ISBN: 9780137282838 - designing immersive 3d experiences: a designer's guide to creating realistic 3d experiences for extended reality (voices that matter) (30 Ergebnisse)

Sprache: Englisch
Verlag: Pearson Education (US), 2021
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Paperback. Zustand: Good. A Designer's Guide to Creating Realistic 3D Experiences For Extended Reality Designing Immersive 3D Experiences helps visual designers move into the fast-growing fields of 3D and extended reality (XR) design. Author Renée Stevens (Powered by Design) introduces a proven approach and an effective design-thinking process you can use to create successful immersive user experiences. The book is grounded in familiar design principles and explores how you can build on these foundations, adapting them for virtual and augmented reality environments. Designing Immersive 3D Experiences prepares visual designers to succeed with 3D and XR design in multiple environments, from mobile, to web, to wearables. This book begins by exploring the basics of XR and 3D immersive design, how they are evolving, and how you may already be using them. It then moves into core concepts and technologies, from computer-human interaction, to spatial computing, to projection mapping and head-mounted displays. Learn how to: Adapt ideation strategies for new XR and 3D projects while incorporating design-thinking strategies, balancing innovation with practicality, and keeping it all humanBuild seamless, multi-modal, and accessible user experiences and interfaces in three dimensionsHarness the power of visual perception and ways to activate the senses using XR technologyAugment typography and create hierarchy in physical spaces that are dynamic and uncontrollableEnhance the user experience using spatial audio and voiceExplore next steps in the industry and consider the ethical implications that come with advancement.…

Sprache: Englisch
Verlag: New Riders, 2021
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Sprache: Englisch
Verlag: Pearson Education (US), 2021
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Paperback. Zustand: Good. A Designer's Guide to Creating Realistic 3D Experiences For Extended Reality Designing Immersive 3D Experiences helps visual designers move into the fast-growing fields of 3D and extended reality (XR) design. Author Renée Stevens (Powered by Design) introduces a proven approach and an effective design-thinking process you can use to create successful immersive user experiences. The book is grounded in familiar design principles and explores how you can build on these foundations, adapting them for virtual and augmented reality environments. Designing Immersive 3D Experiences prepares visual designers to succeed with 3D and XR design in multiple environments, from mobile, to web, to wearables. This book begins by exploring the basics of XR and 3D immersive design, how they are evolving, and how you may already be using them. It then moves into core concepts and technologies, from computer-human interaction, to spatial computing, to projection mapping and head-mounted displays. Learn how to: Adapt ideation strategies for new XR and 3D projects while incorporating design-thinking strategies, balancing innovation with practicality, and keeping it all humanBuild seamless, multi-modal, and accessible user experiences and interfaces in three dimensionsHarness the power of visual perception and ways to activate the senses using XR technologyAugment typography and create hierarchy in physical spaces that are dynamic and uncontrollableEnhance the user experience using spatial audio and voiceExplore next steps in the industry and consider the ethical implications that come with advancement.…

Sprache: Englisch
Verlag: New Riders, 2021
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Sprache: Englisch
Verlag: New Riders, 2021
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Sprache: Englisch
Verlag: New Riders, 2021
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Sprache: Englisch
Verlag: Pearson Education (US), Upper Saddle River, 2021
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Paperback. Zustand: new. Paperback. A Designer's Guide to Creating Realistic 3D Experiences For Extended Reality Designing Immersive 3D Experiences helps visual designers move into the fast-growing fields of 3D and extended reality (XR) design. Author Renee Stevens (Powered by Design) introduces a proven approach and an effective design-thinking process you can use to create successful immersive user experiences. The book is grounded in familiar design principles and explores how you can build on these foundations, adapting them for virtual and augmented reality environments. Designing Immersive 3D Experiences prepares visual designers to succeed with 3D and XR design in multiple environments, from mobile, to web, to wearables. This book begins by exploring the basics of XR and 3D immersive design, how they are evolving, and how you may already be using them. It then moves into core concepts and technologies, from computer-human interaction, to spatial computing, to projection mapping and head-mounted displays. Learn how to: Adapt ideation strategies for new XR and 3D projects while incorporating design-thinking strategies, balancing innovation with practicality, and keeping it all humanBuild seamless, multi-modal, and accessible user experiences and interfaces in three dimensionsHarness the power of visual perception and ways to activate the senses using XR technologyAugment typography and create hierarchy in physical spaces that are dynamic and uncontrollableEnhance the user experience using spatial audio and voiceExplore next steps in the industry and consider the ethical implications that come with advancement Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

Sprache: Englisch
Verlag: Pearson Education, 2021
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Sprache: Englisch
Verlag: New Riders, 2021
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Sprache: Englisch
Verlag: New Riders, 2021
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Sprache: Englisch
Verlag: New Riders, 2021
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Sprache: Englisch
Verlag: Prentice-Hall, 2021
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Sprache: Englisch
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Sprache: Englisch
Verlag: New Riders, 2021
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Sprache: Englisch
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Paperback. Zustand: New. A Designer's Guide to Creating Realistic 3D Experiences For Extended Reality Designing Immersive 3D Experiences helps visual designers move into the fast-growing fields of 3D and extended reality (XR) design. Author Renée Stevens (Powered by Design) introduces a proven approach and an effective design-thinking process you can use to create successful immersive user experiences. The book is grounded in familiar design principles and explores how you can build on these foundations, adapting them for virtual and augmented reality environments. Designing Immersive 3D Experiences prepares visual designers to succeed with 3D and XR design in multiple environments, from mobile, to web, to wearables. This book begins by exploring the basics of XR and 3D immersive design, how they are evolving, and how you may already be using them. It then moves into core concepts and technologies, from computer-human interaction, to spatial computing, to projection mapping and head-mounted displays. Learn how to: Adapt ideation strategies for new XR and 3D projects while incorporating design-thinking strategies, balancing innovation with practicality, and keeping it all humanBuild seamless, multi-modal, and accessible user experiences and interfaces in three dimensionsHarness the power of visual perception and ways to activate the senses using XR technologyAugment typography and create hierarchy in physical spaces that are dynamic and uncontrollableEnhance the user experience using spatial audio and voiceExplore next steps in the industry and consider the ethical implications that come with advancement.…

Sprache: Englisch
Verlag: New Riders, 2021
- Softcover
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Sprache: Englisch
Verlag: New Riders, 2021
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Sprache: Englisch
Verlag: New Riders, 2021
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Sprache: Englisch
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Sprache: Englisch
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Sprache: Englisch
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Sprache: Englisch
Verlag: Pearson Education (US), Upper Saddle River, 2021
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Paperback. Zustand: new. Paperback. A Designer's Guide to Creating Realistic 3D Experiences For Extended Reality Designing Immersive 3D Experiences helps visual designers move into the fast-growing fields of 3D and extended reality (XR) design. Author Renee Stevens (Powered by Design) introduces a proven approach and an effective design-thinking process you can use to create successful immersive user experiences. The book is grounded in familiar design principles and explores how you can build on these foundations, adapting them for virtual and augmented reality environments. Designing Immersive 3D Experiences prepares visual designers to succeed with 3D and XR design in multiple environments, from mobile, to web, to wearables. This book begins by exploring the basics of XR and 3D immersive design, how they are evolving, and how you may already be using them. It then moves into core concepts and technologies, from computer-human interaction, to spatial computing, to projection mapping and head-mounted displays. Learn how to: Adapt ideation strategies for new XR and 3D projects while incorporating design-thinking strategies, balancing innovation with practicality, and keeping it all humanBuild seamless, multi-modal, and accessible user experiences and interfaces in three dimensionsHarness the power of visual perception and ways to activate the senses using XR technologyAugment typography and create hierarchy in physical spaces that are dynamic and uncontrollableEnhance the user experience using spatial audio and voiceExplore next steps in the industry and consider the ethical implications that come with advancement Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

Sprache: Englisch
Verlag: Pearson Education (US), 2021
- Softcover
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Zustand: New. Über den AutorRen�e Stevens is an interactive and immersive designer, educator, author, and speaker. Her creative work focuses on innovative ways that design can help overcome learning disabi.

Sprache: Englisch
Verlag: Pearson Education (US) Sep 2021, 2021
- Softcover
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Taschenbuch. Zustand: Neu. Neuware - A Designer's Guide to Creating Realistic 3D Experiences For Extended RealityDesigning Immersive 3D Experiences helps visual designers move into the fast-growing fields of 3D and extended reality (XR) design. Author Renée Stevens (Powered by Design) introduces a proven approach and an effective design-thinking process you can use to create successful immersive user experiences. The book is grounded in familiar design principles and explores how you can build on these foundations, adapting them for virtual and augmented reality environments. Designing Immersive 3D Experiences prepares visual designers to succeed with 3D and XR design in multiple environments, from mobile, to web, to wearables.This book begins by exploring the basics of XR and 3D immersive design, how they are evolving, and how you may already be using them. It then moves into core concepts and technologies, from computer-human interaction, to spatial computing, to projection mapping and head-mounted displays.Learn how to:- Adapt ideation strategies for new XR and 3D projects while incorporating design-thinking strategies, balancing innovation with practicality, and keeping it all human- Build seamless, multi-modal, and accessible user experiences and interfaces in three dimensions- Harness the power of visual perception and ways to activate the senses using XR technology- Augment typography and create hierarchy in physical spaces that are dynamic and uncontrollable- Enhance the user experience using spatial audio and voice- Explore next steps in the industry and consider the ethical implications that come with advancement.…

Sprache: Englisch
Verlag: Pearson Education (US), US, 2021
- Softcover
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Paperback. Zustand: New. A Designer's Guide to Creating Realistic 3D Experiences For Extended Reality Designing Immersive 3D Experiences helps visual designers move into the fast-growing fields of 3D and extended reality (XR) design. Author Renée Stevens (Powered by Design) introduces a proven approach and an effective design-thinking process you can use to create successful immersive user experiences. The book is grounded in familiar design principles and explores how you can build on these foundations, adapting them for virtual and augmented reality environments. Designing Immersive 3D Experiences prepares visual designers to succeed with 3D and XR design in multiple environments, from mobile, to web, to wearables. This book begins by exploring the basics of XR and 3D immersive design, how they are evolving, and how you may already be using them. It then moves into core concepts and technologies, from computer-human interaction, to spatial computing, to projection mapping and head-mounted displays. Learn how to: Adapt ideation strategies for new XR and 3D projects while incorporating design-thinking strategies, balancing innovation with practicality, and keeping it all humanBuild seamless, multi-modal, and accessible user experiences and interfaces in three dimensionsHarness the power of visual perception and ways to activate the senses using XR technologyAugment typography and create hierarchy in physical spaces that are dynamic and uncontrollableEnhance the user experience using spatial audio and voiceExplore next steps in the industry and consider the ethical implications that come with advancement.…

Sprache: Englisch
Verlag: Pearson Education (US), 2021
- Softcover
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Taschenbuch. Zustand: Neu. Designing Immersive 3D Experiences | A Designer's Guide to Creating Realistic 3D Experiences for Extended Reality | Renee Stevens | Taschenbuch | Voices That Matter | Kartoniert / Broschiert | Englisch | 2021 | Pearson Education (US) | EAN 9780137282838 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.…