Designing Historical Games for Classrooms: A Practical Guide for Educators is a complete introductory guide for designing analog and interactive choice-based historical games for history classes. It is designed to support educators who wants to design games or who want to guide and assess student game-making projects in history class.
Chapters lead the educator-designer through a range of topics, including the core features of historical games and simulations; the educational power of using historical games to study history; and the role of playing and designing analog and choice-based text in the classroom (such as board games, card games, roleplaying games, and interactive historical games designed with Twine). It also shows how to design historical games using the Historical Problem Space framework as a practical design guide, which shows how to structure, teach, guide, manage, and assess student-designed historical game projects, both analog and choice-based text. The book also provides sample plans, guidelines and rubrics for fully implementing student-designed historical game projects, and detailed examples throughout the text – from tabletop and choice-based text games – provide practical help for teachers and students.
This applied guidebook will be essential reading for pre-service and in-service teachers of Social Studies and History Education. It is a guide for any educator that is looking to design historical games for classroom learning or have their students engage in the critical learning of historical game design.
Die Inhaltsangabe kann sich auf eine andere Ausgabe dieses Titels beziehen.
Jeremiah McCall is a high school history teacher at Cincinnati Country Day School, a historian of the ancient world, and a historical game studies scholar.
„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.
Anbieter: Books From California, Simi Valley, CA, USA
paperback. Zustand: Very Good. Bestandsnummer des Verkäufers mon0004260131
Anzahl: 1 verfügbar
Anbieter: BargainBookStores, Grand Rapids, MI, USA
Paperback or Softback. Zustand: New. Designing Historical Games for Classrooms: A Practical Guide for Educators. Book. Bestandsnummer des Verkäufers BBS-9781032595955
Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes Königreich
Paperback. Zustand: New. Designing Historical Games for Classrooms: A Practical Guide for Educators is a complete introductory guide for designing analog games and interactive choice-based historical texts for history classes. It is designed to support educators who want to design games or who want to guide and assess student game-making projects in history class.The chapters in this book lead the educator designer through a range of topics, including the core features of historical games, the educational power of using historical games to study history, and the role of playing and designing analog games and choice-based texts in the classroom. It also shows how to design historical analog games (such as boardgames, card games, roleplaying games, and choice-based historical text games designed with Twine) using the Historical ProblemSpace Framework as a practical design guide to structure, teach, guide, manage, and assess student-designed historical game projects, both analog games and choice-based texts. This book provides sample plans, guidelines, and rubrics for fully implementing student-designed historical game projects, and detailed examples throughout this text-from tabletop and choice-based text games-provide practical help for teachers and students.This applied guidebook will be essential reading for pre-service and in-service teachers of Social Studies and History Education. It is a guide for any educator who is looking to design historical games for classroom learning or have their students engage in the critical learning of historical game design. Bestandsnummer des Verkäufers LU-9781032595955
Anzahl: 2 verfügbar
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
Zustand: New. Bestandsnummer des Verkäufers 408502263
Anzahl: 3 verfügbar
Anbieter: California Books, Miami, FL, USA
Zustand: New. Bestandsnummer des Verkäufers I-9781032595955
Anzahl: Mehr als 20 verfügbar
Anbieter: Rarewaves USA, HEBRON, KY, USA
Paperback. Zustand: New. Designing Historical Games for Classrooms: A Practical Guide for Educators is a complete introductory guide for designing analog games and interactive choice-based historical texts for history classes. It is designed to support educators who want to design games or who want to guide and assess student game-making projects in history class.The chapters in this book lead the educator designer through a range of topics, including the core features of historical games, the educational power of using historical games to study history, and the role of playing and designing analog games and choice-based texts in the classroom. It also shows how to design historical analog games (such as boardgames, card games, roleplaying games, and choice-based historical text games designed with Twine) using the Historical ProblemSpace Framework as a practical design guide to structure, teach, guide, manage, and assess student-designed historical game projects, both analog games and choice-based texts. This book provides sample plans, guidelines, and rubrics for fully implementing student-designed historical game projects, and detailed examples throughout this text-from tabletop and choice-based text games-provide practical help for teachers and students.This applied guidebook will be essential reading for pre-service and in-service teachers of Social Studies and History Education. It is a guide for any educator who is looking to design historical games for classroom learning or have their students engage in the critical learning of historical game design. Bestandsnummer des Verkäufers LU-9781032595955
Anbieter: Grand Eagle Retail, Bensenville, IL, USA
Paperback. Zustand: new. Paperback. Designing Historical Games for Classrooms: A Practical Guide for Educators is a complete introductory guide for designing analog games and interactive choicebased historical texts for history classes. It is designed to support educators who want to design games or who want to guide and assess student gamemaking projects in history class.The chapters in this book lead the educator designer through a range of topics, including the core features of historical games, the educational power of using historical games to study history, and the role of playing and designing analog games and choicebased texts in the classroom. It also shows how to design historical analog games (such as boardgames, card games, roleplaying games, and choice-based historical text games designed with Twine) using the Historical ProblemSpace Framework as a practical design guide to structure, teach, guide, manage, and assess studentdesigned historical game projects, both analog games and choicebased texts. This book provides sample plans, guidelines, and rubrics for fully implementing studentdesigned historical game projects, and detailed examples throughout this textfrom tabletop and choicebased text gamesprovide practical help for teachers and students.This applied guidebook will be essential reading for preservice and inservice teachers of Social Studies and History Education. It is a guide for any educator who is looking to design historical games for classroom learning or have their students engage in the critical learning of historical game design. Designing Historical Games for Classrooms: A Practical Guide for Educators is a complete introductory guide for designing analog and interactive choice-based historical games for history classes. It is designed to support educators who wants to design games or who want to guide and assess student game-making projects in history class. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Bestandsnummer des Verkäufers 9781032595955
Anbieter: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irland
Zustand: New. 2026. 1st Edition. paperback. . . . . . Bestandsnummer des Verkäufers V9781032595955
Anzahl: 3 verfügbar
Anbieter: Books Puddle, Woodside, NY, USA
Zustand: New. Bestandsnummer des Verkäufers 26405700648
Anzahl: 3 verfügbar
Anbieter: Biblios, Frankfurt am main, HESSE, Deutschland
Zustand: New. Bestandsnummer des Verkäufers 18405700642
Anzahl: 3 verfügbar