Sprache: Englisch
Verlag: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
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Zustand: acceptable. Fairly worn, but readable and intact. If applicable: Dust jacket, disc or access code may not be included.
Sprache: Englisch
Verlag: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
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Sprache: Englisch
Verlag: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
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In den WarenkorbPaperback. Zustand: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Sprache: Englisch
Verlag: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
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Sprache: Englisch
Verlag: Pearson Education (US), Boston, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
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Paperback. Zustand: new. Paperback. C++ remains the key language at many leading game development studios. Since its used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhavs game programming courses at USC, its fun, easy, practical, hands-on, and complete. Step by step, youll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. Youll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Sprache: Englisch
Verlag: Addison-Wesley Professional 4/7/2018, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Anbieter: BargainBookStores, Grand Rapids, MI, USA
Paperback or Softback. Zustand: New. Game Programming in C++: Creating 3D Games. Book.
Sprache: Englisch
Verlag: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
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Zustand: New.
Sprache: Englisch
Verlag: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
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Sprache: Englisch
Verlag: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Anbieter: GreatBookPrices, Columbia, MD, USA
Zustand: As New. Unread book in perfect condition.
Sprache: Englisch
Verlag: Pearson Education (US), US, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Anbieter: Rarewaves USA, OSWEGO, IL, USA
Paperback. Zustand: New. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.
Sprache: Englisch
Verlag: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Anbieter: Brit Books, Milton Keynes, Vereinigtes Königreich
EUR 41,66
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In den WarenkorbPaperback. Zustand: Used; Good. ***Simply Brit*** Welcome to our online used book store, where affordability meets great quality. Dive into a world of captivating reads without breaking the bank. We take pride in offering a wide selection of used books, from classics to hidden gems, ensuring there is something for every literary palate. All orders are shipped within 24 hours and our lightning fast-delivery within 48 hours coupled with our prompt customer service ensures a smooth journey from ordering to delivery. Discover the joy of reading with us, your trusted source for affordable books that do not compromise on quality.
Sprache: Englisch
Verlag: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Anbieter: Ubiquity Trade, Miami, FL, USA
Zustand: New. Brand new! Please provide a physical shipping address.
Sprache: Englisch
Verlag: Pearson Education (US), US, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
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In den WarenkorbPaperback. Zustand: New. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.
Sprache: Englisch
Verlag: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Anbieter: Russell Books, Victoria, BC, Kanada
Paperback. Zustand: New. Special order direct from the distributor.
Sprache: Englisch
Verlag: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
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In den WarenkorbZustand: New.
Sprache: Englisch
Verlag: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
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In den WarenkorbZustand: As New. Unread book in perfect condition.
Sprache: Englisch
Verlag: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
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In den WarenkorbPaperback. Zustand: Brand New. 400 pages. 9.25x7.25x1.25 inches. In Stock.
Sprache: Englisch
Verlag: ADDISON WESLEY PUB CO INC, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Anbieter: moluna, Greven, Deutschland
EUR 44,87
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In den WarenkorbZustand: New. Über den AutorSanjay Madhav is a senior lecturer at the University of Southern California, where he teaches several programming and video game programming courses. He has taught at USC since 2008. Prior to joining USC, Sanjay worked.
Sprache: Englisch
Verlag: Pearson Education (US), US, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Anbieter: Rarewaves USA United, OSWEGO, IL, USA
EUR 57,86
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In den WarenkorbPaperback. Zustand: New. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.
Sprache: Englisch
Verlag: Pearson Education (US), Boston, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Anbieter: AussieBookSeller, Truganina, VIC, Australien
Paperback. Zustand: new. Paperback. C++ remains the key language at many leading game development studios. Since its used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhavs game programming courses at USC, its fun, easy, practical, hands-on, and complete. Step by step, youll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. Youll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Sprache: Englisch
Verlag: Pearson Education Mär 2018, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Neuware - Program 3D Games in C++: The #1 Language at Top Game Studios WorldwideC++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete.Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know.- Set up your C++ development tools quickly, and get started- Implement basic 2D graphics, game updates, vectors, and game physics- Build more intelligent games with widely used AI algorithms- Implement 3D graphics with OpenGL, shaders, matrices, and transformations- Integrate and mix audio, including 3D positional audio- Detect collisions of objects in a 3D environment- Efficiently respond to player input- Build user interfaces, including Head-Up Displays (HUDs)- Improve graphics quality with anisotropic filtering and deferred shading- Load and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring forand that's a proven route to success.
Sprache: Englisch
Verlag: Pearson Education (US), US, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Anbieter: Rarewaves.com UK, London, Vereinigtes Königreich
EUR 62,02
Anzahl: Mehr als 20 verfügbar
In den WarenkorbPaperback. Zustand: New. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
EUR 79,96
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In den WarenkorbZustand: New. Print on Demand.
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