Anbieter: biblioboy, North Providence, RI, USA
Erstausgabe
Mass Market Paperback. Zustand: Very Good. First Edition. New York: Centaur Press 1972. First Edition. Mass Market Paperback. 0878180079 . "A most unusual volume of swashbuckling high adventure stories with a heavy accent on the fantastic". 120 pages [plus ads at the rear]. Very good with rubbing to covers. See Photos Sr 2/10.
Sprache: Englisch
Verlag: Centaur Press, New York, NY, USA., 1972
ISBN 10: 0878180079 ISBN 13: 9780878180073
Anbieter: Comic World, Steinbach, MB, Kanada
Erstausgabe
Soft cover. Zustand: Near Fine. VIRGIL FINLAY art! (illustrator). First Collected Edition, PBO thus!. 120 pages. (Cover price = 75 cents); >> Minor cover rubbing. Size: 12mo - over 6¾" - 7¾" Tall. Book.
Soft cover. Zustand: Very Good. Darrel Greene; Tim Kirk; (illustrator). First Edition. 274 pp. Lightly rubbed on the corners with a bindery ripple on the spine; no interior markings. Cover art by Darrel Greene; interiors by Tim Kirk. This collection contains: The Conan Saga - essay; Legions of the Dead; The People of the Sumit; Shadows in the Dark; The Star of Khorala; The Gem in the Tower - a novelette; The Ivory Goddess; Moon of Blood; and Hyborian Names - essay. Book.
Verlag: Centaur Press, New York, 1972
Anbieter: WF Sandercombe, Burlington, ON, Kanada
Erstausgabe
Soft cover. Zustand: Very Good. Virgil Finlay; (illustrator). First Edition. 120 pp. Time Lost Series. Lightly rubbed on the corners with a flat uncreased spine and a bit of rubbing on the covers; store stamped. Cover art by Virgil Finlay. This anthology contains: Meet Cap'n Kidd - a Breckinridge Elkins story by Robert E. Howard; The Death of a Hero by Jean D' Esme; Wings of Y'Vrn by Darrel Crombie; The Slave of Marathon by Arthur D. Howden Smith; and How Sargoth Lay Siege to Zaremm by Lin Carter. Book.
Zustand: New. Print on Demand.
Anbieter: PBShop.store US, Wood Dale, IL, USA
PAP. Zustand: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Anbieter: PBShop.store UK, Fairford, GLOS, Vereinigtes Königreich
EUR 30,93
Anzahl: Mehr als 20 verfügbar
In den WarenkorbPAP. Zustand: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Anbieter: CitiRetail, Stevenage, Vereinigtes Königreich
EUR 35,12
Anzahl: 1 verfügbar
In den WarenkorbPaperback. Zustand: new. Paperback. I've been exactly where you are. You write beautiful, logical C++ code, but your profiler still shows catastrophic latency spikes. You stare at your screen, wondering why your massive 64-core server is crawling under heavy traffic.The truth? Your pointers are lying to you.The default global heap is silently suffocating your CPU with hidden mutex locks, cache coherency traffic, and operating system bottlenecks. In this book, I am going to pull back the curtain on how the world's elite software-from High-Frequency Trading engines to AAA game servers-actually handles data. We are going to break down the invisible walls between your software and the physical silicon. Are you ready to stop politely requesting memory and start commanding it?What's insideBypassing the Heap: Build blindingly fast linear Arenas and zero-fragmentation Fixed-Size Pool allocators.Concurrency & NUMA: Shatter the multi-threading bottleneck by engineering Thread-Local domains and Lock-Free atomic free-lists.Production Algorithms: Master the inner workings of Segregated Fits, Buddy Systems, and C++17 std:: pmr.OS Integration: Bend virtual memory to your will using mmap, Huge Pages, and TLB optimization.Bulletproof Verification: Build randomized stress-testers, integrate sanitizers, and fuzz your memory structures to prove mathematical perfection.Who it's meant forIf you are a C++ developer stepping into systems architecture, game engine development, low-latency finance, or embedded automotive software, this book is written specifically for you. You should already know the basics of modern C++, but you don't need a PhD in computer engineering. I will explain the hard math, the bitwise operations, and the deep-level hardware concepts in simple, plain, and practical English.Don't let default allocators dictate your application's speed limit. The difference between good software and elite software is what happens under the hood. Take absolute control of your hardware today. Grab your copy now, and let's start building memory systems that run at the pure speed of silicon. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.