Marc mimler (11 Ergebnisse)

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  • Sprache: Englisch

    Verlag: Edward Elgar Publishing, 2026

    1800883544 / 9781800883543

    • Hardcover

    Anbieter: PBShop.store UK, Fairford, GLOS, Vereinigtes KönigreichPBShop.store UK

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    Zustand: Neu

    EUR 278,72

    EUR 6,93 Versand 
    Versand von Vereinigtes Königreich nach USA

    Anzahl: 15 verfügbar

    HRD. Zustand: New. New Book. Shipped from UK. Established seller since 2000.

  • Sprache: Englisch

    Verlag: Edward Elgar Publishing, 2026

    1800883544 / 9781800883543

    • Hardcover

    Anbieter: Majestic Books, Hounslow, Vereinigtes KönigreichMajestic Books

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    Zustand: Neu

    EUR 306,21

    EUR 7,68 Versand 
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    Zustand: New.

  • Sprache: Englisch

    Verlag: Edward Elgar Publishing Ltd, 2026

    1800883544 / 9781800883543

    • Hardcover

    Anbieter: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandKennys Bookshop and Art Galleries Ltd.

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    Zustand: Neu

    EUR 298,68

    EUR 9,50 Versand 
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    Zustand: New. 2026. hardcover. . . . . .

  • Sprache: Englisch

    Verlag: Edward Elgar Publishing, 2026

    1800883544 / 9781800883543

    • Hardcover

    Anbieter: Books Puddle, Woodside, NY, USABooks Puddle

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    Zustand: Neu

    EUR 322,73

    EUR 3,56 Versand 
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    Anzahl: 3 verfügbar

    Zustand: New.

  • Sprache: Englisch

    Verlag: Edward Elgar Publishing Ltd, GB, 2026

    1800883544 / 9781800883543

    • Hardcover

    Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes KönigreichRarewaves.com USA

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    Zustand: Neu

    EUR 330,26

     Versand gratis 
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    Anzahl: Mehr als 20 verfügbar

    Hardback. Zustand: New. In this innovative Research Handbook, expert contributors provide insights into the legal and regulatory challenges shaping digital games and interactive entertainment. Organized around the themes of gameplay, community, and commerce, the volume explores the complex legal landscape surrounding games as creative works, digital environments, and dynamic commercial ecosystems.Covering a broad range of aspects from copyright and patents to human rights and environmental regulation, this Research Handbook presents an interdisciplinary perspective on the future of interactive entertainment. It sheds light on cutting-edge topics in the field such as the use of artificial intelligence in game development, gaming in the Metaverse, modding, and virtual economies. Contributing authors assess legal frameworks from a variety of jurisdictions, with a focus on regional differences in intellectual property and platform regulation. Chapters showcase tools for navigating this complex and rapidly evolving legal landscape, clarifying how law affects game design and underlining the protection of creative and commercial assets.Academics and students in intellectual property law and information and media law will greatly benefit from this Research Handbook's exploration of emerging issues. Featuring practical insights, it is also an invaluable resource for legal practitioners within or advising the games, tech, and creative industries, as well as creative professionals.…

  • Sprache: Englisch

    Verlag: Edward Elgar, 2026

    1800883544 / 9781800883543

    • Hardcover

    Anbieter: Revaluation Books, Exeter, Vereinigtes KönigreichRevaluation Books

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    Zustand: Neu

    EUR 329,17

    EUR 14,77 Versand 
    Versand von Vereinigtes Königreich nach USA

    Anzahl: 2 verfügbar

    Hardcover. Zustand: Brand New. 400 pages. 9.62x6.62x9.61 inches. In Stock.

  • Sprache: Englisch

    Verlag: Edward Elgar Publishing Ltd, Cheltenham, 2026

    1800883544 / 9781800883543

    • Hardcover

    Anbieter: Grand Eagle Retail, Bensenville, IL, USAGrand Eagle Retail

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    Zustand: Neu

    EUR 366,82

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    Anzahl: 1 verfügbar

    Hardcover. Zustand: new. Hardcover. In this innovative Research Handbook, expert contributors provide insights into the legal and regulatory challenges shaping digital games and interactive entertainment. Organized around the themes of gameplay, community, and commerce, the volume explores the complex legal landscape surrounding games as creative works, digital environments, and dynamic commercial ecosystems.Covering a broad range of aspects from copyright and patents to human rights and environmental regulation, this Research Handbook presents an interdisciplinary perspective on the future of interactive entertainment. It sheds light on cutting-edge topics in the field such as the use of artificial intelligence in game development, gaming in the Metaverse, modding, and virtual economies. Contributing authors assess legal frameworks from a variety of jurisdictions, with a focus on regional differences in intellectual property and platform regulation. Chapters showcase tools for navigating this complex and rapidly evolving legal landscape, clarifying how law affects game design and underlining the protection of creative and commercial assets.Academics and students in intellectual property law and information and media law will greatly benefit from this Research Handbooks exploration of emerging issues. Featuring practical insights, it is also an invaluable resource for legal practitioners within or advising the games, tech, and creative industries, as well as creative professionals. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Sprache: Englisch

    Verlag: Edward Elgar Publishing Ltd, Cheltenham, 2026

    1800883544 / 9781800883543

    • Hardcover

    Anbieter: CitiRetail, Stevenage, Vereinigtes KönigreichCitiRetail

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    Zustand: Neu

    EUR 334,63

    EUR 43,71 Versand 
    Versand von Vereinigtes Königreich nach USA

    Anzahl: 1 verfügbar

    Hardcover. Zustand: new. Hardcover. In this innovative Research Handbook, expert contributors provide insights into the legal and regulatory challenges shaping digital games and interactive entertainment. Organized around the themes of gameplay, community, and commerce, the volume explores the complex legal landscape surrounding games as creative works, digital environments, and dynamic commercial ecosystems.Covering a broad range of aspects from copyright and patents to human rights and environmental regulation, this Research Handbook presents an interdisciplinary perspective on the future of interactive entertainment. It sheds light on cutting-edge topics in the field such as the use of artificial intelligence in game development, gaming in the Metaverse, modding, and virtual economies. Contributing authors assess legal frameworks from a variety of jurisdictions, with a focus on regional differences in intellectual property and platform regulation. Chapters showcase tools for navigating this complex and rapidly evolving legal landscape, clarifying how law affects game design and underlining the protection of creative and commercial assets.Academics and students in intellectual property law and information and media law will greatly benefit from this Research Handbooks exploration of emerging issues. Featuring practical insights, it is also an invaluable resource for legal practitioners within or advising the games, tech, and creative industries, as well as creative professionals. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…

  • Sprache: Englisch

    Verlag: Edward Elgar Publishing Ltd, 2026

    1800883544 / 9781800883543

    • Hardcover

    Anbieter: Kennys Bookstore, Olney, MD, USAKennys Bookstore

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    Zustand: Neu

    EUR 386,45

    EUR 9,37 Versand 
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    Zustand: New. 2026. hardcover. . . . . . Books ship from the US and Ireland.

  • Sprache: Englisch

    Verlag: Edward Elgar Publishing Ltd, GB, 2026

    1800883544 / 9781800883543

    • Hardcover

    Anbieter: Rarewaves.com UK, London, Vereinigtes KönigreichRarewaves.com UK

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    Zustand: Neu

    EUR 324,04

    EUR 76,79 Versand 
    Versand von Vereinigtes Königreich nach USA

    Anzahl: Mehr als 20 verfügbar

    Hardback. Zustand: New. In this innovative Research Handbook, expert contributors provide insights into the legal and regulatory challenges shaping digital games and interactive entertainment. Organized around the themes of gameplay, community, and commerce, the volume explores the complex legal landscape surrounding games as creative works, digital environments, and dynamic commercial ecosystems.Covering a broad range of aspects from copyright and patents to human rights and environmental regulation, this Research Handbook presents an interdisciplinary perspective on the future of interactive entertainment. It sheds light on cutting-edge topics in the field such as the use of artificial intelligence in game development, gaming in the Metaverse, modding, and virtual economies. Contributing authors assess legal frameworks from a variety of jurisdictions, with a focus on regional differences in intellectual property and platform regulation. Chapters showcase tools for navigating this complex and rapidly evolving legal landscape, clarifying how law affects game design and underlining the protection of creative and commercial assets.Academics and students in intellectual property law and information and media law will greatly benefit from this Research Handbook's exploration of emerging issues. Featuring practical insights, it is also an invaluable resource for legal practitioners within or advising the games, tech, and creative industries, as well as creative professionals.…

  • Sprache: Englisch

    Verlag: Edward Elgar Publishing Ltd, Cheltenham, 2026

    1800883544 / 9781800883543

    • Hardcover

    Anbieter: AussieBookSeller, Truganina, VIC, AustralienAussieBookSeller

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    Zustand: Neu

    EUR 533,69

    EUR 33,03 Versand 
    Versand von Australien nach USA

    Anzahl: 1 verfügbar

    Hardcover. Zustand: new. Hardcover. In this innovative Research Handbook, expert contributors provide insights into the legal and regulatory challenges shaping digital games and interactive entertainment. Organized around the themes of gameplay, community, and commerce, the volume explores the complex legal landscape surrounding games as creative works, digital environments, and dynamic commercial ecosystems.Covering a broad range of aspects from copyright and patents to human rights and environmental regulation, this Research Handbook presents an interdisciplinary perspective on the future of interactive entertainment. It sheds light on cutting-edge topics in the field such as the use of artificial intelligence in game development, gaming in the Metaverse, modding, and virtual economies. Contributing authors assess legal frameworks from a variety of jurisdictions, with a focus on regional differences in intellectual property and platform regulation. Chapters showcase tools for navigating this complex and rapidly evolving legal landscape, clarifying how law affects game design and underlining the protection of creative and commercial assets.Academics and students in intellectual property law and information and media law will greatly benefit from this Research Handbooks exploration of emerging issues. Featuring practical insights, it is also an invaluable resource for legal practitioners within or advising the games, tech, and creative industries, as well as creative professionals. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…