Anbieter: Better World Books Ltd, Dunfermline, Vereinigtes Königreich
EUR 21,12
Anzahl: 2 verfügbar
In den WarenkorbZustand: Good. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
EUR 31,03
Anzahl: 1 verfügbar
In den WarenkorbZustand: Good. Volume 2. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,750grams, ISBN:9780415962834.
Zustand: As New. Unread book in perfect condition.
Zustand: New.
EUR 65,32
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New.
EUR 66,26
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: As New. Unread book in perfect condition.
Zustand: New. pp. 456.
EUR 65,34
Anzahl: 1 verfügbar
In den WarenkorbPaperback / softback. Zustand: New. New copy - Usually dispatched within 4 working days.
EUR 75,74
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. In.
Zustand: New. pp. 456.
EUR 100,04
Anzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. 1st edition. 430 pages. 8.90x5.98x0.87 inches. In Stock.
EUR 145,37
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. Addresses contemporary issues such as convergence and MMORPGs. This title features an appendix of nearly 40 ideas and concepts from a variety of theories and disciplines that have been usefully and insightfully applied to the study of video games. Editor(s): Perron, Bernard; Wolf, Mark J. P. Num Pages: 456 pages, 40 black & white halftones. BIC Classification: JFCA; JHBS. Category: (UP) Postgraduate, Research & Scholarly. Dimension: 224 x 155 x 22. Weight in Grams: 606. . 2008. 1st Edition. Paperback. . . . . Books ship from the US and Ireland.
Anbieter: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irland
Erstausgabe
EUR 165,09
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. Addresses contemporary issues such as convergence and MMORPGs. This title features an appendix of nearly 40 ideas and concepts from a variety of theories and disciplines that have been usefully and insightfully applied to the study of video games. Editor(s): Perron, Bernard; Wolf, Mark J. P. Num Pages: 456 pages, 40 black & white halftones. BIC Classification: JFCA; JHBS. Category: (UP) Postgraduate, Research & Scholarly. Dimension: 224 x 155 x 22. Weight in Grams: 606. . 2008. 1st Edition. Paperback. . . . .
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
EUR 67,82
Anzahl: 3 verfügbar
In den WarenkorbZustand: New. pp. 456 Following Video Game Theory 1 This item is printed on demand.
Anbieter: PBShop.store US, Wood Dale, IL, USA
PAP. Zustand: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Anbieter: PBShop.store UK, Fairford, GLOS, Vereinigtes Königreich
EUR 76,75
Anzahl: Mehr als 20 verfügbar
In den WarenkorbPAP. Zustand: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Anbieter: moluna, Greven, Deutschland
EUR 56,83
Anzahl: Mehr als 20 verfügbar
In den WarenkorbKartoniert / Broschiert. Zustand: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. The Video Game Theory Reader 2 picks up where the first Video Game Theory Reader (Routledge, 2003) left off, with a group of leading scholars turning their attention to next-generation platforms-the Nintendo Wii, the PlayStation 3, the .
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - The Video Game Theory Reader 2 picks up where the first Video Game Theory Reader (Routledge, 2003) left off, with a group of leading scholars turning their attention to next-generation platforms-the Nintendo Wii, the PlayStation 3, the Xbox 360-and to new issues in the rapidly expanding field of video games studies. The contributors are some of the most renowned scholars working on video games today including Henry Jenkins, Jesper Juul, Eric Zimmerman, and Mia Consalvo. While the first volume had a strong focus on early video games, this volume also addresses more contemporary issues such as convergence and MMORPGs. The volume concludes with an appendix of nearly 40 ideas and concepts from a variety of theories and disciplines that have been usefully and insightfully applied to the study of video games.