Zustand: Good. [ No Hassle 30 Day Returns ][ Ships Daily ] [ Underlining/Highlighting: NONE ] [ Writing: NONE ] [ Edition: first ] Publisher: Springer Pub Date: 1/4/2005 Binding: Hardcover Pages: 340 first edition.
Anbieter: ThriftBooks-Atlanta, AUSTELL, GA, USA
Hardcover. Zustand: Fair. No Jacket. Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less 1.68.
Zustand: good. Supports Goodwill of Silicon Valley job training programs. The cover and pages are in Good condition! Any other included accessories are also in Good condition showing use. Use can include some highlighting and writing, page and cover creases as well as other types visible wear.
Anbieter: Fulano Books, Cambridge, MA, USA
Zustand: New. pp. 316.
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
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In den WarenkorbZustand: New. pp. 316 Illus.
Zustand: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.
Zustand: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Zustand: New. pp. 316.
Zustand: New. Brand New Original US Edition. Customer service! Satisfaction Guaranteed.
Anbieter: ALLBOOKS1, Direk, SA, Australien
Brand new book. Fast ship. Please provide full street address as we are not able to ship to P O box address.
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EUR 52,96
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In den WarenkorbZustand: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.
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EUR 69,51
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In den WarenkorbZustand: New. Brand New ! Fast Delivery "International Edition " and ship within 24-48 hours. Deliver by FedEx and Dhl, & Aramex, UPS, & USPS and we do accept APO and PO BOX Addresses. Order can be delivered worldwide within 4-6 Working days .and we do have flat rate for up to 2LB. Extra shipping charges will be requested This Item May be shipped from India, United states & United Kingdom. Depending on your location and availability.
Anbieter: Lucky's Textbooks, Dallas, TX, USA
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In den WarenkorbZustand: New.
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In den WarenkorbZustand: New. In.
Anbieter: California Books, Miami, FL, USA
Zustand: New.
Anbieter: Mispah books, Redhill, SURRE, Vereinigtes Königreich
EUR 190,15
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In den WarenkorbHardcover. Zustand: Like New. Like New. book.
Sprache: Englisch
Verlag: Springer London, Springer London Okt 2010, 2010
ISBN 10: 1849969183 ISBN 13: 9781849969185
Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland
Taschenbuch. Zustand: Neu. Neuware -Correcting the Great Mistake People often mistake one thing for another. That¿s human nature. However, one would expect the leaders in a particular eld of endeavour to have superior ab- ities to discriminate among the developments within that eld. That is why it is so perplexing that the technology elite ¿ supposedly savvy folk such as software developers, marketers and businessmen ¿ have continually mistaken Web-based graphics for something it is not. The rst great graphics technology for the Web,VRML,has been mistaken for something else since its inception. Viewed variously as a game system,a format for architectural walkthroughs,a platform for multi-user chat and an augmentation of reality,VRML may qualify as the least understood invention in the history of inf- mation technology. Perhaps it is so because when VRML was originally introduced it was touted as a tool for putting the shopping malls of the world online,at once prosaic and horrifyingly mundane to those of us who were developing it. Perhaps those rst two initials,¿VR¿,created expectations of sprawling,photorealistic f- tasy landscapes for exploration and play across the Web. Or perhaps the magnitude of the invention was simply too great to be understood at the time by the many, ironically even by those spending the money to underwrite its development. Regardless of the reasons,VRML suffered in the mainstream as it was twisted to meet unintended ends and stretched far beyond its limitations.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 312 pp. Englisch.
Sprache: Englisch
Verlag: Springer London, Springer London Dez 2004, 2004
ISBN 10: 1852337907 ISBN 13: 9781852337902
Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland
Buch. Zustand: Neu. Neuware -Correcting the Great Mistake People often mistake one thing for another. That¿s human nature. However, one would expect the leaders in a particular eld of endeavour to have superior ab- ities to discriminate among the developments within that eld. That is why it is so perplexing that the technology elite ¿ supposedly savvy folk such as software developers, marketers and businessmen ¿ have continually mistaken Web-based graphics for something it is not. The rst great graphics technology for the Web,VRML,has been mistaken for something else since its inception. Viewed variously as a game system,a format for architectural walkthroughs,a platform for multi-user chat and an augmentation of reality,VRML may qualify as the least understood invention in the history of inf- mation technology. Perhaps it is so because when VRML was originally introduced it was touted as a tool for putting the shopping malls of the world online,at once prosaic and horrifyingly mundane to those of us who were developing it. Perhaps those rst two initials,¿VR¿,created expectations of sprawling,photorealistic f- tasy landscapes for exploration and play across the Web. Or perhaps the magnitude of the invention was simply too great to be understood at the time by the many, ironically even by those spending the money to underwrite its development. Regardless of the reasons,VRML suffered in the mainstream as it was twisted to meet unintended ends and stretched far beyond its limitations.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 316 pp. Englisch.
Sprache: Englisch
Verlag: Springer, 2008
Anbieter: Books in my Basket, New Delhi, Indien
Hardcover. Zustand: New. ISBN:9781852337902.
Sprache: Englisch
Verlag: Springer London, Springer London, 2010
ISBN 10: 1849969183 ISBN 13: 9781849969185
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Correcting the Great Mistake People often mistake one thing for another. That's human nature. However, one would expect the leaders in a particular eld of endeavour to have superior ab- ities to discriminate among the developments within that eld. That is why it is so perplexing that the technology elite - supposedly savvy folk such as software developers, marketers and businessmen - have continually mistaken Web-based graphics for something it is not. The rst great graphics technology for the Web,VRML,has been mistaken for something else since its inception. Viewed variously as a game system,a format for architectural walkthroughs,a platform for multi-user chat and an augmentation of reality,VRML may qualify as the least understood invention in the history of inf- mation technology. Perhaps it is so because when VRML was originally introduced it was touted as a tool for putting the shopping malls of the world online,at once prosaic and horrifyingly mundane to those of us who were developing it. Perhaps those rst two initials,'VR',created expectations of sprawling,photorealistic f- tasy landscapes for exploration and play across the Web. Or perhaps the magnitude of the invention was simply too great to be understood at the time by the many, ironically even by those spending the money to underwrite its development. Regardless of the reasons,VRML suffered in the mainstream as it was twisted to meet unintended ends and stretched far beyond its limitations.
Sprache: Englisch
Verlag: Springer London, Springer London, 2004
ISBN 10: 1852337907 ISBN 13: 9781852337902
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Correcting the Great Mistake People often mistake one thing for another. That's human nature. However, one would expect the leaders in a particular eld of endeavour to have superior ab- ities to discriminate among the developments within that eld. That is why it is so perplexing that the technology elite - supposedly savvy folk such as software developers, marketers and businessmen - have continually mistaken Web-based graphics for something it is not. The rst great graphics technology for the Web,VRML,has been mistaken for something else since its inception. Viewed variously as a game system,a format for architectural walkthroughs,a platform for multi-user chat and an augmentation of reality,VRML may qualify as the least understood invention in the history of inf- mation technology. Perhaps it is so because when VRML was originally introduced it was touted as a tool for putting the shopping malls of the world online,at once prosaic and horrifyingly mundane to those of us who were developing it. Perhaps those rst two initials,'VR',created expectations of sprawling,photorealistic f- tasy landscapes for exploration and play across the Web. Or perhaps the magnitude of the invention was simply too great to be understood at the time by the many, ironically even by those spending the money to underwrite its development. Regardless of the reasons,VRML suffered in the mainstream as it was twisted to meet unintended ends and stretched far beyond its limitations.
Sprache: Englisch
Verlag: Springer-Verlag New York Inc, 2005
ISBN 10: 1852337907 ISBN 13: 9781852337902
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 234,02
Anzahl: 2 verfügbar
In den WarenkorbHardcover. Zustand: Brand New. 1st edition. 298 pages. 9.75x6.50x1.00 inches. In Stock.
Anbieter: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Deutschland
Buch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Correcting the Great Mistake People often mistake one thing for another. That's human nature. However, one would expect the leaders in a particular eld of endeavour to have superior ab- ities to discriminate among the developments within that eld. That is why it is so perplexing that the technology elite - supposedly savvy folk such as software developers, marketers and businessmen - have continually mistaken Web-based graphics for something it is not. The rst great graphics technology for the Web,VRML,has been mistaken for something else since its inception. Viewed variously as a game system,a format for architectural walkthroughs,a platform for multi-user chat and an augmentation of reality,VRML may qualify as the least understood invention in the history of inf- mation technology. Perhaps it is so because when VRML was originally introduced it was touted as a tool for putting the shopping malls of the world online,at once prosaic and horrifyingly mundane to those of us who were developing it. Perhaps those rst two initials,'VR',created expectations of sprawling,photorealistic f- tasy landscapes for exploration and play across the Web. Or perhaps the magnitude of the invention was simply too great to be understood at the time by the many, ironically even by those spending the money to underwrite its development. Regardless of the reasons,VRML suffered in the mainstream as it was twisted to meet unintended ends and stretched far beyond its limitations. 316 pp. Englisch.
Anbieter: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Deutschland
Taschenbuch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Correcting the Great Mistake People often mistake one thing for another. That's human nature. However, one would expect the leaders in a particular eld of endeavour to have superior ab- ities to discriminate among the developments within that eld. That is why it is so perplexing that the technology elite - supposedly savvy folk such as software developers, marketers and businessmen - have continually mistaken Web-based graphics for something it is not. The rst great graphics technology for the Web,VRML,has been mistaken for something else since its inception. Viewed variously as a game system,a format for architectural walkthroughs,a platform for multi-user chat and an augmentation of reality,VRML may qualify as the least understood invention in the history of inf- mation technology. Perhaps it is so because when VRML was originally introduced it was touted as a tool for putting the shopping malls of the world online,at once prosaic and horrifyingly mundane to those of us who were developing it. Perhaps those rst two initials,'VR',created expectations of sprawling,photorealistic f- tasy landscapes for exploration and play across the Web. Or perhaps the magnitude of the invention was simply too great to be understood at the time by the many, ironically even by those spending the money to underwrite its development. Regardless of the reasons,VRML suffered in the mainstream as it was twisted to meet unintended ends and stretched far beyond its limitations. 312 pp. Englisch.
Anbieter: preigu, Osnabrück, Deutschland
Taschenbuch. Zustand: Neu. Visualizing Information Using SVG and X3D | XML-based Technologies for the XML-based Web | Chaomei Chen (u. a.) | Taschenbuch | xiv | Englisch | 2010 | Springer London | EAN 9781849969185 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu Print on Demand.
Anbieter: preigu, Osnabrück, Deutschland
Buch. Zustand: Neu. Visualizing Information Using SVG and X3D | XML-based Technologies for the XML-based Web | Chaomei Chen (u. a.) | Buch | xiv | Englisch | 2004 | Springer London | EAN 9781852337902 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu Print on Demand.