WebAssembly Game Engine in C++ (Paperback)

Verlag: Independently Published, 2025

ISBN 13: 9798276375830

Anbieter: CitiRetail, Stevenage, Vereinigtes KönigreichCitiRetail

Verkäufer/-in mit 5 Sternen

AbeBooks-Verkäufer/-in seit 29. Juni 2022

Artikel dieses Verkäufers ansehen
Softcover

Zustand: Neu

EUR 31,23

EUR 43,16 Versand 
Versand von Vereinigtes Königreich nach USA

Anzahl: 1 verfügbar

In den Warenkorb
Kostenlose Rückgaben innerhalb von 30 Tagen

Artikelbeschreibung vom Verkäufer

Paperback. What if you could build a high-performance game engine - not on a desktop platform, but directly inside the browser using modern C++ and WebAssembly? And what if those fast, fluid, visually rich experiences were powered by an engine you designed entirely yourself?Most developers rely on prebuilt tools, and very few ever learn how a real engine works beneath the surface. This book aims to change that.WebAssembly Game Engine in C++ is a practical, immersive guide that takes you deep into the architecture of modern game development. Instead of reading about how WebAssembly, C++, Emscripten, and WebGL2 shape the future of browser-based games, you'll build a complete production-ready engine step by step. Every chapter introduces a core system - rendering, memory, ECS, assets, debugging, deployment - and integrates it directly into your engine as you go.As you progress, you'll develop a strong, intuitive understanding of performance, memory design, real-time rendering, and the patterns that make engines feel responsive and alive. By the final chapter, you'll have crafted a fully functional WebAssembly-ready C++ engine - and, more importantly, you'll have the insight and confidence to extend it, optimize it, and ship your own high-performance browser games.Why This Book Stands OutThis book blends clear explanations with real-world structure, teaching complex systems in a way that feels natural and purposeful. There's no filler, no isolated examples - everything you build contributes to a cohesive, meaningful engine that grows with each chapter.The approach is future-focused as well. WebAssembly is rapidly becoming a pillar of high-performance web applications, and understanding how to write fast, efficient, native-like software for the browser positions you ahead in a growing field.If you want to understand how modern engines truly work - and build one that runs at near-native speed inside any browser - this book will take you there.Build the engine.Understand the system.Create what most developers only imagine.Who This Book Is ForThis book is designed for developers who want to move beyond surface-level tutorials and gain real control over their tools. It's ideal for C++ programmers seeking a deeper understanding of systems-level design and for game engine enthusiasts who want to build something substantial rather than rely on existing frameworks.WebAssembly developers exploring high-performance browser applications will find this guide particularly valuable, as will indie game creators who want to understand the inner architecture behind professional engines. Students and working professionals looking to break into engine design or performance-focused game programming will also benefit from its structured, hands-on approach. What You'll GainA real understanding of WebAssembly game development from build pipeline to browser execution.Hands-on experience creating a full ECS, the core of modern game engines.Clarity on rendering performance, memory flow, assets, and game loops.The ability to build and deploy fast, responsive browser games with C++, Emscripten, and WebGL2.Confidence writing smooth, efficient, engine-level C++ code.A complete working engine you built yourself - and the skills to push it further. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

Bestandsnummer des Verkäufers 9798276375830

Bibliografische Details

Titel
WebAssembly Game Engine in C++ (Paperback)
Autor
Bryan Outis
Verlag
Independently Published
Veröffentlichungsjahr
2025
Zustand
new
Einband
Paperback

CitiRetail

Stevenage, Vereinigtes Königreich

Verkäufer/-in mit 5 Sternen

AbeBooks-Verkäufer/-in seit 29. Juni 2022

Versandkosten von Vereinigtes Königreich nach USA

Artikel7 bis 14 Werktage7 bis 60 Werktage
Erster ArtikelEUR 43,16EUR 43,16
Die Versandzeiten werden von den Verkäuferinnen und Verkäufern festgelegt. Sie variieren je nach Versanddienstleister und Standort. Sendungen, die den Zoll passieren, können Verzögerungen unterliegen. Eventuell anfallende Abgaben oder Gebühren sind von der Käuferin bzw. dem Käufer zu tragen. Die Verkäuferin bzw. der Verkäufer kann Sie bezüglich zusätzlicher Versandkosten kontaktieren, um einen möglichen Anstieg der Versandkosten für Ihre Artikel auszugleichen.

Zahlungsarten

  • Visa
  • Mastercard
  • American Express
  • Carte Bleue
  • Apple Pay
  • Google Pay

Shop-Beschreibung

Online business

Unternehmensdaten der Verkäuferin bzw. des Verkäufers

ABC BOOKS LIMITED

10 John Street
London, Vereinigtes Königreich WC1N 2EB