifth Edition: Add powerful, believable, and fun AI entities in your game with the power of Unity 1.17. Book.
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
EUR 42,41
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New.
Anbieter: GreatBookPrices, Columbia, MD, USA
EUR 43,25
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: As New. Unread book in perfect condition.
Anbieter: GreatBookPrices, Columbia, MD, USA
EUR 44,07
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New.
Anbieter: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irland
EUR 58,12
Währung umrechnenAnzahl: 2 verfügbar
In den WarenkorbZustand: New.
Verlag: Packt Publishing Limited, GB, 2022
ISBN 10: 1803238534 ISBN 13: 9781803238531
Sprache: Englisch
Anbieter: Rarewaves.com UK, London, Vereinigtes Königreich
EUR 61,04
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbPaperback. Zustand: New. Learn and implement game AI in Unity to build smart environments and enemies with A* pathfinding, finite state machines, behavior trees, and the NavMeshKey FeaturesExplore the latest Unity features to make AI implementation in your game easierBuild richer and more dynamic games using AI concepts such as behavior trees and navigation meshesImplement character behaviors and simulations using the Unity Machine Learning toolkitBook DescriptionDeveloping artificial intelligence (AI) for game characters in Unity has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating game worlds and characters.The updated fifth edition of Unity Artificial Intelligence Programming starts by breaking down AI into simple concepts. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity. As you progress, you'll learn how to implement a finite state machine (FSM) to determine how your AI behaves, apply probability and randomness to make games less predictable, and implement a basic sensory system. Later, you'll understand how to set up a game map with a navigation mesh, incorporate movement through techniques such as A* pathfinding, and provide characters with decision-making abilities using behavior trees.By the end of this Unity book, you'll have the skills you need to bring together all the concepts and practical lessons you've learned to build an impressive vehicle battle game.What you will learnUnderstand the basics of AI in game designCreate smarter game worlds and characters with C# programmingApply automated character movement using pathfinding algorithm behaviorsImplement character decision-making algorithms using behavior treesBuild believable and highly efficient artificial flocks and crowdsCreate sensory systems for your AI worldBecome well-versed with the basics of procedural content generationExplore the application of machine learning in UnityWho this book is forThis Unity artificial intelligence book is for Unity developers with a basic understanding of C# and the Unity Editor who want to expand their knowledge of AI Unity game development.
Anbieter: Chiron Media, Wallingford, Vereinigtes Königreich
EUR 48,21
Währung umrechnenAnzahl: 10 verfügbar
In den WarenkorbPF. Zustand: New.
Verlag: Packt Publishing Limited, GB, 2022
ISBN 10: 1803238534 ISBN 13: 9781803238531
Sprache: Englisch
Anbieter: Rarewaves USA, OSWEGO, IL, USA
EUR 60,98
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbPaperback. Zustand: New. Learn and implement game AI in Unity to build smart environments and enemies with A* pathfinding, finite state machines, behavior trees, and the NavMeshKey FeaturesExplore the latest Unity features to make AI implementation in your game easierBuild richer and more dynamic games using AI concepts such as behavior trees and navigation meshesImplement character behaviors and simulations using the Unity Machine Learning toolkitBook DescriptionDeveloping artificial intelligence (AI) for game characters in Unity has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating game worlds and characters.The updated fifth edition of Unity Artificial Intelligence Programming starts by breaking down AI into simple concepts. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity. As you progress, you'll learn how to implement a finite state machine (FSM) to determine how your AI behaves, apply probability and randomness to make games less predictable, and implement a basic sensory system. Later, you'll understand how to set up a game map with a navigation mesh, incorporate movement through techniques such as A* pathfinding, and provide characters with decision-making abilities using behavior trees.By the end of this Unity book, you'll have the skills you need to bring together all the concepts and practical lessons you've learned to build an impressive vehicle battle game.What you will learnUnderstand the basics of AI in game designCreate smarter game worlds and characters with C# programmingApply automated character movement using pathfinding algorithm behaviorsImplement character decision-making algorithms using behavior treesBuild believable and highly efficient artificial flocks and crowdsCreate sensory systems for your AI worldBecome well-versed with the basics of procedural content generationExplore the application of machine learning in UnityWho this book is forThis Unity artificial intelligence book is for Unity developers with a basic understanding of C# and the Unity Editor who want to expand their knowledge of AI Unity game development.
Verlag: Packt Publishing Limited, GB, 2022
ISBN 10: 1803238534 ISBN 13: 9781803238531
Sprache: Englisch
Anbieter: Rarewaves USA United, OSWEGO, IL, USA
EUR 63,23
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbPaperback. Zustand: New. Learn and implement game AI in Unity to build smart environments and enemies with A* pathfinding, finite state machines, behavior trees, and the NavMeshKey FeaturesExplore the latest Unity features to make AI implementation in your game easierBuild richer and more dynamic games using AI concepts such as behavior trees and navigation meshesImplement character behaviors and simulations using the Unity Machine Learning toolkitBook DescriptionDeveloping artificial intelligence (AI) for game characters in Unity has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating game worlds and characters.The updated fifth edition of Unity Artificial Intelligence Programming starts by breaking down AI into simple concepts. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity. As you progress, you'll learn how to implement a finite state machine (FSM) to determine how your AI behaves, apply probability and randomness to make games less predictable, and implement a basic sensory system. Later, you'll understand how to set up a game map with a navigation mesh, incorporate movement through techniques such as A* pathfinding, and provide characters with decision-making abilities using behavior trees.By the end of this Unity book, you'll have the skills you need to bring together all the concepts and practical lessons you've learned to build an impressive vehicle battle game.What you will learnUnderstand the basics of AI in game designCreate smarter game worlds and characters with C# programmingApply automated character movement using pathfinding algorithm behaviorsImplement character decision-making algorithms using behavior treesBuild believable and highly efficient artificial flocks and crowdsCreate sensory systems for your AI worldBecome well-versed with the basics of procedural content generationExplore the application of machine learning in UnityWho this book is forThis Unity artificial intelligence book is for Unity developers with a basic understanding of C# and the Unity Editor who want to expand their knowledge of AI Unity game development.
Anbieter: GreatBookPrices, Columbia, MD, USA
EUR 49,15
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: As New. Unread book in perfect condition.
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
EUR 49,88
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New.
Verlag: Packt Publishing Limited, GB, 2022
ISBN 10: 1803238534 ISBN 13: 9781803238531
Sprache: Englisch
Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes Königreich
EUR 65,89
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbPaperback. Zustand: New. Learn and implement game AI in Unity to build smart environments and enemies with A* pathfinding, finite state machines, behavior trees, and the NavMeshKey FeaturesExplore the latest Unity features to make AI implementation in your game easierBuild richer and more dynamic games using AI concepts such as behavior trees and navigation meshesImplement character behaviors and simulations using the Unity Machine Learning toolkitBook DescriptionDeveloping artificial intelligence (AI) for game characters in Unity has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating game worlds and characters.The updated fifth edition of Unity Artificial Intelligence Programming starts by breaking down AI into simple concepts. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity. As you progress, you'll learn how to implement a finite state machine (FSM) to determine how your AI behaves, apply probability and randomness to make games less predictable, and implement a basic sensory system. Later, you'll understand how to set up a game map with a navigation mesh, incorporate movement through techniques such as A* pathfinding, and provide characters with decision-making abilities using behavior trees.By the end of this Unity book, you'll have the skills you need to bring together all the concepts and practical lessons you've learned to build an impressive vehicle battle game.What you will learnUnderstand the basics of AI in game designCreate smarter game worlds and characters with C# programmingApply automated character movement using pathfinding algorithm behaviorsImplement character decision-making algorithms using behavior treesBuild believable and highly efficient artificial flocks and crowdsCreate sensory systems for your AI worldBecome well-versed with the basics of procedural content generationExplore the application of machine learning in UnityWho this book is forThis Unity artificial intelligence book is for Unity developers with a basic understanding of C# and the Unity Editor who want to expand their knowledge of AI Unity game development.
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
EUR 55,98
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: As New. Unread book in perfect condition.
Anbieter: Kennys Bookstore, Olney, MD, USA
EUR 72,06
Währung umrechnenAnzahl: 2 verfügbar
In den WarenkorbZustand: New.
Verlag: Packt Publishing, Limited, 2018
ISBN 10: 1789533910 ISBN 13: 9781789533910
Sprache: Englisch
Anbieter: TextbookRush, Grandview Heights, OH, USA
EUR 11,21
Währung umrechnenAnzahl: 3 verfügbar
In den WarenkorbZustand: Good.
Verlag: Packt Publishing, Limited, 2018
ISBN 10: 1789533910 ISBN 13: 9781789533910
Sprache: Englisch
Anbieter: TextbookRush, Grandview Heights, OH, USA
EUR 11,21
Währung umrechnenAnzahl: 2 verfügbar
In den WarenkorbZustand: Very Good.
Anbieter: Textbooks_Source, Columbia, MO, USA
EUR 12,91
Währung umrechnenAnzahl: 2 verfügbar
In den Warenkorbpaperback. Zustand: Good. 4th ed. Ships in a BOX from Central Missouri! May not include working access code. Will not include dust jacket. Has used sticker(s) and some writing or highlighting. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
Anbieter: One Planet Books, Columbia, MO, USA
EUR 18,27
Währung umrechnenAnzahl: 4 verfügbar
In den Warenkorbpaperback. Zustand: Like New. 4th ed. Ships in a BOX from Central Missouri! Like Brand NEW. No tears, highlighting or writing because it's never been used! May have minor shelf wear. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
Anbieter: Textbooks_Source, Columbia, MO, USA
EUR 26,68
Währung umrechnenAnzahl: 3 verfügbar
In den Warenkorbpaperback. Zustand: New. 4th ed. Ships in a BOX from Central Missouri! UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
EUR 32,98
Währung umrechnenAnzahl: 1 verfügbar
In den WarenkorbZustand: New.
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
EUR 84,96
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: As New. Unread book in perfect condition.
Anbieter: Lucky's Textbooks, Dallas, TX, USA
EUR 38,01
Währung umrechnenAnzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New.