Verlag: Packt Publishing (edition ), 2019
ISBN 10: 1789950686 ISBN 13: 9781789950687
Sprache: Englisch
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Verlag: Packt Publishing 5/28/2019, 2019
ISBN 10: 1789950686 ISBN 13: 9781789950687
Sprache: Englisch
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In den WarenkorbPaperback or Softback. Zustand: New. Unreal Engine 4 Game Development Quick Start Guide. Book.
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Verlag: Packt Publishing Limited, GB, 2019
ISBN 10: 1789950686 ISBN 13: 9781789950687
Sprache: Englisch
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In den WarenkorbPaperback. Zustand: New. Learn how to use Unreal Engine 4 by building 3D and multiplayer games using BlueprintsKey FeaturesLearn the fundamentals of Unreal Engine such as project templates, Blueprints, and C++Learn to design games; use UMG to create menus and HUDs, and replication to create multiplayer gamesBuild dynamic game elements using Animation Blueprints and Behavior TreesBook DescriptionUnreal Engine is a popular game engine for developers to build high-end 2D and 3D games.This book is a practical guide, starting off by quickly introducing you to the Unreal Engine 4 (UE4) ecosystem. You will learn how to create Blueprints and C++ code to define your game's functionality. You will be familiarized with the core systems of UE4 such as UMG, Animation Blueprints, and Behavior Trees. You will also learn how to use replication to create multiplayer games. By the end of this book, you will have a broad, solid knowledge base to expand upon on your journey with UE4.What you will learnUse project templates to give your game a head startCreate custom Blueprints and C++ classes and extend from Epic's base classesUse UMG to create menus and HUDs for your gameCreate more dynamic characters using Animation BlueprintsLearn how to create complex AI with Behavior TreesUse replication to create multiplayer gamesOptimize, test, and deploy a UE4 projectWho this book is forReaders who already have some game development experience and Unity users who would like to try UE4 will all benefit from this book. Knowledge of basic Object-Oriented Programming topics such as variables, functions, and classes is assumed.
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In den WarenkorbZustand: New. Unreal Engine 4 is a hugely popular game development framework. This book is a practical guide, and starts off by quickly introducing you to the Unreal Engine ecosystem. You will become familiar with its core systems and by the end of the book will have a s.
Verlag: Packt Publishing Limited, GB, 2019
ISBN 10: 1789950686 ISBN 13: 9781789950687
Sprache: Englisch
Anbieter: Rarewaves.com UK, London, Vereinigtes Königreich
EUR 32,71
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In den WarenkorbPaperback. Zustand: New. Learn how to use Unreal Engine 4 by building 3D and multiplayer games using BlueprintsKey FeaturesLearn the fundamentals of Unreal Engine such as project templates, Blueprints, and C++Learn to design games; use UMG to create menus and HUDs, and replication to create multiplayer gamesBuild dynamic game elements using Animation Blueprints and Behavior TreesBook DescriptionUnreal Engine is a popular game engine for developers to build high-end 2D and 3D games.This book is a practical guide, starting off by quickly introducing you to the Unreal Engine 4 (UE4) ecosystem. You will learn how to create Blueprints and C++ code to define your game's functionality. You will be familiarized with the core systems of UE4 such as UMG, Animation Blueprints, and Behavior Trees. You will also learn how to use replication to create multiplayer games. By the end of this book, you will have a broad, solid knowledge base to expand upon on your journey with UE4.What you will learnUse project templates to give your game a head startCreate custom Blueprints and C++ classes and extend from Epic's base classesUse UMG to create menus and HUDs for your gameCreate more dynamic characters using Animation BlueprintsLearn how to create complex AI with Behavior TreesUse replication to create multiplayer gamesOptimize, test, and deploy a UE4 projectWho this book is forReaders who already have some game development experience and Unity users who would like to try UE4 will all benefit from this book. Knowledge of basic Object-Oriented Programming topics such as variables, functions, and classes is assumed.
Verlag: Packt Publishing, Limited, 2019
ISBN 10: 1789950686 ISBN 13: 9781789950687
Sprache: Englisch
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In den WarenkorbPaperback. Zustand: Brand New. 202 pages. 9.21x7.40x0.47 inches. In Stock. This item is printed on demand.
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