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Sprache: Englisch
Verlag: World Scientific Publishing Co Pte Ltd, 2010
ISBN 10: 9814291714 ISBN 13: 9789814291712
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Sprache: Englisch
Verlag: World Scientific Publishing Co Pte Ltd, SG, 2010
ISBN 10: 9814291714 ISBN 13: 9789814291712
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In den WarenkorbHardback. Zustand: New. Illustrated. Steadily growing applications of game theory in modern science (including psychology, biology and economics) require sources to provide rapid access in both classical tools and recent developments to readers with diverse backgrounds. This book on game theory, its applications and mathematical methods, is written with this objective in mind.The book gives a concise but wide-ranging introduction to games including older (pre-game theory) party games and more recent topics like elections and evolutionary games and is generously spiced with excursions into philosophy, history, literature and politics. A distinguished feature is the clear separation of the text into two parts: elementary and advanced, which makes the book ideal for study at various levels.Part I displays basic ideas using no more than four arithmetic operations and requiring from the reader only some inclination to logical thinking. It can be used in a university degree course without any (or minimal) prerequisite in mathematics (say, in economics, business, systems biology), as well as for self-study by school teachers, social and natural scientists, businessmen or laymen.Part II is a rapid introduction to the mathematical methods of game theory, suitable for a mathematics degree course of various levels. It includes an advanced material not yet reflected in standard textbooks, providing links with the exciting modern developments in financial mathematics (rainbow option pricing), tropical mathematics, statistical physics (interacting particles) and discusses structural stability, multi-criteria differential games and turnpikes.To stimulate the mathematical and scientific imagination, graphics by a world-renowned mathematician and mathematics imaging artist, A T Fomenko, are used. The carefully selected works of this artist fit remarkably into the many ideas expressed in the book.
Sprache: Englisch
Verlag: World Scientific Pub Co Inc, 2010
ISBN 10: 9814291714 ISBN 13: 9789814291712
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In den WarenkorbHardcover. Zustand: Brand New. illustrated edition. 286 pages. 9.00x6.25x0.75 inches. In Stock.
Sprache: Englisch
Verlag: World Scientific Publishing Company, 2020
ISBN 10: 9811214859 ISBN 13: 9789811214851
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Sprache: Englisch
Verlag: World Scientific Publishing Co Pte Ltd, 2020
ISBN 10: 9811214859 ISBN 13: 9789811214851
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Sprache: Englisch
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ISBN 10: 9811214859 ISBN 13: 9789811214851
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Zustand: Sehr gut. Zustand: Sehr gut | Seiten: 356 | Sprache: Englisch | Produktart: Bücher | Keine Beschreibung verfügbar.
Sprache: Englisch
Verlag: World Scientific Publishing Company, 2020
ISBN 10: 9811214859 ISBN 13: 9789811214851
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Sprache: Englisch
Verlag: World Scientific Publishing Company, 2020
ISBN 10: 9811214859 ISBN 13: 9789811214851
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Sprache: Englisch
Verlag: World Scientific Publishing Co Pte Ltd, SG, 2010
ISBN 10: 9814291714 ISBN 13: 9789814291712
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In den WarenkorbHardback. Zustand: New. Illustrated. Steadily growing applications of game theory in modern science (including psychology, biology and economics) require sources to provide rapid access in both classical tools and recent developments to readers with diverse backgrounds. This book on game theory, its applications and mathematical methods, is written with this objective in mind.The book gives a concise but wide-ranging introduction to games including older (pre-game theory) party games and more recent topics like elections and evolutionary games and is generously spiced with excursions into philosophy, history, literature and politics. A distinguished feature is the clear separation of the text into two parts: elementary and advanced, which makes the book ideal for study at various levels.Part I displays basic ideas using no more than four arithmetic operations and requiring from the reader only some inclination to logical thinking. It can be used in a university degree course without any (or minimal) prerequisite in mathematics (say, in economics, business, systems biology), as well as for self-study by school teachers, social and natural scientists, businessmen or laymen.Part II is a rapid introduction to the mathematical methods of game theory, suitable for a mathematics degree course of various levels. It includes an advanced material not yet reflected in standard textbooks, providing links with the exciting modern developments in financial mathematics (rainbow option pricing), tropical mathematics, statistical physics (interacting particles) and discusses structural stability, multi-criteria differential games and turnpikes.To stimulate the mathematical and scientific imagination, graphics by a world-renowned mathematician and mathematics imaging artist, A T Fomenko, are used. The carefully selected works of this artist fit remarkably into the many ideas expressed in the book.
Sprache: Englisch
Verlag: World Scientific Publishing Co Pte Ltd, SG, 2020
ISBN 10: 9811214859 ISBN 13: 9789811214851
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In den WarenkorbHardback. Zustand: New. Second Edition. Steadily growing applications of game theory in modern science (including psychology, biology and economics) require sources to provide rapid access in both classical tools and recent developments to readers with diverse backgrounds. This book on game theory, its applications and mathematical methods, is written with this objective in mind.The book gives a concise but wide-ranging introduction to games including older (pre-game theory) party games and more recent topics like elections and evolutionary games and is generously spiced with excursions into philosophy, history, literature and politics. A distinguished feature is the clear separation of the text into two parts: elementary and advanced, which makes the book ideal for study at various levels.Part I displays basic ideas using no more than four arithmetic operations and requiring from the reader only some inclination to logical thinking. It can be used in a university degree course without any (or minimal) prerequisite in mathematics (say, in economics, business, systems biology), as well as for self-study by school teachers, social and natural scientists, businessmen or laymen. Part II is a rapid introduction to the mathematical methods of game theory, suitable for a mathematics degree course of various levels.To stimulate the mathematical and scientific imagination, graphics by a world-renowned mathematician and mathematics imaging artist, A T Fomenko, are used. The carefully selected works of this artist fit remarkably into the many ideas expressed in the book.This new edition has been updated and enlarged. In particular, two new chapters were added on statistical limit of games with many agents and on quantum games, reflecting possibly the two most stunning trends in the game theory of the 21st century.
Sprache: Englisch
Verlag: World Scientific Pub Co Inc, 2020
ISBN 10: 9811214859 ISBN 13: 9789811214851
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In den WarenkorbHardcover. Zustand: Brand New. 2nd edition. 394 pages. 9.00x6.25x1.00 inches. In Stock.
Sprache: Englisch
Verlag: World Scientific Publishing Co Pte Ltd, SG, 2020
ISBN 10: 9811214859 ISBN 13: 9789811214851
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In den WarenkorbHardback. Zustand: New. Second Edition. Steadily growing applications of game theory in modern science (including psychology, biology and economics) require sources to provide rapid access in both classical tools and recent developments to readers with diverse backgrounds. This book on game theory, its applications and mathematical methods, is written with this objective in mind.The book gives a concise but wide-ranging introduction to games including older (pre-game theory) party games and more recent topics like elections and evolutionary games and is generously spiced with excursions into philosophy, history, literature and politics. A distinguished feature is the clear separation of the text into two parts: elementary and advanced, which makes the book ideal for study at various levels.Part I displays basic ideas using no more than four arithmetic operations and requiring from the reader only some inclination to logical thinking. It can be used in a university degree course without any (or minimal) prerequisite in mathematics (say, in economics, business, systems biology), as well as for self-study by school teachers, social and natural scientists, businessmen or laymen. Part II is a rapid introduction to the mathematical methods of game theory, suitable for a mathematics degree course of various levels.To stimulate the mathematical and scientific imagination, graphics by a world-renowned mathematician and mathematics imaging artist, A T Fomenko, are used. The carefully selected works of this artist fit remarkably into the many ideas expressed in the book.This new edition has been updated and enlarged. In particular, two new chapters were added on statistical limit of games with many agents and on quantum games, reflecting possibly the two most stunning trends in the game theory of the 21st century.
Zustand: New. pp. 324.
Sprache: Englisch
Verlag: World Scientific Publishing Company, 2010
ISBN 10: 9814291714 ISBN 13: 9789814291712
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In den WarenkorbGebunden. Zustand: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Steadily growing applications of game theory in modern science (including psychology, biology and economics) require sources to provide rapid access in both classical tools and developments to readers with diverse backgrounds. This book gives an introductio.
Sprache: Englisch
Verlag: World Scientific Pub Co Inc, 2020
ISBN 10: 9811214859 ISBN 13: 9789811214851
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 147,44
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In den WarenkorbHardcover. Zustand: Brand New. 2nd edition. 394 pages. 9.00x6.25x1.00 inches. In Stock. This item is printed on demand.
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In den WarenkorbZustand: New. Print on Demand pp. 324 49:B&W 6.14 x 9.21 in or 234 x 156 mm (Royal 8vo) Perfect Bound on White w/Gloss Lam.
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Zustand: New. PRINT ON DEMAND pp. 324.