By failing to consider those with needs different to ourselves, we are telling these people they are not welcome in our app, and therefore that technology as a whole, is not for them. This is not hyperbole-23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard.
To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilities-mental or physical-and how to create a better experience for everyone.
Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances.Mobile developers working solo or as part of a team. UX designers, quality engineers, product owners, and anybody working in mobile.
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Rob Whitaker is an iOS software development engineer at Capital One UK with a passion for improving digital experiences for everyone. He actively observes how people use technology, and considers how we can all make those interactions better. Currently he’s working on a project to make the Capital One UK app the first mobile app certified by the RNIB (Royal National Institute for Blind People).
By failing to consider those with needs different to ourselves, we are telling these people they are not welcome in our app, and therefore that technology as a whole, is not for them. This is not hyperbole 23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard.
Software is not made up of cold, unthinking algorithms. Accessibility really plays down to your skills as a developer. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances.
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Zustand: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Get accessibility right so that your customer base includes everyone Work with both development and design skillsPlan for disabilities across the board from hearing and sight to motor skills and cognitive impairmentsRob Whitaker . Bestandsnummer des Verkäufers 352967082
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Taschenbuch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -By failing to consider those with needs different to ourselves, we are telling these people they are not welcome in our app, and therefore that technology as a whole, is not for them. This is not hyperbole-23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard.To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilities-mental or physical-and how to create a better experience for everyone.Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatesttools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances.What You'll LearnCreate mobile experiences that work for as many people as possibleIncorporate a worldview of accessibility and customer service into your designWork with accessibility tools and techniques commonly available for developersWho This Book Is ForMobile developers working solo or as part of a team. UX designers, quality engineers, product owners, and anybody working in mobile. 360 pp. Englisch. Bestandsnummer des Verkäufers 9781484258132
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Taschenbuch. Zustand: Neu. Neuware -By failing to consider those with needs different to ourselves, we are telling these people they are not welcome in our app, and therefore that technology as a whole, is not for them. This is not hyperbole¿23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard.To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilities¿mental or physical¿and how to create a better experience for everyone.Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatesttools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 360 pp. Englisch. Bestandsnummer des Verkäufers 9781484258132
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Taschenbuch. Zustand: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - By failing to consider those with needs different to ourselves, we are telling these people they are not welcome in our app, and therefore that technology as a whole, is not for them. This is not hyperbole-23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard.To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilities-mental or physical-and how to create a better experience for everyone.Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatesttools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances.What You'll LearnCreate mobile experiences that work for as many people as possibleIncorporate a worldview of accessibility and customer service into your designWork with accessibility tools and techniques commonly available for developersWho This Book Is ForMobile developers working solo or as part of a team. UX designers, quality engineers, product owners, and anybody working in mobile. Bestandsnummer des Verkäufers 9781484258132
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