Inhaltsangabe
This text teaches the fundamentals of programming using the programming language of the Internet, Java. The authors take care to flatten the learning curve encountered at the front end of the course, by: including fun and realistic examples involving simple graphical user interfaces (GUIs, pronounced gooeys) from the very beginning; incorporating 27 case studies that demonstrate the complete program development and software lifecycle; building in 10 capsules explaining broad topics in computer science topics, so that students can see the big picture; teaching Java applications first, and applets later; teaching concepts of control early, and object-oriented programming (OOP) later, after Chapter 7; and providing, on disk, a GUI toolkit - JavaQuickWindows - that simplifies the programming of GUI-based applications.
Reseña del editor
This text teaches the fundamentals of programming using the programming language of the Internet, Java. The authors take care to flatten the learning curve encountered at the front end of the course, by: including fun and realistic examples involving simple graphical user interfaces (GUIs, pronounced gooeys) from the very beginning; incorporating 27 case studies that demonstrate the complete program development and software lifecycle; building in 10 capsules explaining broad topics in computer science topics, so that students can see the big picture; teaching Java applications first, and applets later; teaching concepts of control early, and object-oriented programming (OOP) later, after Chapter 7; and providing, on disk, a GUI toolkit - JavaQuickWindows - that simplifies the programming of GUI-based applications.
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