Scott dejong (35 Ergebnisse)

- Softcover
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Paperback. Zustand: New. Our favorite tabletop role-playing games (TTRPGs) provide a chance to act out a fantasy. It might be the desire to wipe out foes with a single strike, the ability to charm even the most curmudgeonly townsfolk, or maybe even just the aspiration to adventure as a potted plant. Since game systems don't alwa…ys let players craft the kinds of games they want to experience, this is when they turn to the "homebrew" process to create personal rules and worlds. While Pathfinder has a history of being an underdog to the longtime industry leader Dungeons and Dragons, it has an ethos of open game design that inspires players, indie makers, and third-party content creators to brew up new rules, characters, classes, and game settings. Their System, Our Game looks at the history of Pathfinder and how it encourages aspiring makers to break into the game design space. Through interviews with player-creators and third party makers, the authors use a range of perspectives to define homebrew for TTRPGs. Taking a closer look at homebrew design, they create two homebrew campaigns (available as free downloads) collaboratively with two different groups of players. Player accounts of gameplay and designer reflections of how their homebrew actually played out at the game table outline some of the challenges and perks of designing on the fly, creating customized settings, and bending or breaking rules. The book concludes by going through the research, interviews, design, and play analysis to show what homebrew and Pathfinder mean together. Ultimately Their System, Our Game is a celebration of how players use homebrew to explore creation and expression in their own TTRPGs.

- Softcover
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paperback. Zustand: Fine.

- Softcover
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- Softcover
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Paperback. Zustand: New. Our favorite tabletop role-playing games (TTRPGs) provide a chance to act out a fantasy. It might be the desire to wipe out foes with a single strike, the ability to charm even the most curmudgeonly townsfolk, or maybe even just the aspiration to adventure as a potted plant. Since game systems don't alwa…ys let players craft the kinds of games they want to experience, this is when they turn to the "homebrew" process to create personal rules and worlds. While Pathfinder has a history of being an underdog to the longtime industry leader Dungeons and Dragons, it has an ethos of open game design that inspires players, indie makers, and third-party content creators to brew up new rules, characters, classes, and game settings. Their System, Our Game looks at the history of Pathfinder and how it encourages aspiring makers to break into the game design space. Through interviews with player-creators and third party makers, the authors use a range of perspectives to define homebrew for TTRPGs. Taking a closer look at homebrew design, they create two homebrew campaigns (available as free downloads) collaboratively with two different groups of players. Player accounts of gameplay and designer reflections of how their homebrew actually played out at the game table outline some of the challenges and perks of designing on the fly, creating customized settings, and bending or breaking rules. The book concludes by going through the research, interviews, design, and play analysis to show what homebrew and Pathfinder mean together. Ultimately Their System, Our Game is a celebration of how players use homebrew to explore creation and expression in their own TTRPGs.

Sprache: Englisch
Verlag: The University of Michigan Press, Ann Arbor, 2026
- Softcover
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Paperback. Zustand: new. Paperback. Our favorite tabletop role-playing games (TTRPGs) provide a chance to act out a fantasy. It might be the desire to wipe out foes with a single strike, the ability to charm even the most curmudgeonly townsfolk, or maybe even just the aspiration to adventure as a potted plant. Since game systems… dont always let players craft the kinds of games they want to experience, this is when they turn to the homebrew process to create personal rules and worlds. While Pathfinder has a history of being an underdog to the longtime industry leader Dungeons & Dragons, it has an ethos of open game design that inspires players, indie makers, and third-party content creators to brew up new rules, characters, classes, and game settings. Their System, Our Game looks at the history of Pathfinder and how it encourages aspiring makers to break into the game design space. Through interviews with player-creators and third party makers, the authors use a range of perspectives to define homebrew for TTRPGs. Taking a closer look at homebrew design, they create two homebrew campaigns (available as free downloads) collaboratively with two different groups of players. Player accounts of gameplay and designer reflections of how their homebrew actually played out at the game table outline some of the challenges and perks of designing on the fly, creating customized settings, and bending or breaking rules. The book concludes by going through the research, interviews, design, and play analysis to show what homebrew and Pathfinder mean together. Ultimately Their System, Our Game is a celebration of how players use homebrew to explore creation and expression in their own TTRPGs. Playtesting when players write their own rules Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

- Softcover
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paperback. Zustand: Fine.

- Softcover
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paperback. Zustand: Very Good.

- Softcover
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PAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000.

- Softcover
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Paperback. Zustand: Brand New. 144 pages. 7.01x5.01x7.00 inches. In Stock.

- Softcover
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Paperback. Zustand: Brand New. 144 pages. 7.01x5.01x7.00 inches. In Stock.

- Softcover
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Paperback. Zustand: Brand New. 144 pages. 7.01x5.01x7.00 inches. In Stock.

- Softcover
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Zustand: New.

- Softcover
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Zustand: New. 2026. paperback. . . . . . Books ship from the US and Ireland.

- Softcover
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Zustand: New. 2026. paperback. . . . . .

- Softcover
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Paperback / softback. Zustand: New. New copy - Usually dispatched within 4 working days.

- Softcover
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Verlag: Carlton College, Northfield, Minnesota, 1963
- Softcover
- Erstausgabe
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In den WarenkorbSoftcover. Zustand: Near Fine. First edition. Printed white wrappers. Modest age-toning, near fine. Essays and poetry contributions by Erling Larsen, Allen Tate, John Wain, Robert Sward, Jack Anderson, Charles Black, John Tagliabue, Mark Strand, Donald Finkel, Scott Bates, Louis O. Coxe, Lewis Turco, Kimon Lolos, William Staffor…d, Daniel Hoffman, Donald Petersen, Ernest Kroll, John Lucas, David Cornell DeJong, Michel Butor, and Donald Schier.

Intersectional Automations : Robotics, Ai, Algorithms and Equity
Rambukkana, Nathan (EDT); Nurik, Chloé L. (CON); Gauthier, Maude (CON); Sawchuk, Kim (CON); Dejong, Scott (CON)
- Softcover
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Zustand: New.

Intersectional Automations : Robotics, Ai, Algorithms and Equity
Rambukkana, Nathan (EDT); Nurik, Chloé L. (CON); Gauthier, Maude (CON); Sawchuk, Kim (CON); Dejong, Scott (CON)
- Softcover
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Zustand: As New. Unread book in perfect condition.

Intersectional Automations : Robotics, Ai, Algorithms and Equity
Rambukkana, Nathan (EDT); Nurik, Chloé L. (CON); Gauthier, Maude (CON); Sawchuk, Kim (CON); Dejong, Scott (CON)
- Softcover
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- Softcover
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Paperback. Zustand: New. Our favorite tabletop role-playing games (TTRPGs) provide a chance to act out a fantasy. It might be the desire to wipe out foes with a single strike, the ability to charm even the most curmudgeonly townsfolk, or maybe even just the aspiration to adventure as a potted plant. Since game systems don't alwa…ys let players craft the kinds of games they want to experience, this is when they turn to the "homebrew" process to create personal rules and worlds. While Pathfinder has a history of being an underdog to the longtime industry leader Dungeons and Dragons, it has an ethos of open game design that inspires players, indie makers, and third-party content creators to brew up new rules, characters, classes, and game settings. Their System, Our Game looks at the history of Pathfinder and how it encourages aspiring makers to break into the game design space. Through interviews with player-creators and third party makers, the authors use a range of perspectives to define homebrew for TTRPGs. Taking a closer look at homebrew design, they create two homebrew campaigns (available as free downloads) collaboratively with two different groups of players. Player accounts of gameplay and designer reflections of how their homebrew actually played out at the game table outline some of the challenges and perks of designing on the fly, creating customized settings, and bending or breaking rules. The book concludes by going through the research, interviews, design, and play analysis to show what homebrew and Pathfinder mean together. Ultimately Their System, Our Game is a celebration of how players use homebrew to explore creation and expression in their own TTRPGs.

Intersectional Automations : Robotics, Ai, Algorithms and Equity
Rambukkana, Nathan (EDT); Nurik, Chloé L. (CON); Gauthier, Maude (CON); Sawchuk, Kim (CON); Dejong, Scott (CON)
- Softcover
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Zustand: As New. Unread book in perfect condition.

Sprache: Englisch
Verlag: The University of Michigan Press, Ann Arbor, 2026
- Softcover
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Paperback. Zustand: new. Paperback. Our favorite tabletop role-playing games (TTRPGs) provide a chance to act out a fantasy. It might be the desire to wipe out foes with a single strike, the ability to charm even the most curmudgeonly townsfolk, or maybe even just the aspiration to adventure as a potted plant. Since game systems… dont always let players craft the kinds of games they want to experience, this is when they turn to the homebrew process to create personal rules and worlds. While Pathfinder has a history of being an underdog to the longtime industry leader Dungeons & Dragons, it has an ethos of open game design that inspires players, indie makers, and third-party content creators to brew up new rules, characters, classes, and game settings. Their System, Our Game looks at the history of Pathfinder and how it encourages aspiring makers to break into the game design space. Through interviews with player-creators and third party makers, the authors use a range of perspectives to define homebrew for TTRPGs. Taking a closer look at homebrew design, they create two homebrew campaigns (available as free downloads) collaboratively with two different groups of players. Player accounts of gameplay and designer reflections of how their homebrew actually played out at the game table outline some of the challenges and perks of designing on the fly, creating customized settings, and bending or breaking rules. The book concludes by going through the research, interviews, design, and play analysis to show what homebrew and Pathfinder mean together. Ultimately Their System, Our Game is a celebration of how players use homebrew to explore creation and expression in their own TTRPGs. Playtesting when players write their own rules Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.

- Softcover
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- Softcover
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Paperback. Zustand: Brand New. 292 pages. 9.00x6.00x9.00 inches. In Stock.

Sprache: Englisch
Verlag: The University of Michigan Press, Ann Arbor, 2026
- Softcover
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Paperback. Zustand: new. Paperback. Our favorite tabletop role-playing games (TTRPGs) provide a chance to act out a fantasy. It might be the desire to wipe out foes with a single strike, the ability to charm even the most curmudgeonly townsfolk, or maybe even just the aspiration to adventure as a potted plant. Since game systems… dont always let players craft the kinds of games they want to experience, this is when they turn to the homebrew process to create personal rules and worlds. While Pathfinder has a history of being an underdog to the longtime industry leader Dungeons & Dragons, it has an ethos of open game design that inspires players, indie makers, and third-party content creators to brew up new rules, characters, classes, and game settings. Their System, Our Game looks at the history of Pathfinder and how it encourages aspiring makers to break into the game design space. Through interviews with player-creators and third party makers, the authors use a range of perspectives to define homebrew for TTRPGs. Taking a closer look at homebrew design, they create two homebrew campaigns (available as free downloads) collaboratively with two different groups of players. Player accounts of gameplay and designer reflections of how their homebrew actually played out at the game table outline some of the challenges and perks of designing on the fly, creating customized settings, and bending or breaking rules. The book concludes by going through the research, interviews, design, and play analysis to show what homebrew and Pathfinder mean together. Ultimately Their System, Our Game is a celebration of how players use homebrew to explore creation and expression in their own TTRPGs. Playtesting when players write their own rules Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

- Softcover
Anbieter: Rarewaves.com UK, London, Vereinigtes KönigreichRarewaves.com UK
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EUR 18,38
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Paperback. Zustand: New. Our favorite tabletop role-playing games (TTRPGs) provide a chance to act out a fantasy. It might be the desire to wipe out foes with a single strike, the ability to charm even the most curmudgeonly townsfolk, or maybe even just the aspiration to adventure as a potted plant. Since game systems don't alwa…ys let players craft the kinds of games they want to experience, this is when they turn to the "homebrew" process to create personal rules and worlds. While Pathfinder has a history of being an underdog to the longtime industry leader Dungeons and Dragons, it has an ethos of open game design that inspires players, indie makers, and third-party content creators to brew up new rules, characters, classes, and game settings. Their System, Our Game looks at the history of Pathfinder and how it encourages aspiring makers to break into the game design space. Through interviews with player-creators and third party makers, the authors use a range of perspectives to define homebrew for TTRPGs. Taking a closer look at homebrew design, they create two homebrew campaigns (available as free downloads) collaboratively with two different groups of players. Player accounts of gameplay and designer reflections of how their homebrew actually played out at the game table outline some of the challenges and perks of designing on the fly, creating customized settings, and bending or breaking rules. The book concludes by going through the research, interviews, design, and play analysis to show what homebrew and Pathfinder mean together. Ultimately Their System, Our Game is a celebration of how players use homebrew to explore creation and expression in their own TTRPGs.

Theology, Religion and Dungeons & Dragons : Explorations of the Sacred Through Fantasy Worlds
Donahue-martens, Scott (EDT); Simonson, Brandon (EDT); Ambord, Daniel (CON); Buttrey, Michael (CON); Dejong, Leah (CON)
- Hardcover
Anbieter: GreatBookPrices, Columbia, MD, USAGreatBookPrices
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EUR 123,52
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Zustand: New.
Verlag: Worship Leader Magazine, 2001
Anbieter: JR Books, Grand Rapids, MI, USAJR Books
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EUR 44,46
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In den Warenkorbsheet_music. Zustand: Very Good. Name on cover; no other writing or tears.

Theology, Religion and Dungeons & Dragons : Explorations of the Sacred Through Fantasy Worlds
Donahue-martens, Scott (EDT); Simonson, Brandon (EDT); Ambord, Daniel (CON); Buttrey, Michael (CON); Dejong, Leah (CON)
- Hardcover
Anbieter: GreatBookPrices, Columbia, MD, USAGreatBookPrices
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EUR 131,76
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Zustand: As New. Unread book in perfect condition.