Isbn: 9780321552631 - xcode 3 unleashed, w. cd-rom (13 Ergebnisse)

- Softcover
Anbieter: World of Books (was SecondSale), Montgomery, IL, USAWorld of Books (was SecondSale)
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EUR 6,15
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Zustand: Very Good. Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc.

- Softcover
Anbieter: World of Books (was SecondSale), Montgomery, IL, USAWorld of Books (was SecondSale)
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EUR 6,15
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Zustand: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.

- Softcover
Anbieter: ThriftBooks-Atlanta, AUSTELL, GA, USAThriftBooks-Atlanta
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EUR 6,16
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Paperback. Zustand: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.

- Softcover
Anbieter: Better World Books, Mishawaka, IN, USABetter World Books
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EUR 6,66
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Zustand: Very Good. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

- Softcover
Anbieter: Wonder Book, Frederick, MD, USAWonder Book
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EUR 6,84
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Zustand: Very Good. Very Good condition. Volume 3 A copy that may have a few cosmetic defects. May also contain light spine creasing or a few markings such as an owner's name, short gifter's inscription or light stamp. Bundled media such as CDs, DVDs, floppy disks or access codes may not be included.…

- Softcover
Anbieter: World of Books Inc, Montgomery, IL, USAWorld of Books Inc
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EUR 7,98
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Zustand: Very Good. Apple?s new Xcode 3 is the most powerful Mac development suite ever created. In Xcode 3 Unleashed, renowned Mac developer Fritz Anderson has written the definitive guide to making the most of Xcode 3 to build any Macintosh or iPhone application. Anderson leads you through a simple project that covers the entire Xcode 3.x development lifecycle. You?ll walk through building and debugging command-line tools, creating Mac OS X user interfaces, modeling data, localizing languages, compiling applications, and much more. Along the way, he introduces each of Apple?s remarkable development tools from the latest version of Interface Builder to Instruments?a powerful new tool for analyzing and optimizing your code. Anderson shows how to manage your source code in any environment, whether you?re working solo or participating in a worldwide team. He thoroughly illuminates Xcode 3?s build system and shows how to make the most of Apple?s performance tools, led by the deep and powerful Shark statistical profiler. Systematically updated for Xcode 3.x, this is a comprehensive revision of Anderson?s previous bestseller, Step into Xcode. Its breadth, depth, and practical focus will make it indispensable to every Mac developer: experienced programmers upgrading from Xcode 2 or migrating from CodeWarrior; UNIX/Linux programmers moving to Mac OS X; even new programmers. Detailed information on how to?Succeed with every stage of the Mac OS X application lifecycleMake the most of Xcode 3?s core tools for editing, debugging, testing, and compilationGet the most from new improvements to Interface BuilderCreate robust applications using the Model-View-Controller paradigmUtilize dynamic libraries and frameworksBuild Universal Binaries to run on both Intel and PowerPC MacsAdd Spotlight searchability to data filesProfile memory, I/O, graphics, and threading in real-timeAccelerate both your applications and your development processesLeverage new improvements to the Xcode documentation systemAvoid header ambiguity, disappearing links, and other Xcode development pitfallsIntroduction 1 Part I: The Life Cycle of a Mac OS X Application Chapter 1: Kicking the Tires 11Chapter 2: Simple Workflow and Passive Debugging 19Chapter 3: Simple Active Debugging 29 Chapter 4: Compilation: The Basics 39Chapter 5: Starting a Cocoa Application 47Chapter 6: A Cocoa Application: Views 63Chapter 7: A Cocoa Application: Controllers 75 Chapter 8: Version Control 93Chapter 9: Property Lists 117Chapter 10: Libraries and Dependent Targets 141Chapter 11: File Packages and Bundles 153Chapter 12: Unit Testing 167Chapter 13: Creating a Custom View 181Chapter 14: Dynamic Libraries and Frameworks 203Chapter 15: Documentation in Xcode 221Chapter 16: Using the Data Modeling Tools 243Chapter 17: Cross-Development 267Chapter 18: Spotlight (or, How to Build a Plug-in) 281Chapter 19: Finishing Touches 301 Part II: Xcode TasksChapter 20: Navigating an Xcode Project 331Chapter 21: Xcode for make Veterans 353Chapter 22: More About Debugging 373Chapter 23: Xcode and Speed 395Chapter 24: A Legacy Project 403Chapter 25: Shark and the CHUD Tools 421Chapter 26: Instruments 437Chapter 27: Closing Snippets 461 AppendicesAppendix A: Some Build Variables 475Appendix B: Project and Target Templates 485Appendix C: Other Resources 501 Index 507.…

- Softcover
Anbieter: World of Books Inc, Montgomery, IL, USAWorld of Books Inc
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EUR 7,98
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Zustand: Good. Apple?s new Xcode 3 is the most powerful Mac development suite ever created. In Xcode 3 Unleashed, renowned Mac developer Fritz Anderson has written the definitive guide to making the most of Xcode 3 to build any Macintosh or iPhone application. Anderson leads you through a simple project that covers the entire Xcode 3.x development lifecycle. You?ll walk through building and debugging command-line tools, creating Mac OS X user interfaces, modeling data, localizing languages, compiling applications, and much more. Along the way, he introduces each of Apple?s remarkable development tools from the latest version of Interface Builder to Instruments?a powerful new tool for analyzing and optimizing your code. Anderson shows how to manage your source code in any environment, whether you?re working solo or participating in a worldwide team. He thoroughly illuminates Xcode 3?s build system and shows how to make the most of Apple?s performance tools, led by the deep and powerful Shark statistical profiler. Systematically updated for Xcode 3.x, this is a comprehensive revision of Anderson?s previous bestseller, Step into Xcode. Its breadth, depth, and practical focus will make it indispensable to every Mac developer: experienced programmers upgrading from Xcode 2 or migrating from CodeWarrior; UNIX/Linux programmers moving to Mac OS X; even new programmers. Detailed information on how to?Succeed with every stage of the Mac OS X application lifecycleMake the most of Xcode 3?s core tools for editing, debugging, testing, and compilationGet the most from new improvements to Interface BuilderCreate robust applications using the Model-View-Controller paradigmUtilize dynamic libraries and frameworksBuild Universal Binaries to run on both Intel and PowerPC MacsAdd Spotlight searchability to data filesProfile memory, I/O, graphics, and threading in real-timeAccelerate both your applications and your development processesLeverage new improvements to the Xcode documentation systemAvoid header ambiguity, disappearing links, and other Xcode development pitfallsIntroduction 1 Part I: The Life Cycle of a Mac OS X Application Chapter 1: Kicking the Tires 11Chapter 2: Simple Workflow and Passive Debugging 19Chapter 3: Simple Active Debugging 29 Chapter 4: Compilation: The Basics 39Chapter 5: Starting a Cocoa Application 47Chapter 6: A Cocoa Application: Views 63Chapter 7: A Cocoa Application: Controllers 75 Chapter 8: Version Control 93Chapter 9: Property Lists 117Chapter 10: Libraries and Dependent Targets 141Chapter 11: File Packages and Bundles 153Chapter 12: Unit Testing 167Chapter 13: Creating a Custom View 181Chapter 14: Dynamic Libraries and Frameworks 203Chapter 15: Documentation in Xcode 221Chapter 16: Using the Data Modeling Tools 243Chapter 17: Cross-Development 267Chapter 18: Spotlight (or, How to Build a Plug-in) 281Chapter 19: Finishing Touches 301 Part II: Xcode TasksChapter 20: Navigating an Xcode Project 331Chapter 21: Xcode for make Veterans 353Chapter 22: More About Debugging 373Chapter 23: Xcode and Speed 395Chapter 24: A Legacy Project 403Chapter 25: Shark and the CHUD Tools 421Chapter 26: Instruments 437Chapter 27: Closing Snippets 461 AppendicesAppendix A: Some Build Variables 475Appendix B: Project and Target Templates 485Appendix C: Other Resources 501 Index 507.…

- Softcover
Anbieter: HPB-Red, Dallas, TX, USAHPB-Red
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EUR 4,58
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paperback. Zustand: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

- Softcover
Anbieter: BooksRun, Philadelphia, PA, USABooksRun
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EUR 16,19
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Paperback. Zustand: Very Good. 1. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

- Softcover
Anbieter: Bahamut Media, Reading, Vereinigtes KönigreichBahamut Media
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EUR 15,58
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Paperback. Zustand: Very Good. This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. …

- Softcover
Anbieter: AwesomeBooks, Wallingford, Vereinigtes KönigreichAwesomeBooks
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EUR 20,27
EUR 4,85 VersandVersand von Vereinigtes Königreich nach USAAnzahl: 2 verfügbar
Paperback. Zustand: Very Good. Xcode 3 Unleashed This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping.…

- Softcover
Anbieter: GoldBooks, Denver, CO, USAGoldBooks
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EUR 39,57
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Paperback. Zustand: new. New Copy. Customer Service Guaranteed.

- Softcover
Anbieter: Studibuch, Stuttgart, DeutschlandStudibuch
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EUR 6,99
EUR 62,30 VersandVersand von Deutschland nach USAAnzahl: 1 verfügbar
paperback. Zustand: Sehr gut. 560 Seiten; 9780321552631.2 Gewicht in Gramm: 2.