Eric lengyel (77 Ergebnisse)

- Hardcover
Kaufen Sie 3 Artikel, und erhalten Sie 5 % Rabattvon diesem VerkäuferAnbieter: World of Books (was SecondSale), Montgomery, IL, USAWorld of Books (was SecondSale)
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EUR 7,49
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Hardback. Zustand: Good. Sooner or later, all game programmers run into coding issues that require an understanding of mathematics or physics concepts such as collision detection, 3D vectors, transformations, game theory, or basic calculus. Unfortunately, most programmers frequently have a limited understanding of these essential mathematics and physics concepts. MATHEMATICS AND PHYSICS FOR PROGRAMERS, THIRD EDITION provides a simple but thorough grounding in the mathematics and physics topics that programmers require to write algorithms and programs using a non-language-specific approach. Applications and examples from game programming are included throughout, and exercises follow each chapter for additional practice. The book's companion website provides sample code illustrating the mathematical and physics topics discussed in the book.…

- Hardcover
Kaufen Sie 3 Artikel, und erhalten Sie 5 % Rabattvon diesem VerkäuferAnbieter: World of Books (was SecondSale), Montgomery, IL, USAWorld of Books (was SecondSale)
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EUR 7,49
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Hardback. Zustand: Fair. Sooner or later, all game programmers run into coding issues that require an understanding of mathematics or physics concepts such as collision detection, 3D vectors, transformations, game theory, or basic calculus. Unfortunately, most programmers frequently have a limited understanding of these essential mathematics and physics concepts. MATHEMATICS AND PHYSICS FOR PROGRAMERS, THIRD EDITION provides a simple but thorough grounding in the mathematics and physics topics that programmers require to write algorithms and programs using a non-language-specific approach. Applications and examples from game programming are included throughout, and exercises follow each chapter for additional practice. The book's companion website provides sample code illustrating the mathematical and physics topics discussed in the book.…

- Hardcover
Anbieter: Goodwill Books, Hillsboro, OR, USAGoodwill Books
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EUR 3,81
EUR 3,57 VersandVersand innerhalb von USAAnzahl: 1 verfügbar
Zustand: acceptable. Fairly worn, but readable and intact. If applicable: Dust jacket, disc or access code may not be included.

- Hardcover
Anbieter: BooksRun, Philadelphia, PA, USABooksRun
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Gebraucht - Gut
EUR 7,49
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Hardcover. Zustand: Very Good. 2. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

- Hardcover
Anbieter: Evergreen Goodwill, Seattle, WA, USAEvergreen Goodwill
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EUR 3,88
EUR 3,57 VersandVersand innerhalb von USAAnzahl: 1 verfügbar
hardcover. Zustand: Good.

- Hardcover
Anbieter: Zoom Books East, Glendale Heights, IL, USAZoom Books East
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EUR 7,62
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Zustand: good. Book is in good condition and may include underlining highlighting and minimal wear. The book can also include "From the library of" labels. May not contain miscellaneous items toys, dvds, etc. . We offer 100% money back guarantee and 24 7 customer service.

- Hardcover
Anbieter: More Than Words, Waltham, MA, USAMore Than Words
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EUR 4,07
EUR 3,57 VersandVersand innerhalb von USAAnzahl: 1 verfügbar
Zustand: Good. A sound copy with only light wear. Overall a solid copy at a great price.

- Hardcover
Anbieter: HPB-Red, Dallas, TX, USAHPB-Red
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EUR 5,86
EUR 3,36 VersandVersand innerhalb von USAAnzahl: 1 verfügbar
Hardcover. Zustand: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

- Hardcover
Anbieter: World of Books Inc, Montgomery, IL, USAWorld of Books Inc
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EUR 9,33
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Hardback. Zustand: Good. Sooner or later, all game programmers run into coding issues that require an understanding of mathematics or physics concepts such as collision detection, 3D vectors, transformations, game theory, or basic calculus. Unfortunately, most programmers frequently have a limited understanding of these essential mathematics and physics concepts. MATHEMATICS AND PHYSICS FOR PROGRAMERS, THIRD EDITION provides a simple but thorough grounding in the mathematics and physics topics that programmers require to write algorithms and programs using a non-language-specific approach. Applications and examples from game programming are included throughout, and exercises follow each chapter for additional practice. The book's companion website provides sample code illustrating the mathematical and physics topics discussed in the book.…

- Hardcover
Anbieter: World of Books Inc, Montgomery, IL, USAWorld of Books Inc
Verkäufer/-in kontaktierenVerkäufer/-in mit 4 SternenZustand: Gebraucht - Ausreichend
EUR 9,33
Versand gratisVersand innerhalb von USAAnzahl: 1 verfügbar
Hardback. Zustand: Fair. Sooner or later, all game programmers run into coding issues that require an understanding of mathematics or physics concepts such as collision detection, 3D vectors, transformations, game theory, or basic calculus. Unfortunately, most programmers frequently have a limited understanding of these essential mathematics and physics concepts. MATHEMATICS AND PHYSICS FOR PROGRAMERS, THIRD EDITION provides a simple but thorough grounding in the mathematics and physics topics that programmers require to write algorithms and programs using a non-language-specific approach. Applications and examples from game programming are included throughout, and exercises follow each chapter for additional practice. The book's companion website provides sample code illustrating the mathematical and physics topics discussed in the book.…

- Hardcover
Anbieter: Better World Books, Mishawaka, IN, USABetter World Books
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Gebraucht - Gut
EUR 9,53
Versand gratisVersand innerhalb von USAAnzahl: 1 verfügbar
Zustand: Very Good. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

- Hardcover
Anbieter: Goodwill Books, Hillsboro, OR, USAGoodwill Books
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EUR 5,86
EUR 3,57 VersandVersand innerhalb von USAAnzahl: 1 verfügbar
Zustand: acceptable. Fairly worn, but readable and intact. If applicable: Dust jacket, disc or access code may not be included.

- Hardcover
Anbieter: Better World Books, Mishawaka, IN, USABetter World Books
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EUR 11,20
Versand gratisVersand innerhalb von USAAnzahl: 1 verfügbar
Zustand: Good. 2 Edition. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

- Hardcover
Anbieter: Sugarhouse Book Works, LLC, Salt Lake City, UT, USASugarhouse Book Works, LLC
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Gebraucht - Ausreichend
EUR 12,71
Versand gratisVersand innerhalb von USAAnzahl: 1 verfügbar
hardcover. Zustand: Fair. As pictured. Moderate cover wear along the edges. Carefully packed and promptly shipped.
Verlag: Cengage Learning, 2003
- Hardcover
Anbieter: Bookmans, tucson, AZ, USABookmans
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EUR 5,86
EUR 3,57 VersandVersand innerhalb von USAAnzahl: 1 verfügbar
In den WarenkorbHardcover. Zustand: Good. . Satisfaction 100% guaranteed.

- Hardcover
Anbieter: World of Books (was SecondSale), Montgomery, IL, USAWorld of Books (was SecondSale)
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EUR 17,61
Versand gratisVersand innerhalb von USAAnzahl: 2 verfügbar
Hardback. Zustand: Very Good. This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D game programming such as illumination and visibility determination. Particular attention is given to derivations of key results, ensuring that the reader is not forced to endure gaps in the theory. The book assumes a working knowledge of trigonometry and calculus, but also includes sections that review the important tools used from these disciplines, such as trigonometric identities, differential equations, and Taylor series.…

- Hardcover
Anbieter: World of Books (was SecondSale), Montgomery, IL, USAWorld of Books (was SecondSale)
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Gebraucht - Befriedigend
EUR 17,61
Versand gratisVersand innerhalb von USAAnzahl: 5 verfügbar
Hardback. Zustand: Good. This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D game programming such as illumination and visibility determination. Particular attention is given to derivations of key results, ensuring that the reader is not forced to endure gaps in the theory. The book assumes a working knowledge of trigonometry and calculus, but also includes sections that review the important tools used from these disciplines, such as trigonometric identities, differential equations, and Taylor series.…

- Hardcover
Anbieter: GoldBooks, Denver, CO, USAGoldBooks
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Neu
EUR 13,82
EUR 4,92 VersandVersand innerhalb von USAAnzahl: 1 verfügbar
Hardcover. Zustand: new. New Copy. Customer Service Guaranteed.

- Hardcover
Anbieter: World of Books Inc, Montgomery, IL, USAWorld of Books Inc
Verkäufer/-in kontaktierenVerkäufer/-in mit 4 SternenZustand: Gebraucht - Gut
EUR 19,46
Versand gratisVersand innerhalb von USAAnzahl: 2 verfügbar
Hardback. Zustand: Very Good. This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D game programming such as illumination and visibility determination. Particular attention is given to derivations of key results, ensuring that the reader is not forced to endure gaps in the theory. The book assumes a working knowledge of trigonometry and calculus, but also includes sections that review the important tools used from these disciplines, such as trigonometric identities, differential equations, and Taylor series.…

- Hardcover
Anbieter: World of Books Inc, Montgomery, IL, USAWorld of Books Inc
Verkäufer/-in kontaktierenVerkäufer/-in mit 4 SternenZustand: Gebraucht - Befriedigend
EUR 19,46
Versand gratisVersand innerhalb von USAAnzahl: 5 verfügbar
Hardback. Zustand: Good. This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D game programming such as illumination and visibility determination. Particular attention is given to derivations of key results, ensuring that the reader is not forced to endure gaps in the theory. The book assumes a working knowledge of trigonometry and calculus, but also includes sections that review the important tools used from these disciplines, such as trigonometric identities, differential equations, and Taylor series.…

- Hardcover
Anbieter: WeBuyBooks, Rossendale, LANCS, Vereinigtes KönigreichWeBuyBooks
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Gebraucht - Gut
EUR 10,72
EUR 8,71 VersandVersand von Vereinigtes Königreich nach USAAnzahl: 1 verfügbar
hardcover. Zustand: Very Good. Most items will be dispatched the same or the next working day. A copy that has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

Sprache: Englisch
Verlag: Terathon Software LLC, 2016
Serie: Buch 1 von 2 - Foundations of Game Engine Development
- Softcover
Anbieter: HPB-Red, Dallas, TX, USAHPB-Red
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Gebraucht - Befriedigend
EUR 20,30
EUR 3,36 VersandVersand innerhalb von USAAnzahl: 1 verfügbar
Paperback. Zustand: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

Sprache: Englisch
Verlag: Terathon Software LLC, 2016
Serie: Buch 1 von 2 - Foundations of Game Engine Development
- Softcover
Anbieter: Better World Books: West, Reno, NV, USABetter World Books: West
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Gebraucht - Befriedigend
EUR 23,80
Versand gratisVersand innerhalb von USAAnzahl: 2 verfügbar
Zustand: Good. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

- Hardcover
Anbieter: AwesomeBooks, Wallingford, Vereinigtes KönigreichAwesomeBooks
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Gebraucht - Gut
EUR 19,35
EUR 4,77 VersandVersand von Vereinigtes Königreich nach USAAnzahl: 1 verfügbar
Hardcover. Zustand: Very Good. Math for 3D Game Programming and Computer Graphics (Charles River Media Game Development) This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. .…

- Hardcover
Anbieter: Bahamut Media, Reading, Vereinigtes KönigreichBahamut Media
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EUR 19,01
EUR 8,95 VersandVersand von Vereinigtes Königreich nach USAAnzahl: 1 verfügbar
Hardcover. Zustand: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee.

Sprache: Englisch
Verlag: A K Peters/CRC Press, 2011
- Hardcover
Anbieter: HPB-Red, Dallas, TX, USAHPB-Red
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EUR 36,89
EUR 3,36 VersandVersand innerhalb von USAAnzahl: 1 verfügbar
Hardcover. Zustand: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

- Hardcover
Anbieter: medimops, Berlin, Deutschlandmedimops
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EUR 30,06
EUR 10,00 VersandVersand von Deutschland nach USAAnzahl: 1 verfügbar
Zustand: acceptable. Ausreichend/Acceptable: Exemplar mit vollständigem Text und sämtlichen Abbildungen oder Karten. Schmutztitel oder Vorsatz können fehlen. Einband bzw. Schutzumschlag weisen unter Umständen starke Gebrauchsspuren auf. / Describes a book or dust jacket that has the complete text pages (including those with maps or plates) but may lack endpapers, half-title, etc. (which must be noted). Binding, dust jacket (if any), etc may also be worn.…

Sprache: Englisch
Verlag: Terathon Software LLC, 2019
Serie: Buch 2 von 2 - Foundations of Game Engine Development
- Softcover
Anbieter: New Legacy Books, Annandale, NJ, USANew Legacy Books
Verkäufer/-in kontaktierenVerkäufer/-in mit 4 SternenZustand: Gebraucht - Ausreichend
EUR 41,46
EUR 2,23 VersandVersand innerhalb von USAAnzahl: 1 verfügbar
paperback. Zustand: Acceptable. The cover shows heavy wear. Fast shipping and order satisfaction guaranteed. A portion of your purchase benefits Non-Profit Organizations, First Aid and Fire Stations.

Sprache: Englisch
Verlag: Terathon Software LLC, 2019
Serie: Buch 2 von 2 - Foundations of Game Engine Development
- Softcover
Anbieter: World of Books (was SecondSale), Montgomery, IL, USAWorld of Books (was SecondSale)
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Gebraucht - Befriedigend
EUR 44,18
Versand gratisVersand innerhalb von USAAnzahl: 1 verfügbar
Paperback. Zustand: Good.

Sprache: Englisch
Verlag: Terathon Software LLC, 2019
Serie: Buch 2 von 2 - Foundations of Game Engine Development
- Softcover
Anbieter: HPB-Red, Dallas, TX, USAHPB-Red
Verkäufer/-in kontaktierenVerkäufer/-in mit 5 SternenZustand: Gebraucht - Befriedigend
EUR 42,16
EUR 3,36 VersandVersand innerhalb von USAAnzahl: 1 verfügbar
Paperback. Zustand: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.